Player Matchup

The Morrigan
The Morrigan
AceOClubs
The Morrigan
Level 86
God Stats
3W - 5L
1,297 SR
Queue Stats
257W - 264L
1,533 Elo+
Party 1
Geb
Geb
Gav1nino
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,615 Elo+
Party 2
Izanami
Izanami
Maiiy
Izanami
Level 45
God Stats
20W - 16L
1,552 SR
Queue Stats
73W - 82L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
Thunderblitz0
Gilgamesh
Level 104
God Stats
1W - 2L
1,493 SR
Queue Stats
156W - 136L
1,584 Elo+
Party 2
Mulan
Mulan
iKrisP
Mulan
Level 31
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 11L
1,621 Elo+
Party 2
Team Averages
Level 57
1,468 SR
1,568 Elo+

VS

Team Averages
Level 73
1,576 SR
1,545 Elo+
Tiamat
Tiamat
HuntyCat28
Tiamat
Level 49
God Stats
37W - 30L
1,620 SR
Queue Stats
186W - 158L
1,636 Elo+
Party 3
Amaterasu
Amaterasu
MisterSparkles
Amaterasu
Level 60
God Stats
4W - 1L
1,667 SR
Queue Stats
220W - 203L
1,546 Elo+
Party 3
Sol
Sol
Reperplays123
Sol
Level 47
God Stats
7W - 6L
1,692 SR
Queue Stats
117W - 123L
1,456 Elo+
Solo
Ne Zha
Ne Zha
ScarlettShower
Ne Zha
Level 65
God Stats
2W - 1L
1,334 SR
Queue Stats
233W - 195L
1,554 Elo+
Party 3
Atlas
Atlas
jjss1999
Atlas
Level 143
God Stats
6W - 2L
1,565 SR
Queue Stats
169W - 193L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AceOClubs
The Morrigan
8
0 / 4 / 0
4,847
485
2,660
4,951
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 4 / 2
5,045
505
1,783
6,643
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Maiiy
Izanami
11
2 / 0 / 0
6,138
614
1,963
2,912
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
Thunderblitz0
Gilgamesh
7
0 / 4 / 0
4,645
465
4,339
7,555
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
iKrisP
Mulan
10
3 / 0 / 0
6,058
606
6,030
6,252
2,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HuntyCat28
Tiamat
11
3 / 0 / 5
6,236
624
4,732
3,938
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
MisterSparkles
Amaterasu
9
0 / 2 / 0
5,200
520
2,528
7,115
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 1 / 0
5,470
547
2,150
3,690
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 1 / 3
6,332
633
5,829
7,037
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
jjss1999
Atlas
9
1 / 1 / 6
5,237
524
2,849
6,020
3,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
5
Kills
12
12
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AceOClubs
The Morrigan
0
4
0
0
L
0
4
2
0.25
W
Tiamat
HuntyCat28
Tiamat
3
0
5
5.5
L
Izanami
Maiiy
Izanami
2
0
0
2
W
Amaterasu
MisterSparkles
Amaterasu
0
2
0
0
W
2
1
0
2
W
6
1
3
7.5
L
Gilgamesh
Thunderblitz0
Gilgamesh
0
4
0
0
L
Mulan
iKrisP
Mulan
3
0
0
3
W
Atlas
jjss1999
Atlas
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,775
Damage
18,088
28,313
Taken
27,800
10,352
Mitigated
14,060
5,558
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AceOClubs
The Morrigan
2,660
169
0
870
4,951
1,441
0
1,994
2,793
24,687
871
L
1,783
387
0
633
6,643
2,946
0
4,294
2,231
10,302
0
W
Tiamat
HuntyCat28
Tiamat
4,732
203
0
2,144
3,938
2,036
225
1,719
2,219
37,278
0
L
Izanami
Maiiy
Izanami
1,963
1,347
0
1,390
2,912
848
384
1,166
1,746
0
42,789
W
Amaterasu
MisterSparkles
Amaterasu
2,528
675
0
2,557
7,115
4,757
0
124
6,557
3,447
18,228
W
2,150
1,078
0
1,324
3,690
1,877
0
137
3,553
24,464
4,687
W
5,829
2,730
0
1,395
7,037
2,012
270
300
6,701
0
38,608
L
Gilgamesh
Thunderblitz0
Gilgamesh
4,339
1,531
0
721
7,555
2,387
0
1,117
6,326
0
21,332
L
Mulan
iKrisP
Mulan
6,030
1,194
0
1,944
6,252
2,730
0
921
5,331
0
26,883
W
Atlas
jjss1999
Atlas
2,849
1,163
772
1,370
6,020
3,378
17
1,406
4,578
14,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,733
Gold Earned
28,475
282
Minions Killed
289
0
Camps Cleared
0
963,239
Distance Traveled
1,032,146
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,847
485
50
5
0
173,920
4
L
Geb
5,045
505
20
2
0
177,380
0
W
Tiamat
6,236
624
73
7
0
203,755
1
L
Izanami
6,138
614
107
11
0
186,480
5
W
Amaterasu
5,200
520
51
5
0
203,029
0
W
Sol
5,470
547
64
6
0
189,520
3
W
Ne Zha
6,332
633
71
7
0
228,899
2
L
Gilgamesh
4,645
465
34
3
0
226,929
2
L
Mulan
6,058
606
71
7
0
198,530
2
W
Atlas
5,237
524
30
3
0
206,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role