Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
JTdaGreat40
Atlas
Level 147
God Stats
13W - 12L
1,587 SR
Queue Stats
1,126W - 1,057L
1,577 Elo+
Party 1
Bastet
Bastet
Kingz_Slay96
Bastet
Level 129
God Stats
7W - 1L
1,921 SR
Queue Stats
485W - 446L
1,608 Elo+
Solo
Charybdis
Charybdis
aka_littlegringo
Charybdis
Level 127
God Stats
12W - 13L
1,544 SR
Queue Stats
441W - 387L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
jasoncats11
The Morrigan
Level 87
God Stats
1W - 8L
1,034 SR
Queue Stats
101W - 136L
1,448 Elo+
Party 1
Team Averages
Level 120
1,517 SR
1,544 Elo+

VS

Team Averages
Level 104
1,446 SR
1,560 Elo+
Hun Batz
Hun Batz
AnoxicToxxic
Hun Batz
Level 86
God Stats
0W - 4L
1,198 SR
Queue Stats
279W - 323L
1,551 Elo+
Solo
Xbalanque
Xbalanque
KingBurbo
Xbalanque
Level 105
God Stats
27W - 23L
1,601 SR
Queue Stats
290W - 245L
1,553 Elo+
Party 2
Janus
Janus
PopGoesDaWeazel
Janus
Level 104
God Stats
1W - 4L
1,429 SR
Queue Stats
67W - 76L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
STUBBzzz
Baron Samedi
Level 118
God Stats
2W - 6L
1,408 SR
Queue Stats
567W - 480L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
dreadfuleye
Sun Wukong
Level 106
God Stats
13W - 12L
1,593 SR
Queue Stats
19W - 20L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 1 / 2
9,612
641
11,034
10,449
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
8 / 3 / 9
9,477
632
7,665
11,388
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
15
8 / 0 / 7
9,170
611
10,364
9,941
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
14
6 / 4 / 3
9,042
603
8,663
12,251
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
jasoncats11
The Morrigan
14
4 / 2 / 5
8,546
570
5,281
4,570
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnoxicToxxic
Hun Batz
13
4 / 5 / 1
7,722
515
6,380
11,800
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
KingBurbo
Xbalanque
13
3 / 7 / 1
7,771
518
3,966
12,286
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 2
6,058
404
2,740
6,794
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
STUBBzzz
Baron Samedi
12
3 / 8 / 5
7,504
500
9,617
12,864
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
dreadfuleye
Sun Wukong
11
0 / 7 / 0
6,573
438
4,415
12,299
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
31
Kills
10
10
Deaths
31
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
2
6
L
Hun Batz
AnoxicToxxic
Hun Batz
4
5
1
0.9
W
8
3
9
4.17
L
Xbalanque
KingBurbo
Xbalanque
3
7
1
0.5
W
Bastet
8
0
7
11.5
L
0
4
2
0.25
L
Baron Samedi
STUBBzzz
Baron Samedi
3
8
5
0.69
W
Charybdis
6
4
3
1.88
L
Sun Wukong
dreadfuleye
Sun Wukong
0
7
0
0
W
The Morrigan
jasoncats11
The Morrigan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,007
Damage
27,118
48,599
Taken
56,043
24,117
Mitigated
20,634
17,029
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,034
3,342
0
4,000
10,449
6,744
0
0
9,894
2,943
55,678
L
Hun Batz
AnoxicToxxic
Hun Batz
6,380
1,845
237
1,077
11,800
3,718
0
3,316
8,292
0
45,376
W
7,665
1,427
262
2,920
11,388
8,621
0
3,274
8,114
40,200
0
L
Xbalanque
KingBurbo
Xbalanque
3,966
1,797
0
3,036
12,286
2,291
0
1,609
10,677
0
45,807
W
Bastet
10,364
3,100
0
5,020
9,941
3,316
0
2,796
7,112
0
46,757
L
2,740
157
0
1,003
6,794
1,452
0
2,329
4,465
32,180
0
L
Baron Samedi
STUBBzzz
Baron Samedi
9,617
773
859
4,320
12,864
6,823
0
2,894
9,933
27,507
0
W
Charybdis
8,663
4,258
0
4,475
12,251
3,938
150
4,453
7,798
0
66,832
L
Sun Wukong
dreadfuleye
Sun Wukong
4,415
1,227
0
1,256
12,299
6,350
479
1,034
10,490
0
33,068
W
The Morrigan
jasoncats11
The Morrigan
5,281
261
0
352
4,570
1,498
0
1,794
2,734
41,186
4,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
35,628
473
Minions Killed
354
0
Camps Cleared
0
1,416,411
Distance Traveled
1,245,271
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,612
641
125
8
0
293,851
5
L
Hun Batz
7,722
515
83
6
0
284,307
1
W
Atlas
9,477
632
63
4
0
281,246
0
L
Xbalanque
7,771
518
86
6
0
259,893
4
W
Bastet
9,170
611
79
5
0
315,541
5
L
Janus
6,058
404
64
4
0
175,863
0
L
Baron Samedi
7,504
500
42
3
0
251,021
4
W
Charybdis
9,042
603
115
8
0
251,877
3
L
Sun Wukong
6,573
438
79
5
0
274,187
1
W
The Morrigan
8,546
570
91
6
0
273,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role