Player Matchup

Loki
Loki
GETOUTMEHxSWAMP
Loki
Level 40
God Stats
5W - 9L
1,673 SR
Queue Stats
86W - 90L
1,335 Elo+
Solo
Yemoja
Yemoja
MadPlaidRevolver
Yemoja
Level 29
God Stats
33W - 44L
1,356 SR
Queue Stats
48W - 78L
1,221 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nagaram42
Morgan Le Fay
Level 49
God Stats
17W - 14L
1,493 SR
Queue Stats
104W - 118L
1,422 Elo+
Solo
Bellona
Bellona
PHENIX Rafiki
Bellona
Level 66
God Stats
19W - 16L
1,485 SR
Queue Stats
93W - 98L
1,393 Elo+
Solo
Rama
Rama
laggten
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 146L
1,269 Elo+
Party 1
Team Averages
Level 46
1,502 SR
1,328 Elo+

VS

Team Averages
Level 59
1,374 SR
1,333 Elo+
Freya
Freya
CREW-XX
Freya
Level 41
God Stats
2W - 7L
1,215 SR
Queue Stats
145W - 176L
1,291 Elo+
Solo
Neith
Neith
MaryxCain
Neith
Level 68
God Stats
114W - 140L
1,411 SR
Queue Stats
145W - 180L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
SchizoDory
Ao Kuang
Level 61
God Stats
30W - 22L
1,484 SR
Queue Stats
53W - 43L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Sllurpi
Heimdallr
Level 37
God Stats
3W - 9L
1,262 SR
Queue Stats
57W - 87L
1,250 Elo+
Solo
Cabrakan
Cabrakan
alvarocobo
Cabrakan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 129L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
7,345
525
6,657
7,825
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 4
7,066
505
4,541
9,511
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Nagaram42
Morgan Le Fay
12
0 / 5 / 1
6,920
494
6,828
7,623
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
15
8 / 1 / 1
9,062
647
7,743
7,531
4,328
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
laggten
Rama
10
2 / 3 / 1
6,030
431
4,751
9,397
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CREW-XX
Freya
10
3 / 5 / 3
6,575
470
6,082
8,220
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
MaryxCain
Neith
11
1 / 4 / 1
6,283
449
2,474
9,815
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
SchizoDory
Ao Kuang
11
3 / 3 / 3
6,939
496
8,277
13,555
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sllurpi
Heimdallr
10
3 / 3 / 0
6,330
452
4,781
7,996
2,776
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
alvarocobo
Cabrakan
9
0 / 3 / 5
6,049
432
4,402
9,522
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
18
Kills
10
11
Deaths
18
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
CREW-XX
Freya
3
5
3
0.9
W
6
1
1
6.5
W
2
1
4
4
L
Neith
MaryxCain
Neith
1
4
1
0.38
W
Morgan Le Fay
Nagaram42
Morgan Le Fay
0
5
1
0.1
W
Bellona
8
1
1
8.5
L
Ao Kuang
SchizoDory
Ao Kuang
3
3
3
1.5
L
Heimdallr
Sllurpi
Heimdallr
3
3
0
1
L
Cabrakan
alvarocobo
Cabrakan
0
3
5
0.83
W
Rama
laggten
Rama
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,520
Damage
26,016
41,887
Taken
49,108
20,115
Mitigated
22,362
10,219
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
CREW-XX
Freya
6,082
2,262
0
1,620
8,220
3,830
68
1,075
7,145
20,978
3,651
W
6,657
2,418
0
3,492
7,825
2,576
0
4,182
3,643
0
27,569
W
4,541
1,111
956
1,855
9,511
7,990
25
4,181
5,330
25,481
0
L
Neith
MaryxCain
Neith
2,474
728
229
3,090
9,815
3,734
330
3,900
5,915
0
31,516
W
Morgan Le Fay
Nagaram42
Morgan Le Fay
6,828
1,146
0
515
7,623
2,643
916
3,363
4,260
40,465
0
W
Bellona
7,743
2,481
0
765
7,531
4,328
1,119
2,847
4,684
0
63,972
L
Ao Kuang
SchizoDory
Ao Kuang
8,277
2,486
0
7,298
13,555
4,425
65
2,578
10,977
40,165
0
L
Heimdallr
Sllurpi
Heimdallr
4,781
2,333
0
2,007
7,996
2,776
0
1,296
6,700
0
32,247
L
Cabrakan
alvarocobo
Cabrakan
4,402
138
0
2,380
9,522
7,597
0
2,520
7,002
18,585
0
W
Rama
laggten
Rama
4,751
3,801
0
2,636
9,397
2,578
84
3,347
6,050
0
28,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
32,176
328
Minions Killed
240
0
Camps Cleared
0
1,351,644
Distance Traveled
1,281,231
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,575
470
40
3
0
233,948
4
W
Loki
7,345
525
44
3
0
309,804
2
W
Yemoja
7,066
505
40
3
0
261,695
1
L
Neith
6,283
449
69
5
0
256,264
11
W
Morgan Le Fay
6,920
494
54
4
0
230,862
2
W
Bellona
9,062
647
138
10
0
266,297
0
L
Ao Kuang
6,939
496
69
5
0
295,857
0
L
Heimdallr
6,330
452
41
3
0
251,687
1
L
Cabrakan
6,049
432
21
2
0
243,475
2
W
Rama
6,030
431
52
4
0
282,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role