Player Matchup

Mulan
Mulan
ElPavidonavido3
Mulan
Level 12
God Stats
14W - 14L
1,309 SR
Queue Stats
19W - 20L
1,374 Elo+
Party 1
Bacchus
Bacchus
OG BOMB1000
Bacchus
Level 48
God Stats
6W - 4L
1,203 SR
Queue Stats
91W - 94L
1,342 Elo+
Party 3
Jing Wei
Jing Wei
adsadadas
Jing Wei
Level 34
God Stats
15W - 24L
1,329 SR
Queue Stats
132W - 151L
1,345 Elo+
Party 1
Kukulkan
Kukulkan
berny200020
Kukulkan
Level 121
God Stats
9W - 6L
1,572 SR
Queue Stats
364W - 356L
1,373 Elo+
Party 1
Cabrakan
Cabrakan
lll The Law
Cabrakan
Level 83
God Stats
7W - 2L
1,518 SR
Queue Stats
101W - 105L
1,394 Elo+
Party 3
Team Averages
Level 60
1,386 SR
1,366 Elo+

VS

Team Averages
Level 67
1,500 SR
1,394 Elo+
Ne Zha
Ne Zha
Deloona
Ne Zha
Level 81
God Stats
2W - 6L
1,449 SR
Queue Stats
81W - 93L
1,411 Elo+
Solo
Nu Wa
Nu Wa
I-Asou-I
Nu Wa
Level 85
God Stats
0W - 3L
1,550 SR
Queue Stats
282W - 339L
1,366 Elo+
Party 2
Nox
Nox
I-Hyoga-I
Nox
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 262L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
aceitecloverCR
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,424 Elo+
Party 2
Susano
Susano
temp-222028
Susano
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 296L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
8,065
576
13,590
11,204
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
OG BOMB1000
Bacchus
12
3 / 1 / 6
7,501
536
6,339
8,508
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
adsadadas
Jing Wei
13
2 / 2 / 1
7,840
560
4,162
7,160
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
berny200020
Kukulkan
11
2 / 4 / 5
7,134
510
7,897
7,354
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
lll The Law
Cabrakan
12
5 / 1 / 2
7,559
540
5,509
6,743
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deloona
Ne Zha
9
2 / 3 / 2
6,233
445
2,749
7,579
2,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
I-Asou-I
Nu Wa
12
3 / 2 / 2
7,371
527
5,502
6,523
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 4 / 0
5,995
428
3,040
8,207
2,867
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
aceitecloverCR
Erlang Shen
11
1 / 4 / 2
6,766
483
5,375
14,802
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
10
1 / 4 / 6
6,670
476
5,017
14,190
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
17
Kills
10
10
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Deloona
Ne Zha
2
3
2
1
W
5
2
6
4
L
Nu Wa
I-Asou-I
Nu Wa
3
2
2
2
L
3
4
0
0.75
W
Bacchus
OG BOMB1000
Bacchus
3
1
6
6
L
Erlang Shen
aceitecloverCR
Erlang Shen
1
4
2
0.5
W
Jing Wei
adsadadas
Jing Wei
2
2
1
1.25
W
Kukulkan
berny200020
Kukulkan
2
4
5
1.13
W
Cabrakan
lll The Law
Cabrakan
5
1
2
6
L
Susano
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,497
Damage
21,683
40,969
Taken
51,301
24,436
Mitigated
23,892
12,505
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Deloona
Ne Zha
2,749
1,044
0
1,646
7,579
2,315
0
2,861
4,643
0
22,014
W
13,590
2,085
470
5,494
11,204
6,951
621
1,808
9,396
0
42,234
L
Nu Wa
I-Asou-I
Nu Wa
5,502
1,843
0
1,289
6,523
1,859
0
3,120
3,364
45,882
0
L
3,040
515
0
2,183
8,207
2,867
0
4,656
3,397
23,181
0
W
Bacchus
OG BOMB1000
Bacchus
6,339
512
0
1,013
8,508
9,101
186
2,017
6,491
24,698
0
L
Erlang Shen
aceitecloverCR
Erlang Shen
5,375
2,806
0
2,786
14,802
6,493
0
3,067
11,431
0
39,386
W
Jing Wei
adsadadas
Jing Wei
4,162
3,485
111
1,692
7,160
2,060
956
1,508
5,652
0
52,313
W
Kukulkan
berny200020
Kukulkan
7,897
224
0
848
7,354
2,720
464
2,080
5,274
39,645
0
W
Cabrakan
lll The Law
Cabrakan
5,509
1,342
0
2,877
6,743
3,604
0
1,265
5,478
39,898
0
L
Susano
5,017
898
0
2,542
14,190
10,358
0
6,041
7,954
1,454
19,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,099
Gold Earned
33,035
354
Minions Killed
286
0
Camps Cleared
0
1,416,550
Distance Traveled
1,278,573
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,233
445
48
3
0
223,742
4
W
Mulan
8,065
576
71
5
0
265,231
1
L
Nu Wa
7,371
527
91
7
0
239,983
2
L
Nox
5,995
428
41
3
0
242,015
4
W
Bacchus
7,501
536
35
3
0
288,453
1
L
Erlang Shen
6,766
483
74
5
0
298,831
0
W
Jing Wei
7,840
560
111
8
0
309,319
0
W
Kukulkan
7,134
510
72
5
0
263,921
2
W
Cabrakan
7,559
540
65
5
0
289,626
0
L
Susano
6,670
476
32
2
0
274,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role