Player Matchup

Achilles
Achilles
Masters
Good Guy Geb
Achilles
Masters
Level 155
God Stats
11W - 6L
1,691 SR
Queue Stats
128W - 51L
2,532 MMR
Party 1
Cerberus
Cerberus
Diamond I
Vetachi
Cerberus
Diamond I
Level 158
God Stats
6W - 1L
2,001 SR
Queue Stats
117W - 48L
2,309 MMR
Party 1
Agni
Agni
Masters
lScylla
Agni
Masters
Level 148
God Stats
13W - 2L
1,778 SR
Queue Stats
129W - 52L
2,538 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,823 SR
2,460 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,675 SR
2,221 MMR
Medusa
Medusa
Platinum I
BooUS
Medusa
Platinum I
Level 69
God Stats
10W - 4L
1,734 SR
Queue Stats
16W - 6L
2,374 MMR
Solo
Persephone
Persephone
Platinum I
Combuster10
Persephone
Platinum I
Level 160
God Stats
6W - 5L
1,672 SR
Queue Stats
49W - 55L
2,189 MMR
Solo
Mulan
Mulan
Diamond IV
WillStaysWoke
Mulan
Diamond IV
Level 147
God Stats
1W - 2L
1,618 SR
Queue Stats
68W - 52L
2,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Good Guy Geb
Achilles
15
3 / 5 / 9
10,511
657
15,446
21,004
21,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Vetachi
Cerberus
15
4 / 3 / 8
11,830
739
8,224
21,186
28,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
lScylla
Agni
16
6 / 1 / 7
11,556
722
13,665
8,307
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArtioFenrirOdinBastetGeb

VS

Bans
SolBacchusCabrakanAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BooUS
Medusa
14
1 / 3 / 8
9,382
586
14,964
11,849
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Combuster10
Persephone
14
5 / 5 / 4
10,626
664
12,055
11,095
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 5 / 4
9,389
587
9,639
19,110
11,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
13
Kills
9
9
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
BooUS
Medusa
1
3
8
1.67
L
Persephone
Combuster10
Persephone
5
5
4
1.4
W
Achilles
Good Guy Geb
Achilles
3
5
9
1.5
W
Cerberus
Vetachi
Cerberus
4
3
8
2.67
L
3
5
4
1
W
Agni
lScylla
Agni
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
36,658
50,497
Taken
42,054
53,119
Mitigated
18,868
16,365
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BooUS
Medusa
14,964
6,306
0
2,539
11,849
4,459
123
6,681
4,676
0
45,223
L
Persephone
Combuster10
Persephone
12,055
457
0
2,002
11,095
3,336
0
5,531
4,758
44,498
0
W
Achilles
Good Guy Geb
Achilles
15,446
2,406
747
6,857
21,004
21,404
407
6,889
13,612
0
36,601
W
Cerberus
Vetachi
Cerberus
8,224
743
744
5,901
21,186
28,478
0
3,495
17,306
22,759
0
L
9,639
968
301
4,895
19,110
11,073
0
9,248
8,884
0
17,892
W
Agni
lScylla
Agni
13,665
34
0
2,116
8,307
3,237
2,151
2,014
6,183
50,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,897
Gold Earned
29,397
183
Minions Killed
174
5
Camps Cleared
8
891,596
Distance Traveled
846,803
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,382
586
68
4
3
290,632
4
L
Persephone
10,626
664
86
5
5
274,128
7
W
Achilles
10,511
657
41
3
2
310,093
6
W
Cerberus
11,830
739
38
2
0
284,834
3
L
Mulan
9,389
587
20
1
0
282,043
5
W
Agni
11,556
722
104
7
3
296,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role