Player Matchup

Athena
Athena
DuhBeardofChucK
Athena
Level 125
God Stats
9W - 5L
1,627 SR
Queue Stats
186W - 160L
1,477 Elo+
Party 1
Zeus
Zeus
Gav1nino
Zeus
Level 18
God Stats
12W - 8L
1,630 SR
Queue Stats
22W - 16L
1,595 Elo+
Party 2
Odin
Odin
Samwlse
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 1
Bastet
Bastet
Thunderblitz0
Bastet
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 136L
1,572 Elo+
Party 2
Izanami
Izanami
iKrisP
Izanami
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,591 Elo+
Party 2
Team Averages
Level 58
1,551 SR
1,527 Elo+

VS

Team Averages
Level 83
1,577 SR
1,529 Elo+
Camazotz
Camazotz
 
Camazotz
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
ReuKnight
Sol
Level 106
God Stats
2W - 1L
1,576 SR
Queue Stats
385W - 345L
1,663 Elo+
Party 3
Khepri
Khepri
TheGamingRoo
Khepri
Level 12
God Stats
2W - 3L
1,817 SR
Queue Stats
2W - 3L
1,597 Elo+
Party 3
Artemis
Artemis
bigpanda91
Artemis
Level 29
God Stats
35W - 41L
1,494 SR
Queue Stats
124W - 157L
1,383 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,774
481
2,401
9,236
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
9
0 / 2 / 1
5,304
442
2,159
2,981
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Samwlse
Odin
7
0 / 6 / 0
4,685
390
1,927
8,922
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 1
6,751
563
2,629
7,849
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
iKrisP
Izanami
10
1 / 4 / 0
5,895
491
2,149
6,277
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 0 / 5
8,090
674
6,596
7,201
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
 
Tiamat
11
2 / 1 / 3
6,737
561
1,050
3,323
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 1 / 2
7,467
622
7,834
4,247
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
9
0 / 1 / 6
6,220
518
1,677
3,421
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
bigpanda91
Artemis
13
3 / 1 / 2
7,848
654
5,949
4,998
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
16
16
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
5
7.5
W
Tiamat
 
Tiamat
2
1
3
3.5
L
1
3
2
0.67
L
Zeus
0
2
1
0.25
W
6
1
2
7
L
Odin
Samwlse
Odin
0
6
0
0
W
Khepri
0
1
6
3
L
2
1
1
2.5
W
Artemis
bigpanda91
Artemis
3
1
2
4
L
Izanami
iKrisP
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,265
Damage
23,106
35,265
Taken
23,190
12,973
Mitigated
9,040
5,362
Healing
11,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
6,596
1,946
0
5,972
7,201
2,389
267
1,463
5,738
0
46,569
W
Tiamat
 
Tiamat
1,050
64
0
1,080
3,323
1,407
1,228
1,275
2,012
28,104
0
L
2,401
409
0
1,870
9,236
5,387
0
4,103
5,061
12,337
0
L
Zeus
2,159
99
0
0
2,981
555
171
168
2,781
28,328
0
W
7,834
3,147
0
1,664
4,247
1,456
1,306
631
3,616
49,053
5,627
L
Odin
Samwlse
Odin
1,927
605
0
446
8,922
3,293
0
1,298
7,584
0
13,717
W
Khepri
1,677
134
171
713
3,421
2,171
267
1,188
2,233
7,863
0
L
2,629
652
0
1,955
7,849
2,110
0
769
7,042
0
43,941
W
Artemis
bigpanda91
Artemis
5,949
3,361
0
2,064
4,998
1,617
1,374
233
4,642
0
42,374
L
Izanami
iKrisP
Izanami
2,149
1,242
0
1,091
6,277
1,628
0
3,256
3,021
0
33,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,409
Gold Earned
36,362
266
Minions Killed
352
0
Camps Cleared
0
1,150,070
Distance Traveled
1,139,226
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,090
674
97
8
0
277,218
7
W
Tiamat
6,737
561
59
5
0
204,205
1
L
Athena
5,774
481
27
2
0
233,939
1
L
Zeus
5,304
442
51
4
0
221,855
2
W
Sol
7,467
622
99
8
0
223,640
6
L
Odin
4,685
390
28
2
0
188,560
0
W
Khepri
6,220
518
11
1
0
235,585
0
L
Bastet
6,751
563
76
6
0
286,892
2
W
Artemis
7,848
654
86
7
0
198,578
2
L
Izanami
5,895
491
84
7
0
218,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role