Player Matchup

Neith
Neith
JoeyG1018
Neith
Level 125
God Stats
0W - 5L
1,238 SR
Queue Stats
12W - 20L
1,398 Elo+
Party 1
Ganesha
Ganesha
Punch2YourFace
Ganesha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 1
Ra
Ra
Vaythe
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,508 Elo+
Party 1
Team Averages
Level 105
1,413 SR
1,549 Elo+

VS

Team Averages
Level 65
1,514 SR
1,382 Elo+
Scylla
Scylla
BackWater12331
Scylla
Level 62
God Stats
6W - 5L
1,469 SR
Queue Stats
46W - 44L
1,411 Elo+
Party 2
Achilles
Achilles
BrianRippedJean
Achilles
Level 63
God Stats
5W - 5L
1,501 SR
Queue Stats
53W - 46L
1,431 Elo+
Party 2
Artemis
Artemis
EL_Uno_509
Artemis
Level 69
God Stats
6W - 8L
1,572 SR
Queue Stats
118W - 193L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JoeyG1018
Neith
11
6 / 7 / 1
9,083
649
14,067
10,905
3,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 8
8,215
587
7,786
12,737
10,133
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
12
3 / 7 / 4
8,800
629
5,581
10,529
3,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 8
11,133
795
12,006
10,269
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
15
7 / 3 / 8
10,640
760
10,275
15,899
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
EL_Uno_509
Artemis
13
2 / 6 / 8
9,228
659
8,466
10,105
2,536
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
19
19
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
0
8
14
W
Achilles
7
3
8
3.67
W
Artemis
EL_Uno_509
Artemis
2
6
8
1
L
Neith
JoeyG1018
Neith
6
7
1
0.93
L
0
5
8
0.8
L
Ra
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
30,747
34,171
Taken
36,273
16,752
Mitigated
20,758
3,701
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,006
598
0
2,964
10,269
2,752
1,656
3,252
7,017
48,117
0
W
Achilles
10,275
1,895
353
5,464
15,899
15,470
488
6,947
8,952
127
23,972
W
Artemis
EL_Uno_509
Artemis
8,466
2,996
281
1,054
10,105
2,536
429
3,744
6,361
0
26,872
L
Neith
JoeyG1018
Neith
14,067
3,711
410
730
10,905
3,376
0
4,210
6,397
0
21,680
L
7,786
468
296
807
12,737
10,133
0
3,352
8,620
19,425
0
L
Ra
5,581
194
596
862
10,529
3,243
176
3,747
6,300
26,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
31,001
102
Minions Killed
149
0
Camps Cleared
10
705,834
Distance Traveled
741,581
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,133
795
88
6
8
259,424
1
W
Achilles
10,640
760
19
1
2
273,041
4
W
Artemis
9,228
659
42
3
0
209,116
0
L
Neith
9,083
649
45
3
0
235,847
1
L
Ganesha
8,215
587
1
0
0
230,283
0
L
Ra
8,800
629
56
4
0
239,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role