Player Matchup

Gilgamesh
Gilgamesh
KingBrezy801
Gilgamesh
Level 87
God Stats
8W - 4L
1,541 SR
Queue Stats
376W - 363L
1,475 Elo+
Party 2
Hachiman
Hachiman
MonotoneSamurai
Hachiman
Level 122
God Stats
7W - 3L
1,568 SR
Queue Stats
427W - 402L
1,465 Elo+
Party 2
Bacchus
Bacchus
MrStabby7
Bacchus
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 231L
1,485 Elo+
Party 2
Mulan
Mulan
PrinceSuge
Mulan
Level 101
God Stats
14W - 11L
1,503 SR
Queue Stats
518W - 477L
1,426 Elo+
Party 2
Sol
Sol
lGablinl
Sol
Level 82
God Stats
12W - 14L
1,506 SR
Queue Stats
406W - 365L
1,439 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,458 Elo+

VS

Team Averages
Level 117
1,462 SR
1,402 Elo+
Osiris
Osiris
Breezy F tWo3
Osiris
Level 136
God Stats
19W - 16L
1,514 SR
Queue Stats
52W - 54L
1,419 Elo+
Party 1
Hades
Hades
HubbTheProdigy
Hades
Level 106
God Stats
30W - 33L
1,413 SR
Queue Stats
30W - 35L
1,374 Elo+
Party 1
Jormungandr
Jormungandr
SantiagoMX
Jormungandr
Level 118
God Stats
2W - 2L
1,805 SR
Queue Stats
45W - 29L
1,429 Elo+
Solo
Geb
Geb
TimeRichar666
Geb
Level 157
God Stats
8W - 20L
1,210 SR
Queue Stats
452W - 558L
1,382 Elo+
Solo
Cernunnos
Cernunnos
TurkbodyPhil
Cernunnos
Level 66
God Stats
3W - 6L
1,367 SR
Queue Stats
175W - 202L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KingBrezy801
Gilgamesh
17
2 / 2 / 6
11,501
575
11,143
17,871
13,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
18
6 / 1 / 8
12,019
601
13,233
13,036
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
MrStabby7
Bacchus
17
2 / 3 / 18
10,536
527
6,303
13,517
13,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
19
13 / 1 / 6
12,846
642
14,837
11,839
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
12 / 2 / 9
12,360
618
20,168
14,614
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
9,362
468
7,024
16,735
10,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 10 / 0
9,984
499
6,789
17,953
8,314
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SantiagoMX
Jormungandr
17
3 / 3 / 2
11,022
551
17,175
20,801
18,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 6 / 1
8,529
426
5,128
12,517
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
TurkbodyPhil
Cernunnos
12
0 / 8 / 2
7,581
379
2,960
13,032
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
35
Kills
8
9
Deaths
35
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
4
10
0
0.4
W
Gilgamesh
KingBrezy801
Gilgamesh
2
2
6
2.5
W
Hachiman
6
1
8
10
W
Bacchus
MrStabby7
Bacchus
2
3
18
3.67
W
Mulan
13
1
6
16
L
Jormungandr
SantiagoMX
Jormungandr
3
3
2
1.33
L
0
6
1
0.08
L
Cernunnos
TurkbodyPhil
Cernunnos
0
8
2
0.13
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,684
Damage
39,076
70,877
Taken
81,038
43,808
Mitigated
45,894
31,848
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,024
2,747
0
3,099
16,735
10,383
408
5,786
10,661
0
62,456
L
6,789
64
498
2,574
17,953
8,314
0
8,055
9,898
43,747
0
W
Gilgamesh
KingBrezy801
Gilgamesh
11,143
2,505
173
7,464
17,871
13,244
437
8,072
9,799
2,788
67,167
W
Hachiman
13,233
6,011
0
6,766
13,036
4,723
1,146
2,570
10,466
0
115,574
W
Bacchus
MrStabby7
Bacchus
6,303
527
187
2,072
13,517
13,707
572
6,788
6,729
40,793
0
W
Mulan
14,837
2,440
0
7,187
11,839
5,744
3,353
5,196
6,643
0
86,635
L
Jormungandr
SantiagoMX
Jormungandr
17,175
4,825
60
3,069
20,801
18,679
0
6,200
13,827
81,658
0
L
5,128
206
0
1,981
12,517
4,764
0
3,205
9,312
40,313
0
L
Cernunnos
TurkbodyPhil
Cernunnos
2,960
483
228
1,670
13,032
3,754
135
2,326
10,609
0
33,507
W
20,168
9,210
0
7,999
14,614
6,390
5,749
6,580
8,034
83,470
8,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,262
Gold Earned
46,478
626
Minions Killed
460
0
Camps Cleared
0
2,032,543
Distance Traveled
1,760,654
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,362
468
111
6
0
390,116
3
L
Hades
9,984
499
70
4
0
313,374
4
W
Gilgamesh
11,501
575
141
7
0
431,256
8
W
Hachiman
12,019
601
160
8
0
370,990
2
W
Bacchus
10,536
527
56
3
0
393,024
3
W
Mulan
12,846
642
158
8
0
439,470
1
L
Jormungandr
11,022
551
148
7
0
345,870
5
L
Geb
8,529
426
53
3
0
397,429
3
L
Cernunnos
7,581
379
78
4
0
313,865
4
W
Sol
12,360
618
111
6
0
397,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role