Player Matchup

Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
AlmaMarcela2675
Sobek
Level 125
God Stats
6W - 8L
1,570 SR
Queue Stats
483W - 448L
1,614 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GrandMasterHuey
Ah Muzen Cab
Level 136
God Stats
2W - 4L
1,393 SR
Queue Stats
405W - 379L
1,548 Elo+
Party 2
Horus
Horus
LaChuleta258
Horus
Level 129
God Stats
1W - 3L
1,141 SR
Queue Stats
445W - 491L
1,501 Elo+
Solo
Thor
Thor
Paul Crudd 1990
Thor
Level 160
God Stats
7W - 7L
1,573 SR
Queue Stats
485W - 445L
1,534 Elo+
Solo
Team Averages
Level 133
1,435 SR
1,539 Elo+

VS

Team Averages
Level 142
1,606 SR
1,593 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
FeedsForFun
Athena
Level 86
God Stats
11W - 4L
1,758 SR
Queue Stats
112W - 66L
1,659 Elo+
Party 1
Hachiman
Hachiman
JANDAxTHExPANDA
Hachiman
Level 154
God Stats
3W - 2L
1,694 SR
Queue Stats
208W - 140L
1,632 Elo+
Party 1
Scylla
Scylla
Levivian
Scylla
Level 154
God Stats
4W - 0L
1,577 SR
Queue Stats
33W - 28L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
0 / 3 / 1
9,711
462
7,314
9,417
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 3
8,952
426
9,228
20,111
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
GrandMasterHuey
Ah Muzen Cab
18
2 / 5 / 0
10,984
523
11,337
15,017
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 2
10,327
492
10,719
20,867
19,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 3 / 2
10,232
487
5,953
13,518
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
4 / 1 / 4
11,989
571
9,944
17,973
8,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
 
Cerberus
18
3 / 4 / 4
11,533
549
12,778
19,714
17,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
15
1 / 0 / 9
10,109
481
8,180
19,088
19,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
20
4 / 1 / 5
13,133
625
10,533
9,755
3,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Levivian
Scylla
18
2 / 0 / 4
11,312
539
16,429
9,719
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
14
14
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
1
0.17
W
Arachne
 
Arachne
4
1
4
6
W
Cerberus
 
Cerberus
3
4
4
1.25
L
1
2
3
1.25
W
Athena
1
0
9
5.5
L
Ah Muzen Cab
GrandMasterHuey
Ah Muzen Cab
2
5
0
0.4
W
Hachiman
4
1
5
6.5
L
3
1
2
4
W
Scylla
Levivian
Scylla
2
0
4
4
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
57,864
78,930
Taken
76,249
55,996
Mitigated
52,634
26,421
Healing
29,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,314
764
2,160
2,506
9,417
4,442
73
4,014
5,157
84,419
0
W
Arachne
 
Arachne
9,944
6,280
0
9,697
17,973
8,775
1,868
2,889
14,936
0
127,553
W
Cerberus
 
Cerberus
12,778
671
0
8,427
19,714
17,833
361
2,166
16,610
67,030
0
L
9,228
1,016
0
5,212
20,111
21,507
0
11,583
7,970
21,561
0
W
Athena
8,180
1,390
333
3,926
19,088
19,360
0
7,872
10,535
24,376
0
L
Ah Muzen Cab
GrandMasterHuey
Ah Muzen Cab
11,337
3,475
0
3,871
15,017
4,621
122
3,485
11,452
0
96,841
W
Hachiman
10,533
4,912
0
5,008
9,755
3,301
147
492
9,263
0
108,288
L
10,719
4,038
1,111
6,233
20,867
19,932
346
12,885
6,832
5,025
54,106
W
Scylla
Levivian
Scylla
16,429
2,300
0
2,136
9,719
3,365
318
4,427
5,044
90,266
0
L
5,953
873
0
5,328
13,518
5,494
476
3,319
10,065
0
87,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,206
Gold Earned
58,076
651
Minions Killed
740
0
Camps Cleared
0
2,143,781
Distance Traveled
2,192,020
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,711
462
178
8
0
427,424
7
W
Arachne
11,989
571
166
8
0
498,960
10
W
Cerberus
11,533
549
157
7
0
390,385
3
L
Sobek
8,952
426
26
1
0
449,331
7
W
Athena
10,109
481
37
2
0
471,844
14
L
Ah Muzen Cab
10,984
523
177
8
0
393,410
1
W
Hachiman
13,133
625
218
10
0
411,092
4
L
Horus
10,327
492
112
5
0
414,001
1
W
Scylla
11,312
539
162
8
0
419,739
4
L
Thor
10,232
487
158
8
0
459,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role