Player Matchup

Sol
Sol
Otonno
Sol
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
67W - 37L
1,664 Elo+
Party 2
Fafnir
Fafnir
eqtro
Fafnir
Level 62
God Stats
2W - 2L
1,277 SR
Queue Stats
23W - 15L
1,614 Elo+
Party 2
Anhur
Anhur
yojun
Anhur
Level 10
God Stats
7W - 3L
1,560 SR
Queue Stats
10W - 6L
1,588 Elo+
Party 2
Team Averages
Level 59
1,524 SR
1,622 Elo+

VS

Team Averages
Level 84
1,501 SR
1,428 Elo+
Neith
Neith
BushD1dHaramBae
Neith
Level 134
God Stats
2W - 2L
1,540 SR
Queue Stats
81W - 62L
1,624 Elo+
Solo
Vulcan
Vulcan
ChapothaGOAT
Vulcan
Level 69
God Stats
35W - 37L
1,493 SR
Queue Stats
161W - 188L
1,318 Elo+
Party 1
Ymir
Ymir
Woke9Joker
Ymir
Level 48
God Stats
3W - 6L
1,471 SR
Queue Stats
34W - 46L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Otonno
Sol
14
9 / 1 / 4
9,040
904
9,759
8,563
2,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
eqtro
Fafnir
12
1 / 2 / 7
8,053
805
3,627
11,596
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
yojun
Anhur
11
3 / 2 / 8
7,709
771
7,073
5,937
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,783
678
8,176
9,054
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
9
2 / 5 / 2
6,743
674
7,448
6,120
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 2
6,529
653
1,428
11,346
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
3
5
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Vulcan
2
5
2
0.6
W
Sol
Otonno
Sol
9
1
4
11
L
0
4
2
0.25
W
Fafnir
eqtro
Fafnir
1
2
7
2.25
W
Anhur
yojun
Anhur
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
17,052
26,096
Taken
26,520
17,008
Mitigated
11,854
8,580
Healing
3,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,176
2,789
0
1,787
9,054
2,468
360
4,148
4,687
0
24,817
L
Vulcan
7,448
2,968
0
0
6,120
2,051
144
4,601
1,477
21,388
0
W
Sol
Otonno
Sol
9,759
2,741
0
4,165
8,563
2,996
2,221
2,841
5,722
47,391
0
L
1,428
168
0
2,211
11,346
7,335
0
5,073
5,904
6,954
0
W
Fafnir
eqtro
Fafnir
3,627
572
0
3,399
11,596
11,296
12
4,203
7,393
10,127
0
W
Anhur
yojun
Anhur
7,073
2,274
0
1,016
5,937
2,716
994
2,108
3,829
0
19,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
20,055
119
Minions Killed
89
6
Camps Cleared
2
546,481
Distance Traveled
500,967
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,783
678
37
4
1
171,489
2
L
Vulcan
6,743
674
45
5
1
163,628
1
W
Sol
9,040
904
84
8
5
185,060
4
L
Ymir
6,529
653
7
1
0
165,850
5
W
Fafnir
8,053
805
10
1
0
183,551
1
W
Anhur
7,709
771
25
3
1
177,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role