Player Matchup

Sobek
Sobek
BuryMeCawkiner
Sobek
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 113L
1,353 Elo+
Party 1
Ra
Ra
CxtivIII
Ra
Level 86
God Stats
54W - 56L
1,457 SR
Queue Stats
317W - 345L
1,426 Elo+
Party 1
Jing Wei
Jing Wei
MrJchambs
Jing Wei
Level 48
God Stats
11W - 10L
1,328 SR
Queue Stats
133W - 146L
1,427 Elo+
Party 1
Ratatoskr
Ratatoskr
landry7680
Ratatoskr
Level 66
God Stats
79W - 77L
1,466 SR
Queue Stats
149W - 170L
1,386 Elo+
Party 1
Sun Wukong
Sun Wukong
tastyt_
Sun Wukong
Level 40
God Stats
11W - 9L
1,534 SR
Queue Stats
110W - 131L
1,395 Elo+
Party 1
Team Averages
Level 55
1,457 SR
1,397 Elo+

VS

Team Averages
Level 70
1,531 SR
1,445 Elo+
Erlang Shen
Erlang Shen
Bunnylovesrj15
Erlang Shen
Level 109
God Stats
3W - 9L
1,312 SR
Queue Stats
207W - 237L
1,404 Elo+
Party 2
Medusa
Medusa
CancionDelSol
Medusa
Level 107
God Stats
99W - 94L
1,576 SR
Queue Stats
230W - 251L
1,423 Elo+
Party 2
Scylla
Scylla
CopedUp
Scylla
Level 28
God Stats
23W - 20L
1,560 SR
Queue Stats
31W - 27L
1,552 Elo+
Party 3
Awilix
Awilix
OutlinedAnimal
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 3
Ymir
Ymir
Scopezz11
Ymir
Level 86
God Stats
4W - 3L
1,705 SR
Queue Stats
48W - 34L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
8,191
482
3,343
14,371
9,636
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 1 / 3
9,835
579
7,016
5,011
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MrJchambs
Jing Wei
14
5 / 0 / 0
8,589
505
11,061
9,079
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
landry7680
Ratatoskr
12
4 / 1 / 4
7,885
464
5,003
10,569
3,513
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
tastyt_
Sun Wukong
15
2 / 1 / 2
9,334
549
7,252
8,497
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bunnylovesrj15
Erlang Shen
12
0 / 4 / 1
7,447
438
4,752
9,680
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
3 / 3 / 2
8,041
473
10,167
9,704
2,511
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
CopedUp
Scylla
15
1 / 2 / 1
8,481
499
3,055
8,995
2,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 4 / 1
7,156
421
4,774
12,218
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
12
2 / 3 / 3
8,101
477
7,180
11,261
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
6
7
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bunnylovesrj15
Erlang Shen
0
4
1
0.13
W
2
4
7
1.38
L
3
3
2
1.33
L
Scylla
CopedUp
Scylla
1
2
1
0.75
W
3
1
3
4.5
W
Jing Wei
MrJchambs
Jing Wei
5
0
0
5
L
0
4
1
0.13
L
Ymir
2
3
3
1.17
W
Ratatoskr
landry7680
Ratatoskr
4
1
4
6
W
Sun Wukong
tastyt_
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
29,928
47,527
Taken
51,858
23,072
Mitigated
26,599
18,852
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bunnylovesrj15
Erlang Shen
4,752
2,179
0
2,468
9,680
8,064
0
174
8,909
0
40,350
W
3,343
226
0
4,882
14,371
9,636
0
3,773
10,598
16,921
0
L
10,167
4,842
0
3,012
9,704
2,511
169
1,707
7,997
0
50,961
L
Scylla
CopedUp
Scylla
3,055
0
0
1,852
8,995
2,802
0
3,877
5,070
57,433
0
W
7,016
577
825
2,387
5,011
1,921
208
1,602
3,409
79,771
0
W
Jing Wei
MrJchambs
Jing Wei
11,061
6,150
0
2,621
9,079
2,053
744
2,391
6,688
0
55,812
L
4,774
1,934
0
4,630
12,218
3,612
0
1,502
10,586
0
47,976
L
Ymir
7,180
469
0
2,832
11,261
9,610
22
3,215
8,046
40,941
0
W
Ratatoskr
landry7680
Ratatoskr
5,003
633
143
4,886
10,569
3,513
0
1,867
8,702
0
29,756
W
Sun Wukong
tastyt_
Sun Wukong
7,252
1,773
0
3,108
8,497
5,949
0
602
7,895
0
50,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
39,226
431
Minions Killed
429
0
Camps Cleared
0
1,739,950
Distance Traveled
1,636,153
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,447
438
83
5
0
297,784
6
W
Sobek
8,191
482
18
1
0
335,272
0
L
Medusa
8,041
473
84
5
0
340,703
3
L
Scylla
8,481
499
103
6
0
324,835
1
W
Ra
9,835
579
150
9
0
379,347
5
W
Jing Wei
8,589
505
103
6
0
337,699
1
L
Awilix
7,156
421
93
5
0
356,627
0
L
Ymir
8,101
477
66
4
0
316,204
4
W
Ratatoskr
7,885
464
44
3
0
354,936
0
W
Sun Wukong
9,334
549
116
7
0
332,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role