Player Matchup

Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AMagicalBiscuit
Anubis
Level 127
God Stats
6W - 6L
1,553 SR
Queue Stats
59W - 47L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
Amulvaro
Gilgamesh
Level 160
God Stats
12W - 4L
1,749 SR
Queue Stats
231W - 210L
1,610 Elo+
Party 1
Bastet
Bastet
ArtioIsThicc
Bastet
Level 160
God Stats
2W - 4L
1,445 SR
Queue Stats
149W - 126L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
I Hate Weebss
Cthulhu
Level 105
God Stats
94W - 79L
1,650 SR
Queue Stats
121W - 98L
1,629 Elo+
Party 1
Team Averages
Level 139
1,579 SR
1,610 Elo+

VS

Team Averages
Level 109
1,611 SR
1,664 Elo+
Geb
Geb
Deoisonsmite
Geb
Level 158
God Stats
6W - 7L
1,565 SR
Queue Stats
329W - 286L
1,600 Elo+
Solo
Set
Set
Extendopeen
Set
Level 106
God Stats
0W - 1L
1,526 SR
Queue Stats
67W - 57L
1,614 Elo+
Solo
Cernunnos
Cernunnos
Majin1K
Cernunnos
Level 52
God Stats
3W - 2L
1,728 SR
Queue Stats
262W - 183L
1,701 Elo+
Party 2
Nu Wa
Nu Wa
Onefastmatt
Nu Wa
Level 106
God Stats
1W - 1L
1,644 SR
Queue Stats
91W - 68L
1,705 Elo+
Solo
Sylvanus
Sylvanus
stnkyraviolyy
Sylvanus
Level 123
God Stats
1W - 2L
1,593 SR
Queue Stats
742W - 593L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 2
5,709
571
4,045
4,706
833
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 1 / 3
6,753
675
8,240
5,387
2,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Amulvaro
Gilgamesh
10
4 / 1 / 2
6,092
609
4,347
6,684
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
10
3 / 2 / 3
6,031
603
6,747
7,878
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
9
2 / 1 / 5
5,241
524
2,916
5,464
2,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,619
462
3,791
8,201
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 2
5,516
552
3,749
8,131
3,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Majin1K
Cernunnos
11
3 / 2 / 0
6,110
611
4,332
7,210
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 4 / 0
5,406
541
4,368
4,223
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
stnkyraviolyy
Sylvanus
7
0 / 3 / 2
4,907
491
3,307
7,764
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
2
2
W
8
1
3
9.5
W
Gilgamesh
Amulvaro
Gilgamesh
4
1
2
5
W
Bastet
3
2
3
2.25
L
0
5
1
0.1
L
1
4
2
0.5
W
Cthulhu
2
1
5
4.5
L
Cernunnos
Majin1K
Cernunnos
3
2
0
1.5
L
2
4
0
0.5
L
Sylvanus
stnkyraviolyy
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
19,547
30,119
Taken
35,529
10,927
Mitigated
11,794
12,672
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,045
2,252
0
773
4,706
833
0
833
3,831
0
32,699
W
8,240
1,032
0
3,655
5,387
2,280
0
3,490
1,705
42,392
0
W
Gilgamesh
Amulvaro
Gilgamesh
4,347
2,035
0
2,427
6,684
2,404
0
2,552
3,996
0
26,723
W
Bastet
6,747
2,312
0
3,987
7,878
3,134
429
701
6,828
0
30,236
L
3,791
597
0
1,796
8,201
2,062
0
3,125
4,998
22,204
0
L
3,749
1,889
0
2,973
8,131
3,200
0
95
7,447
0
28,524
W
Cthulhu
2,916
411
245
1,585
5,464
2,276
0
3,410
1,961
12,736
0
L
Cernunnos
Majin1K
Cernunnos
4,332
1,456
0
2,256
7,210
1,963
0
1,175
6,035
0
33,940
L
4,368
923
0
396
4,223
833
271
2,627
1,596
23,827
0
L
Sylvanus
stnkyraviolyy
Sylvanus
3,307
1,238
683
2,897
7,764
3,736
0
4,134
3,630
17,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
26,558
302
Minions Killed
273
0
Camps Cleared
0
1,013,792
Distance Traveled
898,094
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,709
571
68
7
0
181,333
0
W
Anubis
6,753
675
79
8
0
190,482
1
W
Gilgamesh
6,092
609
58
6
0
221,806
1
W
Bastet
6,031
603
73
7
0
204,171
0
L
Geb
4,619
462
45
5
0
207,811
2
L
Set
5,516
552
69
7
0
191,626
2
W
Cthulhu
5,241
524
24
2
0
216,000
1
L
Cernunnos
6,110
611
86
9
0
154,519
0
L
Nu Wa
5,406
541
51
5
0
176,659
3
L
Sylvanus
4,907
491
22
2
0
167,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role