Player Matchup

Awilix
Awilix
FinalArtifact55
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
God izWindes
Danzaburou
Level 28
God Stats
10W - 9L
1,518 SR
Queue Stats
105W - 110L
1,486 Elo+
Party 2
He Bo
He Bo
Leon151216
He Bo
Level 106
God Stats
8W - 10L
1,613 SR
Queue Stats
549W - 540L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
PR Phoenix5610
Cthulhu
Level 108
God Stats
3W - 1L
1,825 SR
Queue Stats
118W - 111L
1,571 Elo+
Party 3
Ymir
Ymir
vReflexV3
Ymir
Level 21
God Stats
11W - 10L
1,395 SR
Queue Stats
52W - 52L
1,496 Elo+
Party 2
Team Averages
Level 54
1,570 SR
1,496 Elo+

VS

Team Averages
Level 62
1,636 SR
1,467 Elo+
Loki
Loki
KingGRIM
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,469 Elo+
Party 1
Charybdis
Charybdis
LethalShadow27
Charybdis
Level 28
God Stats
3W - 3L
1,685 SR
Queue Stats
44W - 52L
1,492 Elo+
Party 1
Ares
Ares
Neisigkeit
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,355 Elo+
Solo
Bellona
Bellona
SlayerEmber
Bellona
Level 145
God Stats
1W - 2L
1,731 SR
Queue Stats
269W - 277L
1,491 Elo+
Party 1
Sol
Sol
TIHxMOHxTHEE
Sol
Level 73
God Stats
14W - 6L
1,762 SR
Queue Stats
105W - 93L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 3
9,644
643
5,334
8,601
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
God izWindes
Danzaburou
13
5 / 1 / 6
8,059
537
7,847
7,411
2,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
17
8 / 0 / 1
10,116
674
9,714
5,728
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 5
8,312
554
8,155
8,650
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
13
4 / 0 / 7
7,249
483
6,845
8,860
6,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 8 / 1
6,483
432
3,193
10,065
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
LethalShadow27
Charybdis
12
1 / 5 / 0
7,187
479
5,738
9,989
3,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 1
5,948
397
2,878
11,213
8,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
SlayerEmber
Bellona
12
0 / 6 / 0
7,300
487
7,654
16,565
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 4 / 0
7,882
525
2,026
8,729
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
28
Kills
1
1
Deaths
28
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Danzaburou
God izWindes
Danzaburou
5
1
6
8
L
Loki
0
8
1
0.06
W
He Bo
8
0
1
8.5
L
Charybdis
LethalShadow27
Charybdis
1
5
0
0.2
L
0
5
1
0.1
W
2
0
5
4.5
L
Bellona
SlayerEmber
Bellona
0
6
0
0
L
0
4
0
0
W
Ymir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,895
Damage
21,489
39,250
Taken
56,561
23,662
Mitigated
26,410
10,315
Healing
11,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,334
2,064
0
3,302
8,601
3,375
0
975
7,626
0
63,763
W
Danzaburou
God izWindes
Danzaburou
7,847
3,352
268
1,449
7,411
2,504
1,056
1,316
6,095
0
54,973
L
Loki
3,193
503
0
2,062
10,065
2,385
0
3,047
6,822
0
32,272
W
He Bo
9,714
124
0
1,827
5,728
2,131
389
1,438
4,290
76,362
0
L
Charybdis
LethalShadow27
Charybdis
5,738
3,753
0
1,183
9,989
3,072
39
2,970
6,831
0
51,018
L
2,878
116
0
500
11,213
8,832
0
4,323
6,561
12,809
0
W
8,155
871
0
3,327
8,650
9,606
124
167
8,483
43,200
0
L
Bellona
SlayerEmber
Bellona
7,654
3,297
0
5,730
16,565
10,152
0
7,183
8,508
0
57,895
L
2,026
279
0
1,706
8,729
1,969
0
5,334
3,125
49,475
0
W
Ymir
6,845
906
0
142
8,860
6,046
168
1,278
7,582
25,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
34,800
502
Minions Killed
400
0
Camps Cleared
0
1,546,094
Distance Traveled
1,414,131
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,644
643
127
8
0
378,503
5
W
Danzaburou
8,059
537
90
6
0
261,664
2
L
Loki
6,483
432
67
4
0
293,056
2
W
He Bo
10,116
674
144
10
0
309,821
4
L
Charybdis
7,187
479
105
7
0
260,954
2
L
Ares
5,948
397
23
2
0
231,135
1
W
Cthulhu
8,312
554
88
6
0
320,330
1
L
Bellona
7,300
487
97
6
0
324,777
3
L
Sol
7,882
525
108
7
0
304,209
3
W
Ymir
7,249
483
53
4
0
275,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role