Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Grandmaster
 
Ah Muzen Cab
Grandmaster
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Masters
ElPolloLocoUwU
Eset
Masters
Level 99
God Stats
5W - 0L
1,992 SR
Queue Stats
92W - 8L
2,756 MMR
Party 2
Khepri
Khepri
Grandmaster
Luxf3r
Khepri
Grandmaster
Level 123
God Stats
2W - 1L
1,893 SR
Queue Stats
166W - 14L
3,130 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 123
1,795 SR
2,462 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,599 SR
1,564 MMR
Ares
Ares
Bronze III
Clutchmeister69
Ares
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,564 MMR
Party 1
Merlin
Merlin
Bronze III
Uraias
Merlin
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,564 MMR
Party 1
Fenrir
Fenrir
Bronze III
pimpghettosmurf
Fenrir
Bronze III
Level 144
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 2L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 1 / 7
8,200
820
10,989
10,489
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 3 / 9
7,902
790
8,776
7,236
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Luxf3r
Khepri
12
3 / 1 / 9
8,572
857
3,498
8,540
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GebThothBastetGilgameshAphrodite

VS

Bans
SetChang'eBellonaSolChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,378
738
3,614
11,065
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Uraias
Merlin
11
1 / 4 / 3
7,319
732
5,095
5,931
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 2
7,587
759
7,096
11,034
5,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
5
5
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
7
9.5
L
1
4
4
0.75
W
4
3
9
2.83
W
Khepri
Luxf3r
Khepri
3
1
9
7.5
L
Merlin
Uraias
Merlin
1
4
3
0.63
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,263
Damage
15,805
26,265
Taken
28,030
18,200
Mitigated
15,278
11,176
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,989
3,924
0
4,175
10,489
5,753
2,035
3,531
6,958
0
37,968
L
3,614
267
0
1,068
11,065
8,127
0
4,576
5,940
7,481
0
W
8,776
798
1,318
2,518
7,236
4,061
96
2,609
4,627
31,186
0
W
Khepri
Luxf3r
Khepri
3,498
293
439
2,726
8,540
8,386
374
2,617
4,846
11,313
0
L
Merlin
Uraias
Merlin
5,095
306
0
543
5,931
2,047
0
3,185
2,299
26,803
0
L
7,096
1,862
0
2,321
11,034
5,104
0
4,148
6,355
0
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
22,284
126
Minions Killed
88
8
Camps Cleared
2
604,182
Distance Traveled
553,033
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,200
820
51
5
3
191,519
2
L
Ares
7,378
738
14
1
0
201,113
2
W
Eset
7,902
790
56
6
5
190,134
1
W
Khepri
8,572
857
19
2
0
222,529
2
L
Merlin
7,319
732
56
6
0
172,639
0
L
Fenrir
7,587
759
18
2
2
179,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role