Player Matchup

Geb
Geb
Gold V
 
Geb
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
FirstBloodorFeed
Bellona
Gold IV
Level 147
God Stats
16W - 8L
1,875 SR
Queue Stats
124W - 116L
1,465 MMR
Party 1
Camazotz
Camazotz
Bronze III
Meridyan
Camazotz
Bronze III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,459 MMR
Solo
Anubis
Anubis
Gold III
obeymass_
Anubis
Gold III
Level 109
God Stats
3W - 0L
1,653 SR
Queue Stats
103W - 94L
1,467 MMR
Solo
Izanami
Izanami
Gold IV
theharpmeister
Izanami
Gold IV
Level 148
God Stats
12W - 8L
1,604 SR
Queue Stats
155W - 143L
1,492 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,626 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,496 SR
1,468 MMR
Yemoja
Yemoja
Silver II
Frenen16
Yemoja
Silver II
Level 117
God Stats
4W - 6L
1,506 SR
Queue Stats
10W - 12L
1,471 MMR
Solo
Apollo
Apollo
Gold III
NINJA___O_o
Apollo
Gold III
Level 158
God Stats
38W - 44L
1,538 SR
Queue Stats
367W - 372L
1,457 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ccbxboxing
Baron Samedi
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 121L
1,479 MMR
Solo
Cthulhu
Cthulhu
Gold V
lxTZayaSTxl
Cthulhu
Gold V
Level 105
God Stats
21W - 24L
1,636 SR
Queue Stats
52W - 58L
1,474 MMR
Solo
Arachne
Arachne
Gold IV
young1 wicked
Arachne
Gold IV
Level 149
God Stats
0W - 2L
1,302 SR
Queue Stats
60W - 63L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
0 / 4 / 20
13,095
485
5,765
24,400
27,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 5 / 5
15,504
574
31,523
31,978
33,694
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Meridyan
Camazotz
20
7 / 2 / 15
14,588
540
15,562
27,966
12,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
obeymass_
Anubis
20
5 / 3 / 13
14,084
522
20,046
14,391
7,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 7
15,735
583
27,940
25,145
11,725
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BastetZeusArtioMedusa

VS

Bans
SkadiCliodhnaAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Frenen16
Yemoja
16
2 / 6 / 6
11,003
408
10,117
25,787
34,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Apollo
20
2 / 3 / 3
12,616
467
12,589
18,185
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ccbxboxing
Baron Samedi
18
2 / 7 / 4
11,496
426
18,667
20,793
8,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
lxTZayaSTxl
Cthulhu
20
7 / 7 / 4
14,229
527
29,100
32,215
35,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
20
5 / 9 / 6
13,391
496
15,304
29,745
11,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
32
Kills
18
18
Deaths
32
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
20
2.5
W
10
5
5
2.5
L
Yemoja
Frenen16
Yemoja
2
6
6
0.83
W
Camazotz
Meridyan
Camazotz
7
2
15
7.25
L
Apollo
2
3
3
1.17
L
Baron Samedi
ccbxboxing
Baron Samedi
2
7
4
0.57
L
Cthulhu
lxTZayaSTxl
Cthulhu
7
7
4
1.29
W
Anubis
obeymass_
Anubis
5
3
13
3.83
W
10
4
7
3.38
L
Arachne
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,836
Damage
85,777
123,880
Taken
126,725
93,401
Mitigated
98,044
58,884
Healing
36,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,765
551
2,992
4,427
24,400
27,282
396
10,958
13,442
25,777
0
W
31,523
13,456
0
14,287
31,978
33,694
1,536
19,026
12,952
0
115,273
L
Yemoja
Frenen16
Yemoja
10,117
1,230
5,587
4,047
25,787
34,627
15
4,890
20,723
24,245
0
W
Camazotz
Meridyan
Camazotz
15,562
6,042
0
17,277
27,966
12,978
2,962
9,935
18,031
0
106,405
L
Apollo
12,589
6,281
0
5,707
18,185
7,319
2,340
3,294
14,891
0
99,558
L
Baron Samedi
ccbxboxing
Baron Samedi
18,667
1,649
1,452
6,094
20,793
8,724
0
7,749
13,044
79,785
0
L
Cthulhu
lxTZayaSTxl
Cthulhu
29,100
1,988
1,294
6,191
32,215
35,738
456
5,857
26,327
93,241
0
W
Anubis
obeymass_
Anubis
20,046
580
0
7,997
14,391
7,722
29
10,276
4,115
85,408
0
W
27,940
21,154
0
11,904
25,145
11,725
3,085
9,110
16,035
0
160,055
L
Arachne
15,304
12,332
0
6,593
29,745
11,636
2,551
4,240
25,451
0
90,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,006
Gold Earned
62,735
704
Minions Killed
610
0
Camps Cleared
0
2,575,329
Distance Traveled
2,496,695
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,095
485
26
1
0
558,080
2
W
Bellona
15,504
574
180
7
0
477,675
1
L
Yemoja
11,003
408
26
1
0
501,316
9
W
Camazotz
14,588
540
133
5
0
585,947
4
L
Apollo
12,616
467
174
6
0
505,809
0
L
Baron Samedi
11,496
426
123
5
0
439,430
2
L
Cthulhu
14,229
527
159
6
0
508,967
0
W
Anubis
14,084
522
143
5
0
477,376
8
W
Izanami
15,735
583
222
8
0
476,251
5
L
Arachne
13,391
496
128
5
0
541,173
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role