Player Matchup

Hercules
Hercules
PreVayle
Hercules
Level 127
God Stats
8W - 4L
1,543 SR
Queue Stats
118W - 92L
1,611 Elo+
Party 1
Neith
Neith
RazielimInc
Neith
Level 138
God Stats
2W - 0L
1,549 SR
Queue Stats
88W - 80L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXFraxheXx
Morgan Le Fay
Level 127
God Stats
7W - 4L
1,761 SR
Queue Stats
94W - 99L
1,607 Elo+
Solo
Team Averages
Level 131
1,617 SR
1,590 Elo+

VS

Team Averages
Level 96
1,399 SR
1,354 Elo+
Hachiman
Hachiman
Hypnokri
Hachiman
Level 45
God Stats
0W - 5L
1,312 SR
Queue Stats
1W - 13L
1,098 Elo+
Party 2
Chronos
Chronos
SpookiMulder
Chronos
Level 84
God Stats
0W - 1L
1,540 SR
Queue Stats
12W - 22L
1,433 Elo+
Party 2
Serqet
Serqet
jabbascripter
Serqet
Level 160
God Stats
0W - 1L
1,345 SR
Queue Stats
15W - 23L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PreVayle
Hercules
14
2 / 5 / 8
11,500
676
8,420
19,771
27,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 3 / 6
10,664
627
14,355
9,459
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
xXFraxheXx
Morgan Le Fay
16
6 / 4 / 3
11,458
674
17,545
10,775
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hypnokri
Hachiman
15
5 / 6 / 5
11,164
657
9,167
16,557
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
SpookiMulder
Chronos
15
1 / 3 / 8
9,940
585
11,362
14,945
5,561
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 6
10,930
643
9,212
19,948
14,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
11
Kills
11
12
Deaths
11
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Hypnokri
Hachiman
5
6
5
1.25
W
Hercules
PreVayle
Hercules
2
5
8
1.2
W
3
3
6
2
L
Chronos
SpookiMulder
Chronos
1
3
8
1.67
L
5
2
6
4
W
Morgan Le Fay
xXFraxheXx
Morgan Le Fay
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
29,741
40,005
Taken
51,450
35,027
Mitigated
26,487
9,648
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Hypnokri
Hachiman
9,167
4,482
0
2,986
16,557
6,299
579
5,755
10,452
0
37,702
W
Hercules
PreVayle
Hercules
8,420
1,273
0
6,199
19,771
27,472
315
5,079
14,195
480
15,781
W
14,355
4,750
0
2,679
9,459
3,424
2,139
4,422
4,869
0
49,762
L
Chronos
SpookiMulder
Chronos
11,362
2,953
0
4,081
14,945
5,561
0
5,110
9,463
53,085
0
L
9,212
2,009
0
2,133
19,948
14,627
0
7,089
12,539
0
18,593
W
Morgan Le Fay
xXFraxheXx
Morgan Le Fay
17,545
969
0
770
10,775
4,131
409
2,364
7,327
49,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,622
Gold Earned
32,034
181
Minions Killed
164
8
Camps Cleared
7
845,865
Distance Traveled
885,437
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,164
657
60
4
1
266,954
2
W
Hercules
11,500
676
19
1
0
302,548
1
W
Neith
10,664
627
90
5
3
274,577
5
L
Chronos
9,940
585
84
5
4
299,567
5
L
Serqet
10,930
643
20
1
2
318,916
3
W
Morgan Le Fay
11,458
674
72
4
5
268,740
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role