Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AirPersia
Mulan
Level 104
God Stats
3W - 3L
1,178 SR
Queue Stats
301W - 397L
1,410 Elo+
Party 1
Izanami
Izanami
Em4n22
Izanami
Level 103
God Stats
3W - 2L
1,605 SR
Queue Stats
419W - 462L
1,483 Elo+
Party 1
Kali
Kali
XCandyManX4563
Kali
Level 87
God Stats
22W - 15L
1,661 SR
Queue Stats
222W - 266L
1,469 Elo+
Party 1
Artio
Artio
Zehetsubo
Artio
Level 109
God Stats
6W - 11L
1,372 SR
Queue Stats
713W - 810L
1,456 Elo+
Party 1
Team Averages
Level 105
1,463 SR
1,464 Elo+

VS

Team Averages
Level 119
1,570 SR
1,453 Elo+
Bastet
Bastet
Gabee-Kun
Bastet
Level 127
God Stats
7W - 5L
1,763 SR
Queue Stats
721W - 744L
1,475 Elo+
Party 2
Ymir
Ymir
PipeAguilar5213
Ymir
Level 107
God Stats
12W - 8L
1,589 SR
Queue Stats
263W - 342L
1,399 Elo+
Party 3
Raijin
Raijin
TheOculists
Raijin
Level 108
God Stats
1W - 3L
1,496 SR
Queue Stats
176W - 173L
1,511 Elo+
Solo
Mulan
Mulan
Timoshi-Senpai
Mulan
Level 119
God Stats
14W - 18L
1,530 SR
Queue Stats
604W - 599L
1,500 Elo+
Party 2
Artemis
Artemis
VenRey
Artemis
Level 136
God Stats
6W - 12L
1,470 SR
Queue Stats
446W - 559L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 4 / 2
6,486
499
5,837
9,801
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
AirPersia
Mulan
13
4 / 0 / 1
7,794
600
9,215
10,024
7,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Em4n22
Izanami
12
0 / 1 / 2
7,078
544
4,328
6,226
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 0 / 0
8,199
631
5,930
8,142
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artio
Zehetsubo
Artio
10
0 / 3 / 6
6,137
472
3,399
9,822
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gabee-Kun
Bastet
11
5 / 3 / 2
6,706
516
7,302
9,991
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 2
5,933
456
3,479
9,886
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
11
0 / 4 / 3
6,306
485
4,989
7,863
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 0
5,954
458
5,381
8,434
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
VenRey
Artemis
13
2 / 1 / 1
7,333
564
5,563
6,338
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
8
8
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
4
2
0.5
W
Mulan
AirPersia
Mulan
4
0
1
4.5
W
Izanami
Em4n22
Izanami
0
1
2
1
L
Bastet
Gabee-Kun
Bastet
5
3
2
2
L
0
2
2
0.5
L
Raijin
0
4
3
0.38
L
1
3
0
0.33
L
Artemis
VenRey
Artemis
2
1
1
2.5
W
8
0
0
8
W
Artio
Zehetsubo
Artio
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,709
Damage
26,714
44,015
Taken
42,512
19,401
Mitigated
21,800
18,555
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,837
202
0
2,769
9,801
2,798
0
4,146
5,655
38,057
0
W
Mulan
AirPersia
Mulan
9,215
804
0
5,095
10,024
7,216
0
369
9,270
1,213
41,060
W
Izanami
Em4n22
Izanami
4,328
2,491
0
2,342
6,226
1,247
0
432
5,794
0
56,336
L
Bastet
Gabee-Kun
Bastet
7,302
2,096
0
4,140
9,991
3,103
0
1,805
8,065
0
33,825
L
3,479
413
606
2,587
9,886
6,742
0
2,419
7,346
19,528
0
L
Raijin
4,989
296
0
906
7,863
2,259
0
4,050
3,813
40,960
0
L
5,381
599
0
2,542
8,434
7,944
0
815
7,171
0
26,356
L
Artemis
VenRey
Artemis
5,563
1,998
0
2,433
6,338
1,752
846
372
5,966
0
55,618
W
5,930
2,754
0
4,125
8,142
3,521
0
857
7,285
0
45,270
W
Artio
Zehetsubo
Artio
3,399
251
703
3,521
9,822
4,619
0
2,664
7,043
12,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,694
Gold Earned
32,232
417
Minions Killed
352
0
Camps Cleared
0
1,293,063
Distance Traveled
1,239,170
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,486
499
82
6
0
208,589
0
W
Mulan
7,794
600
100
8
0
267,578
0
W
Izanami
7,078
544
125
10
0
246,190
7
L
Bastet
6,706
516
65
5
0
280,945
3
L
Ymir
5,933
456
35
3
0
244,510
5
L
Raijin
6,306
485
78
6
0
234,935
6
L
Mulan
5,954
458
61
5
0
248,557
4
L
Artemis
7,333
564
113
9
0
230,223
5
W
Kali
8,199
631
86
7
0
305,770
1
W
Artio
6,137
472
24
2
0
264,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role