Player Matchup

Anubis
Anubis
Grantprince2
Anubis
Level 23
God Stats
7W - 5L
1,374 SR
Queue Stats
11W - 10L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
KOOL-AID11
Danzaburou
Level 29
God Stats
59W - 66L
1,435 SR
Queue Stats
62W - 67L
1,343 Elo+
Party 2
Cerberus
Cerberus
Scoobay_Doo
Cerberus
Level 101
God Stats
21W - 14L
1,507 SR
Queue Stats
380W - 399L
1,374 Elo+
Party 2
Izanami
Izanami
VIRUS_GSG
Izanami
Level 62
God Stats
20W - 19L
1,475 SR
Queue Stats
114W - 121L
1,410 Elo+
Party 2
Chaac
Chaac
chargesparks
Chaac
Level 95
God Stats
2W - 2L
1,462 SR
Queue Stats
8W - 5L
1,599 Elo+
Party 2
Team Averages
Level 62
1,451 SR
1,423 Elo+

VS

Team Averages
Level 27
1,354 SR
1,249 Elo+
Olorun
Olorun
Gritwolfgame
Olorun
Level 7
God Stats
0W - 2L
1,144 SR
Queue Stats
8W - 12L
1,097 Elo+
Party 1
Cthulhu
Cthulhu
Hannibal OD
Cthulhu
Level 25
God Stats
5W - 4L
1,649 SR
Queue Stats
47W - 44L
1,403 Elo+
Party 3
Danzaburou
Danzaburou
Nasmin
Danzaburou
Level 52
God Stats
2W - 6L
1,295 SR
Queue Stats
47W - 44L
1,403 Elo+
Party 3
Nike
Nike
StidDOG479
Nike
Level 12
God Stats
0W - 2L
1,284 SR
Queue Stats
30W - 38L
1,082 Elo+
Party 1
Fenrir
Fenrir
xXTOX1C WAVEXx
Fenrir
Level 41
God Stats
8W - 8L
1,401 SR
Queue Stats
150W - 142L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 3 / 4
12,501
568
8,138
14,552
6,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
KOOL-AID11
Danzaburou
18
2 / 1 / 7
11,947
543
10,561
14,030
5,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Scoobay_Doo
Cerberus
18
5 / 0 / 6
11,804
537
10,638
18,847
17,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
VIRUS_GSG
Izanami
20
11 / 2 / 7
14,576
663
19,655
15,308
7,870
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 0 / 6
12,858
584
8,979
13,217
14,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 8 / 4
8,374
381
5,837
14,563
8,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Hannibal OD
Cthulhu
9
0 / 1 / 1
7,513
342
6,381
14,302
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Nasmin
Danzaburou
11
0 / 5 / 2
7,614
346
5,768
11,114
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 10 / 1
8,607
391
3,042
16,843
11,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 10 / 0
11,780
535
12,686
21,102
7,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
33
Kills
6
6
Deaths
34
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
3
4
2.67
L
Olorun
0
8
4
0.25
L
Cthulhu
Hannibal OD
Cthulhu
0
1
1
0.5
W
Danzaburou
KOOL-AID11
Danzaburou
2
1
7
5.5
L
Danzaburou
Nasmin
Danzaburou
0
5
2
0.2
W
Cerberus
Scoobay_Doo
Cerberus
5
0
6
8
L
0
10
1
0.05
W
Izanami
VIRUS_GSG
Izanami
11
2
7
7.25
W
9
0
6
12
L
6
10
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,971
Damage
33,714
75,954
Taken
77,924
51,387
Mitigated
38,704
36,325
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,138
888
0
6,285
14,552
6,778
1,657
5,543
9,009
71,942
0
L
Olorun
5,837
2,163
113
2,278
14,563
8,339
440
3,841
10,722
29,108
0
L
Cthulhu
Hannibal OD
Cthulhu
6,381
869
44
1,505
14,302
9,001
0
3,119
11,183
23,087
0
W
Danzaburou
KOOL-AID11
Danzaburou
10,561
4,961
0
7,969
14,030
5,405
3,310
5,136
8,894
0
106,682
L
Danzaburou
Nasmin
Danzaburou
5,768
1,689
0
2,947
11,114
2,391
0
6,089
5,025
0
36,076
W
Cerberus
Scoobay_Doo
Cerberus
10,638
623
1,022
7,390
18,847
17,106
543
4,733
14,114
75,713
0
L
3,042
1,287
0
0
16,843
11,894
1,097
944
15,899
11,547
27,663
W
Izanami
VIRUS_GSG
Izanami
19,655
11,814
503
8,075
15,308
7,870
3,892
1,710
13,598
0
131,163
W
8,979
2,940
0
5,081
13,217
14,228
2,174
2,478
10,739
0
55,557
L
12,686
4,301
0
3,129
21,102
7,079
900
4,783
16,319
0
67,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,686
Gold Earned
43,888
705
Minions Killed
329
0
Camps Cleared
0
1,987,132
Distance Traveled
1,673,569
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,501
568
129
6
0
361,832
0
L
Olorun
8,374
381
45
2
0
365,477
0
L
Cthulhu
7,513
342
50
2
0
314,581
0
W
Danzaburou
11,947
543
134
6
0
386,799
1
L
Danzaburou
7,614
346
63
3
0
240,909
3
W
Cerberus
11,804
537
151
7
0
389,616
1
L
Nike
8,607
391
68
3
0
357,963
0
W
Izanami
14,576
663
200
9
0
401,047
0
W
Chaac
12,858
584
91
4
0
447,838
2
L
Fenrir
11,780
535
103
5
0
394,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role