Player Matchup

Tsukuyomi
Tsukuyomi
FineFireNinja
Tsukuyomi
Level 11
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
LPD1405DUXS
Sylvanus
Level 114
God Stats
9W - 13L
1,486 SR
Queue Stats
311W - 282L
1,595 Elo+
Party 3
Izanami
Izanami
Shadowwolf89100
Izanami
Level 29
God Stats
12W - 9L
1,494 SR
Queue Stats
56W - 58L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
Wetburger7057
Amaterasu
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
187W - 187L
1,520 Elo+
Party 3
Ra
Ra
her esset
Ra
Level 82
God Stats
4W - 3L
1,544 SR
Queue Stats
68W - 83L
1,378 Elo+
Party 3
Team Averages
Level 61
1,472 SR
1,486 Elo+

VS

Team Averages
Level 52
1,545 SR
1,444 Elo+
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bobstolemytv
Ymir
Level 44
God Stats
35W - 28L
1,606 SR
Queue Stats
112W - 94L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
CanNiskey
Danzaburou
Level 39
God Stats
49W - 27L
1,611 SR
Queue Stats
102W - 91L
1,502 Elo+
Party 2
Nike
Nike
MasterOfBepis
Nike
Level 3
God Stats
2W - 1L
1,320 SR
Queue Stats
7W - 7L
1,197 Elo+
Party 1
Janus
Janus
frozenbovine
Janus
Level 39
God Stats
5W - 2L
1,691 SR
Queue Stats
121W - 101L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FineFireNinja
Tsukuyomi
4
0 / 6 / 0
3,931
393
728
6,490
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
LPD1405DUXS
Sylvanus
6
0 / 3 / 0
4,171
417
3,495
7,274
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
4,242
424
1,970
5,123
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Wetburger7057
Amaterasu
8
1 / 2 / 0
4,859
486
2,765
5,205
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 6 / 0
4,517
452
1,341
4,879
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
12 / 0 / 3
7,517
752
10,856
4,921
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,414
541
1,457
7,725
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
CanNiskey
Danzaburou
9
1 / 0 / 0
5,834
583
3,162
3,233
858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

10
3 / 1 / 0
6,050
605
2,674
4,781
1,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 4
7,175
718
3,019
4,097
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
19
19
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
0
3
13.5
W
0
0
2
1
W
Danzaburou
CanNiskey
Danzaburou
1
0
0
1
L
Tsukuyomi
FineFireNinja
Tsukuyomi
0
6
0
0
L
Sylvanus
LPD1405DUXS
Sylvanus
0
3
0
0
W
3
1
0
3
L
0
2
0
0
L
Amaterasu
Wetburger7057
Amaterasu
1
2
0
0.5
W
3
0
4
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,299
Damage
21,168
28,971
Taken
24,757
9,151
Mitigated
9,054
5,906
Healing
10,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,856
3,830
0
2,498
4,921
1,537
0
798
4,123
0
38,571
W
1,457
500
423
3,474
7,725
3,617
608
1,259
6,466
12,516
0
W
Danzaburou
CanNiskey
Danzaburou
3,162
1,291
0
964
3,233
858
2,172
670
2,563
0
30,866
L
Tsukuyomi
FineFireNinja
Tsukuyomi
728
452
0
1,059
6,490
1,079
0
123
6,367
0
11,655
L
Sylvanus
LPD1405DUXS
Sylvanus
3,495
1,481
249
1,518
7,274
2,939
0
1,237
6,037
12,196
4,716
W
2,674
743
0
1,824
4,781
1,807
431
0
4,781
0
24,782
L
1,970
1,578
0
881
5,123
1,238
0
1,509
3,614
0
16,378
L
Amaterasu
Wetburger7057
Amaterasu
2,765
1,308
0
1,604
5,205
2,586
560
0
4,890
0
18,057
W
3,019
267
0
1,570
4,097
1,235
1,339
1,367
2,730
41,767
0
L
1,341
252
67
528
4,879
1,309
0
1,607
3,272
17,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,720
Gold Earned
31,990
179
Minions Killed
310
0
Camps Cleared
0
772,682
Distance Traveled
931,587
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,517
752
70
7
0
213,192
1
W
Ymir
5,414
541
26
3
0
170,338
2
W
Danzaburou
5,834
583
76
8
0
176,333
3
L
Tsukuyomi
3,931
393
32
3
0
165,779
0
L
Sylvanus
4,171
417
26
3
0
158,159
1
W
Nike
6,050
605
51
5
0
175,577
1
L
Izanami
4,242
424
43
4
0
148,642
2
L
Amaterasu
4,859
486
36
4
0
161,980
2
W
Janus
7,175
718
87
9
0
196,147
4
L
Ra
4,517
452
42
4
0
138,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role