Player Matchup

Ymir
Ymir
CPB99
Ymir
Level 125
God Stats
2W - 0L
1,944 SR
Queue Stats
39W - 38L
1,516 Elo+
Party 1
Discordia
Discordia
FrigidCaptain
Discordia
Level 62
God Stats
3W - 3L
1,456 SR
Queue Stats
137W - 153L
1,383 Elo+
Solo
Osiris
Osiris
ImKingMeep
Osiris
Level 109
God Stats
2W - 1L
1,261 SR
Queue Stats
14W - 10L
1,505 Elo+
Party 1
Tyr
Tyr
JingWeisThighs
Tyr
Level 149
God Stats
1W - 3L
1,552 SR
Queue Stats
14W - 9L
1,583 Elo+
Party 1
Fenrir
Fenrir
SolsButt
Fenrir
Level 126
God Stats
3W - 2L
1,469 SR
Queue Stats
43W - 39L
1,528 Elo+
Party 1
Team Averages
Level 114
1,537 SR
1,503 Elo+

VS

Team Averages
Level 87
1,410 SR
1,456 Elo+
Neith
Neith
Expulsi0n
Neith
Level 64
God Stats
10W - 12L
1,525 SR
Queue Stats
267W - 291L
1,455 Elo+
Solo
Agni
Agni
Nimeman22
Agni
Level 92
God Stats
0W - 3L
1,150 SR
Queue Stats
439W - 504L
1,422 Elo+
Solo
Izanami
Izanami
Noisemkaerfa
Izanami
Level 65
God Stats
13W - 17L
1,561 SR
Queue Stats
131W - 141L
1,481 Elo+
Solo
Ymir
Ymir
PanDulce78
Ymir
Level 109
God Stats
0W - 1L
1,319 SR
Queue Stats
25W - 31L
1,448 Elo+
Solo
Osiris
Osiris
Philkeethus
Osiris
Level 104
God Stats
5W - 8L
1,495 SR
Queue Stats
43W - 41L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CPB99
Ymir
13
2 / 1 / 6
8,427
496
6,415
11,163
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
FrigidCaptain
Discordia
16
4 / 3 / 3
9,226
543
6,628
10,079
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
ImKingMeep
Osiris
15
3 / 1 / 2
8,588
505
7,961
10,033
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 4 / 4
8,583
505
9,986
13,006
7,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SolsButt
Fenrir
15
4 / 1 / 1
8,726
513
6,359
10,502
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Expulsi0n
Neith
12
2 / 5 / 2
7,539
443
4,535
10,014
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
16
3 / 3 / 2
9,391
552
9,391
11,100
3,886
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Noisemkaerfa
Izanami
16
1 / 4 / 0
9,762
574
7,184
11,394
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 0 / 4
7,893
464
5,226
11,040
11,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
14
3 / 5 / 3
8,580
505
6,457
12,151
7,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
17
Kills
10
10
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
CPB99
Ymir
2
1
6
5
L
Neith
Expulsi0n
Neith
2
5
2
0.6
W
Discordia
FrigidCaptain
Discordia
4
3
3
1.83
W
Osiris
ImKingMeep
Osiris
3
1
2
4
W
4
4
4
1.5
L
Agni
3
3
2
1.33
L
Izanami
Noisemkaerfa
Izanami
1
4
0
0.25
L
1
0
4
3
L
Osiris
3
5
3
0.9
W
Fenrir
SolsButt
Fenrir
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
32,793
54,783
Taken
55,699
28,886
Mitigated
30,202
14,287
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CPB99
Ymir
6,415
474
57
2,546
11,163
5,777
175
4,133
7,030
28,206
0
L
Neith
Expulsi0n
Neith
4,535
1,085
0
2,845
10,014
3,235
0
1,486
8,528
0
38,953
W
Discordia
FrigidCaptain
Discordia
6,628
612
0
3,029
10,079
3,644
124
5,498
4,581
66,812
0
W
Osiris
ImKingMeep
Osiris
7,961
1,814
0
1,594
10,033
8,505
474
0
10,033
3,333
39,808
W
9,986
1,552
0
3,233
13,006
7,165
0
3,496
9,510
0
48,024
L
Agni
9,391
677
0
1,843
11,100
3,886
0
4,005
7,095
71,041
0
L
Izanami
Noisemkaerfa
Izanami
7,184
4,958
0
3,372
11,394
3,854
622
368
10,300
0
79,398
L
5,226
1,540
0
1,440
11,040
11,960
0
3,254
7,786
26,726
0
L
Osiris
6,457
1,892
0
2,552
12,151
7,267
50
4,424
7,651
0
58,125
W
Fenrir
SolsButt
Fenrir
6,359
1,317
0
3,828
10,502
3,795
352
1,490
9,012
0
51,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
43,165
420
Minions Killed
502
0
Camps Cleared
0
1,683,678
Distance Traveled
1,615,571
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,427
496
45
3
0
305,871
1
L
Neith
7,539
443
81
5
0
294,754
7
W
Discordia
9,226
543
117
7
0
317,215
10
W
Osiris
8,588
505
81
5
0
324,923
2
W
Tyr
8,583
505
87
5
0
349,912
2
L
Agni
9,391
552
128
8
0
324,713
4
L
Izanami
9,762
574
166
10
0
286,879
1
L
Ymir
7,893
464
35
2
0
333,727
6
L
Osiris
8,580
505
92
5
0
375,498
1
W
Fenrir
8,726
513
90
5
0
385,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role