Player Matchup

Izanami
Izanami
 
Izanami
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ElSonso
Ymir
Level 13
God Stats
6W - 1L
1,958 SR
Queue Stats
31W - 27L
1,647 Elo+
Party 1
Chronos
Chronos
Saeintt
Chronos
Level 105
God Stats
7W - 4L
1,632 SR
Queue Stats
188W - 186L
1,636 Elo+
Party 1
Team Averages
Level 41
1,697 SR
1,594 Elo+

VS

Team Averages
Level 40
1,486 SR
1,475 Elo+
Poseidon
Poseidon
Junglists
Poseidon
Level 34
God Stats
0W - 2L
1,725 SR
Queue Stats
24W - 26L
1,452 Elo+
Party 2
Chaac
Chaac
MowoBoi
Chaac
Level 58
God Stats
2W - 3L
1,234 SR
Queue Stats
57W - 83L
1,375 Elo+
Solo
Ymir
Ymir
Spartanqt
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 1 / 5
7,780
778
5,317
4,441
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ElSonso
Ymir
11
3 / 1 / 8
7,995
800
4,479
11,543
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
Saeintt
Chronos
12
6 / 4 / 8
8,005
801
10,557
7,775
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Junglists
Poseidon
9
2 / 7 / 1
6,577
658
5,336
7,471
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
MowoBoi
Chaac
10
3 / 5 / 3
7,027
703
9,114
9,350
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 2 / 5
6,959
696
3,520
8,857
7,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
6
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
5
7.5
W
Ymir
ElSonso
Ymir
3
1
8
7
L
Poseidon
Junglists
Poseidon
2
7
1
0.36
L
Chaac
MowoBoi
Chaac
3
5
3
0.9
W
Chronos
Saeintt
Chronos
6
4
8
2.5
L
Ymir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
17,970
23,759
Taken
25,678
10,840
Mitigated
16,584
7,813
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,317
3,039
0
787
4,441
1,288
221
1,652
2,647
0
20,948
W
Ymir
ElSonso
Ymir
4,479
908
0
5,166
11,543
7,081
0
4,768
6,422
12,458
0
L
Poseidon
Junglists
Poseidon
5,336
1,222
150
469
7,471
3,269
100
5,636
1,639
17,934
0
L
Chaac
MowoBoi
Chaac
9,114
2,778
0
2,482
9,350
5,389
0
5,035
4,105
920
22,698
W
Chronos
Saeintt
Chronos
10,557
3,341
0
1,860
7,775
2,471
193
3,070
4,494
23,505
0
L
Ymir
3,520
914
0
1,744
8,857
7,926
0
4,181
4,360
10,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
20,563
86
Minions Killed
82
4
Camps Cleared
4
514,442
Distance Traveled
508,313
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,780
778
39
4
1
150,278
2
W
Ymir
7,995
800
14
1
1
177,403
1
L
Poseidon
6,577
658
35
4
2
153,669
1
L
Chaac
7,027
703
31
3
1
187,218
1
W
Chronos
8,005
801
33
3
2
186,761
4
L
Ymir
6,959
696
16
2
1
167,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role