Player Matchup

Sol
Sol
Anarchduke
Sol
Level 160
God Stats
0W - 2L
1,461 SR
Queue Stats
33W - 45L
1,485 Elo+
Solo
Kumbhakarna
Kumbhakarna
Middian
Kumbhakarna
Level 129
God Stats
0W - 2L
1,584 SR
Queue Stats
17W - 40L
1,377 Elo+
Party 2
Kali
Kali
castaron1
Kali
Level 126
God Stats
0W - 1L
1,715 SR
Queue Stats
86W - 67L
1,623 Elo+
Party 2
Team Averages
Level 138
1,587 SR
1,495 Elo+

VS

Team Averages
Level 67
1,412 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigJuicyRoach
Ah Muzen Cab
Level 62
God Stats
91W - 67L
1,560 SR
Queue Stats
192W - 166L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Forsensu
Morgan Le Fay
Level 68
God Stats
4W - 2L
1,176 SR
Queue Stats
24W - 22L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
Notnips
Kuzenbo
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,253
558
8,856
12,092
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Middian
Kumbhakarna
10
0 / 6 / 2
7,727
594
2,129
13,062
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kali
11
1 / 5 / 0
7,265
559
6,503
11,735
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigJuicyRoach
Ah Muzen Cab
14
7 / 0 / 7
9,399
723
12,414
5,272
1,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Forsensu
Morgan Le Fay
14
6 / 2 / 9
9,477
729
9,474
8,033
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Notnips
Kuzenbo
13
4 / 0 / 13
10,138
780
8,541
12,792
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
17
17
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Ah Muzen Cab
BigJuicyRoach
Ah Muzen Cab
7
0
7
10.5
W
Morgan Le Fay
Forsensu
Morgan Le Fay
6
2
9
5.25
L
Kumbhakarna
Middian
Kumbhakarna
0
6
2
0.17
W
Kuzenbo
Notnips
Kuzenbo
4
0
13
10.5
L
Kali
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,488
Damage
30,429
36,889
Taken
26,097
17,630
Mitigated
20,667
5,980
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,856
1,411
0
3,894
12,092
3,305
0
6,412
5,346
37,607
0
W
Ah Muzen Cab
BigJuicyRoach
Ah Muzen Cab
12,414
3,979
504
2,251
5,272
1,634
1,439
2,083
3,047
0
40,715
W
Morgan Le Fay
Forsensu
Morgan Le Fay
9,474
532
0
1,492
8,033
3,081
294
3,251
4,440
33,272
0
L
Kumbhakarna
Middian
Kumbhakarna
2,129
88
0
726
13,062
9,961
0
6,245
6,520
10,082
0
W
Kuzenbo
Notnips
Kuzenbo
8,541
2,727
0
1,320
12,792
15,952
310
5,051
7,447
17,655
0
L
Kali
6,503
2,679
0
1,360
11,735
4,364
0
5,090
6,413
0
23,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,245
Gold Earned
29,014
138
Minions Killed
138
6
Camps Cleared
5
643,026
Distance Traveled
735,389
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,253
558
77
6
2
201,161
2
W
Ah Muzen Cab
9,399
723
62
5
4
262,529
3
W
Morgan Le Fay
9,477
729
54
4
1
232,815
4
L
Kumbhakarna
7,727
594
28
2
0
221,138
4
W
Kuzenbo
10,138
780
22
2
0
240,045
0
L
Kali
7,265
559
33
3
4
220,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role