Player Matchup

Cliodhna
Cliodhna
Fiddy Sevum
Cliodhna
Level 48
God Stats
16W - 21L
1,464 SR
Queue Stats
84W - 102L
1,388 Elo+
Party 3
Chiron
Chiron
Nogydog
Chiron
Level 160
God Stats
2W - 6L
1,439 SR
Queue Stats
862W - 777L
1,607 Elo+
Party 2
Nike
Nike
ThumpingAtom447
Nike
Level 101
God Stats
0W - 6L
1,500 SR
Queue Stats
179W - 177L
1,522 Elo+
Party 3
Ganesha
Ganesha
baconAmillion
Ganesha
Level 41
God Stats
2W - 2L
1,622 SR
Queue Stats
2W - 2L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
l Quiki l
Baron Samedi
Level 87
God Stats
137W - 130L
1,606 SR
Queue Stats
236W - 264L
1,521 Elo+
Party 3
Team Averages
Level 87
1,526 SR
1,514 Elo+

VS

Team Averages
Level 90
1,489 SR
1,452 Elo+
Hera
Hera
FatFreePancakes
Hera
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
543W - 560L
1,533 Elo+
Party 1
Ares
Ares
IrregularAtLife
Ares
Level 41
God Stats
3W - 7L
1,484 SR
Queue Stats
108W - 119L
1,398 Elo+
Party 1
Odin
Odin
ProMyChoice
Odin
Level 108
God Stats
7W - 7L
1,543 SR
Queue Stats
352W - 378L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
TickleMePickle42
Heimdallr
Level 123
God Stats
13W - 14L
1,475 SR
Queue Stats
597W - 610L
1,520 Elo+
Party 1
Yemoja
Yemoja
eathispeach69
Yemoja
Level 61
God Stats
56W - 61L
1,444 SR
Queue Stats
102W - 136L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Fiddy Sevum
Cliodhna
12
3 / 1 / 0
7,435
496
2,588
7,868
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Nogydog
Chiron
13
0 / 0 / 1
7,287
486
5,649
7,099
1,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,765
518
5,662
9,764
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
11
0 / 5 / 1
6,769
451
2,538
9,622
6,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
l Quiki l
Baron Samedi
11
0 / 7 / 2
6,640
443
6,217
9,411
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
8,696
580
9,543
7,240
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 6
7,880
525
4,454
11,102
9,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 6
8,416
561
4,772
7,835
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
15
3 / 1 / 3
8,616
574
5,478
7,015
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 2
6,561
437
1,005
7,453
6,584
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
15
16
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Cliodhna
Fiddy Sevum
Cliodhna
3
1
0
3
W
3
0
6
6
L
Chiron
Nogydog
Chiron
0
0
1
0.5
W
3
0
6
6
L
0
3
0
0
W
Heimdallr
3
1
3
4.5
L
Ganesha
0
5
1
0.1
W
0
0
2
1
L
Baron Samedi
l Quiki l
Baron Samedi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
25,252
43,764
Taken
40,645
21,474
Mitigated
24,645
13,527
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,543
3,066
0
880
7,240
2,601
0
2,957
4,240
67,763
0
L
Cliodhna
Fiddy Sevum
Cliodhna
2,588
434
0
3,119
7,868
2,448
0
1,965
5,903
0
33,486
W
4,454
274
0
3,667
11,102
9,494
0
3,343
7,673
15,087
0
L
Chiron
Nogydog
Chiron
5,649
1,046
299
4,549
7,099
1,832
0
914
6,185
0
56,596
W
4,772
1,472
0
2,974
7,835
3,320
118
1,346
6,294
0
54,127
L
5,662
544
0
1,314
9,764
7,110
210
4,000
5,764
0
49,565
W
Heimdallr
5,478
3,257
0
3,434
7,015
2,646
216
1,109
5,861
0
72,696
L
Ganesha
2,538
34
1,784
1,192
9,622
6,675
14
4,734
4,888
17,516
0
W
1,005
176
598
828
7,453
6,584
622
0
7,140
31,046
0
L
Baron Samedi
l Quiki l
Baron Samedi
6,217
261
499
771
9,411
3,409
0
3,389
6,022
46,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,896
Gold Earned
40,169
393
Minions Killed
464
0
Camps Cleared
0
1,536,307
Distance Traveled
1,442,031
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,696
580
143
10
0
298,833
4
L
Cliodhna
7,435
496
78
5
0
323,837
1
W
Ares
7,880
525
29
2
0
308,379
5
L
Chiron
7,287
486
125
8
0
320,589
5
W
Odin
8,416
561
109
7
0
330,112
4
L
Nike
7,765
518
107
7
0
303,494
1
W
Heimdallr
8,616
574
130
9
0
261,302
4
L
Ganesha
6,769
451
8
1
0
311,027
5
W
Yemoja
6,561
437
53
4
0
243,405
3
L
Baron Samedi
6,640
443
75
5
0
277,360
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role