Player Matchup

Discordia
Discordia
Cesaralex558
Discordia
Level 65
God Stats
15W - 18L
1,466 SR
Queue Stats
215W - 249L
1,385 Elo+
Party 2
Ares
Ares
Donny201
Ares
Level 67
God Stats
3W - 6L
1,230 SR
Queue Stats
122W - 174L
1,359 Elo+
Party 3
Gilgamesh
Gilgamesh
Foosinie
Gilgamesh
Level 69
God Stats
5W - 7L
1,548 SR
Queue Stats
153W - 224L
1,344 Elo+
Party 3
Heimdallr
Heimdallr
maheeon
Heimdallr
Level 95
God Stats
43W - 32L
1,546 SR
Queue Stats
224W - 226L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
mashingun53
Danzaburou
Level 65
God Stats
45W - 62L
1,396 SR
Queue Stats
118W - 174L
1,329 Elo+
Party 3
Team Averages
Level 72
1,437 SR
1,371 Elo+

VS

Team Averages
Level 67
1,529 SR
1,388 Elo+
Sun Wukong
Sun Wukong
Nu3ked_OuTAnT_
Sun Wukong
Level 62
God Stats
3W - 0L
1,826 SR
Queue Stats
151W - 175L
1,360 Elo+
Party 1
Vamana
Vamana
ROB_IZ_A_BEAZT
Vamana
Level 46
God Stats
9W - 7L
1,496 SR
Queue Stats
176W - 203L
1,393 Elo+
Party 1
Erlang Shen
Erlang Shen
Sh1fty__YT
Erlang Shen
Level 57
God Stats
8W - 8L
1,482 SR
Queue Stats
134W - 153L
1,408 Elo+
Party 1
Nike
Nike
VontaCapalot
Nike
Level 63
God Stats
10W - 10L
1,476 SR
Queue Stats
200W - 236L
1,366 Elo+
Party 1
Bacchus
Bacchus
xGODFEARx
Bacchus
Level 106
God Stats
1W - 2L
1,364 SR
Queue Stats
27W - 38L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cesaralex558
Discordia
14
3 / 4 / 0
8,537
474
6,347
7,640
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 4 / 2
7,895
439
9,883
12,549
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Foosinie
Gilgamesh
13
0 / 5 / 1
7,898
439
4,894
14,308
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
maheeon
Heimdallr
13
1 / 6 / 3
8,105
450
9,508
12,921
4,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
mashingun53
Danzaburou
13
1 / 4 / 2
8,228
457
4,168
15,167
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nu3ked_OuTAnT_
Sun Wukong
14
5 / 2 / 4
8,568
476
8,375
13,818
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 1 / 3
8,876
493
5,509
11,088
8,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Sh1fty__YT
Erlang Shen
14
5 / 3 / 3
9,237
513
8,449
13,031
10,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 0 / 6
10,541
586
11,121
12,847
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
xGODFEARx
Bacchus
14
3 / 2 / 8
8,447
469
10,821
14,793
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
23
23
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cesaralex558
Discordia
3
4
0
0.75
L
Ares
2
4
2
0.75
L
Gilgamesh
Foosinie
Gilgamesh
0
5
1
0.1
W
Sun Wukong
Nu3ked_OuTAnT_
Sun Wukong
5
2
4
3.5
W
1
1
3
2.5
W
Erlang Shen
Sh1fty__YT
Erlang Shen
5
3
3
2.17
W
9
0
6
12
L
Heimdallr
maheeon
Heimdallr
1
6
3
0.42
L
Danzaburou
mashingun53
Danzaburou
1
4
2
0.5
W
Bacchus
xGODFEARx
Bacchus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
44,275
62,585
Taken
65,577
28,542
Mitigated
48,520
15,174
Healing
24,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cesaralex558
Discordia
6,347
346
0
480
7,640
1,871
0
435
7,123
41,579
0
L
Ares
9,883
696
0
2,980
12,549
8,211
0
4,240
7,114
23,189
0
L
Gilgamesh
Foosinie
Gilgamesh
4,894
596
0
1,408
14,308
8,658
621
480
13,298
4,172
35,091
W
Sun Wukong
Nu3ked_OuTAnT_
Sun Wukong
8,375
1,361
766
3,257
13,818
9,938
406
5,647
8,091
0
44,807
W
5,509
1,872
0
4,749
11,088
8,459
1,195
773
9,763
4,842
38,154
W
Erlang Shen
Sh1fty__YT
Erlang Shen
8,449
3,967
278
4,411
13,031
10,461
906
4,311
8,293
0
46,364
W
11,121
2,399
0
4,779
12,847
5,476
2,118
1,344
11,254
0
77,009
L
Heimdallr
maheeon
Heimdallr
9,508
4,929
0
3,580
12,921
4,978
1,068
4,710
7,570
0
54,324
L
Danzaburou
mashingun53
Danzaburou
4,168
1,187
0
6,726
15,167
4,824
150
589
14,492
0
50,867
W
Bacchus
xGODFEARx
Bacchus
10,821
999
944
5,138
14,793
14,186
72
4,224
10,457
34,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,663
Gold Earned
45,669
380
Minions Killed
425
0
Camps Cleared
0
1,645,228
Distance Traveled
1,937,756
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,537
474
91
5
0
350,587
0
L
Ares
7,895
439
23
1
0
352,407
10
L
Gilgamesh
7,898
439
78
4
0
312,157
0
W
Sun Wukong
8,568
476
71
4
0
435,752
4
W
Vamana
8,876
493
91
5
0
341,363
1
W
Erlang Shen
9,237
513
81
5
0
341,123
1
W
Nike
10,541
586
127
7
0
402,826
7
L
Heimdallr
8,105
450
104
6
0
308,731
1
L
Danzaburou
8,228
457
84
5
0
321,346
3
W
Bacchus
8,447
469
55
3
0
416,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role