Player Matchup

Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Beanz116
Ah Puch
Level 54
God Stats
1W - 2L
1,246 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 1
Anhur
Anhur
Brendaliathan
Anhur
Level 128
God Stats
7W - 7L
1,531 SR
Queue Stats
131W - 151L
1,438 Elo+
Party 2
Vulcan
Vulcan
Old_Man_Pops_
Vulcan
Level 17
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 1
Horus
Horus
TheRooster509
Horus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,318 Elo+
Party 2
Team Averages
Level 69
1,406 SR
1,372 Elo+

VS

Team Averages
Level 69
1,820 SR
1,613 Elo+
Ao Kuang
Ao Kuang
Apelexy
Ao Kuang
Level 23
God Stats
1W - 0L
1,996 SR
Queue Stats
9W - 4L
1,645 Elo+
Party 3
Geb
Geb
Citykingwill
Geb
Level 68
God Stats
1W - 0L
1,805 SR
Queue Stats
33W - 18L
1,748 Elo+
Party 3
Hou Yi
Hou Yi
Stowzi
Hou Yi
Level 109
God Stats
4W - 0L
1,781 SR
Queue Stats
51W - 27L
1,624 Elo+
Party 3
Hercules
Hercules
ashilly
Hercules
Level 62
God Stats
6W - 2L
1,921 SR
Queue Stats
26W - 12L
1,667 Elo+
Party 3
Nemesis
Nemesis
benja-tato
Nemesis
Level 84
God Stats
6W - 4L
1,598 SR
Queue Stats
134W - 177L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
2 / 5 / 0
4,842
440
3,556
5,381
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Beanz116
Ah Puch
6
0 / 3 / 0
4,363
397
3,429
5,105
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
5,261
478
2,127
7,116
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 5 / 0
3,640
331
1,234
3,535
330
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
1 / 6 / 1
4,875
443
2,489
7,275
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apelexy
Ao Kuang
9
4 / 3 / 5
6,063
551
4,550
6,735
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 0 / 6
5,978
543
2,550
6,821
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Stowzi
Hou Yi
10
9 / 0 / 2
6,423
584
7,046
5,361
1,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ashilly
Hercules
11
3 / 0 / 2
6,356
578
3,663
3,610
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
benja-tato
Nemesis
11
4 / 0 / 5
6,839
622
3,429
5,605
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
23
23
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
0
0.4
W
Ao Kuang
Apelexy
Ao Kuang
4
3
5
2.17
L
Ah Puch
Beanz116
Ah Puch
0
3
0
0
L
0
4
1
0.13
W
3
0
6
6
L
0
5
0
0
W
Hou Yi
Stowzi
Hou Yi
9
0
2
10
L
1
6
1
0.25
W
Hercules
ashilly
Hercules
3
0
2
4
W
Nemesis
benja-tato
Nemesis
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,835
Damage
21,238
28,412
Taken
28,132
8,363
Mitigated
10,195
4,682
Healing
9,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,556
1,242
0
685
5,381
1,046
0
1,674
3,665
12,204
0
W
Ao Kuang
Apelexy
Ao Kuang
4,550
1,578
0
1,456
6,735
1,894
1,082
1,694
4,717
20,638
0
L
Ah Puch
Beanz116
Ah Puch
3,429
252
0
1,053
5,105
1,190
0
2,362
2,743
13,142
0
L
2,127
1,236
0
1,476
7,116
1,538
650
504
6,429
0
25,303
W
2,550
370
145
2,763
6,821
3,047
0
2,901
3,560
12,255
0
L
1,234
768
43
546
3,535
330
0
674
2,861
4,112
0
W
Hou Yi
Stowzi
Hou Yi
7,046
3,153
0
1,659
5,361
1,497
334
1,587
3,554
0
33,448
L
2,489
942
225
654
7,275
4,259
0
2,583
4,652
0
9,068
W
Hercules
ashilly
Hercules
3,663
635
0
922
3,610
2,109
776
223
3,361
3,035
25,863
W
Nemesis
benja-tato
Nemesis
3,429
736
0
2,476
5,605
1,648
0
808
4,721
0
36,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
31,659
111
Minions Killed
270
0
Camps Cleared
0
839,455
Distance Traveled
1,103,478
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,842
440
22
2
0
138,994
3
W
Ao Kuang
6,063
551
45
4
0
203,200
1
L
Ah Puch
4,363
397
26
2
0
193,784
0
L
Anhur
5,261
478
51
5
0
181,872
0
W
Geb
5,978
543
15
1
0
228,957
8
L
Vulcan
3,640
331
2
0
0
138,217
0
W
Hou Yi
6,423
584
59
5
0
210,338
1
L
Horus
4,875
443
10
1
0
186,588
1
W
Hercules
6,356
578
71
6
0
222,216
0
W
Nemesis
6,839
622
80
7
0
238,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role