Player Matchup

Ares
Ares
NatsuDragneel162
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
ProfessorSnail
Scylla
Level 7
God Stats
0W - 2L
1,370 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 2
Neith
Neith
chaoticf
Neith
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 2
Team Averages
Level 50
1,457 SR
1,603 Elo+

VS

Team Averages
Level 99
1,526 SR
1,490 Elo+
Thoth
Thoth
Foxy-Hatter
Thoth
Level 43
God Stats
1W - 0L
1,422 SR
Queue Stats
41W - 52L
1,290 Elo+
Party 1
Mulan
Mulan
GnarlyFishtaco
Mulan
Level 148
God Stats
4W - 3L
1,705 SR
Queue Stats
150W - 147L
1,728 Elo+
Solo
Bastet
Bastet
aguila-arpia787
Bastet
Level 107
God Stats
2W - 5L
1,452 SR
Queue Stats
147W - 179L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 3
6,648
665
2,258
14,189
10,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 8 / 1
6,184
618
3,207
10,274
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
chaoticf
Neith
12
3 / 8 / 1
7,841
784
6,923
10,643
3,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 20
7,646
765
4,910
4,700
1,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 22
8,540
854
11,030
9,928
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
21 / 1 / 3
10,322
1,032
14,318
7,118
2,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
4
Kills
25
25
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
3
20
3.67
W
3
0
22
14
L
0
9
3
0.17
L
1
8
1
0.19
W
21
1
3
22.5
L
Neith
chaoticf
Neith
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,388
Damage
30,258
35,106
Taken
21,746
17,150
Mitigated
12,513
2,606
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,910
160
216
768
4,700
1,405
623
1,356
3,230
13,625
0
W
11,030
1,226
0
3,947
9,928
8,571
376
2,380
7,446
3,345
37,754
L
2,258
553
0
735
14,189
10,719
0
2,570
11,127
6,316
0
L
3,207
909
0
813
10,274
2,828
76
1,487
8,678
16,136
0
W
14,318
4,955
0
1,152
7,118
2,537
1,187
1,930
5,100
0
21,352
L
Neith
chaoticf
Neith
6,923
3,098
0
1,058
10,643
3,603
106
1,914
8,441
0
23,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,673
Gold Earned
26,508
85
Minions Killed
118
3
Camps Cleared
6
469,646
Distance Traveled
591,277
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,646
765
24
2
1
179,350
3
W
Mulan
8,540
854
71
7
2
196,412
4
L
Ares
6,648
665
9
1
2
166,477
0
L
Scylla
6,184
618
30
3
0
147,495
0
W
Bastet
10,322
1,032
23
2
3
215,515
0
L
Neith
7,841
784
46
5
1
155,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role