Player Matchup

Eset
Eset
IamSOL1D
Eset
Level 147
God Stats
0W - 1L
1,289 SR
Queue Stats
248W - 218L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
Jahriot
Kuzenbo
Level 149
God Stats
16W - 4L
1,727 SR
Queue Stats
605W - 624L
1,476 Elo+
Solo
Anubis
Anubis
gooeyguch
Anubis
Level 126
God Stats
10W - 6L
1,826 SR
Queue Stats
441W - 378L
1,541 Elo+
Party 1
Chiron
Chiron
tnthp1
Chiron
Level 125
God Stats
3W - 3L
1,559 SR
Queue Stats
276W - 227L
1,583 Elo+
Party 1
Chang'e
Chang'e
warlord144365
Chang'e
Level 108
God Stats
5W - 3L
1,713 SR
Queue Stats
227W - 195L
1,537 Elo+
Party 1
Team Averages
Level 131
1,623 SR
1,538 Elo+

VS

Team Averages
Level 118
1,439 SR
1,582 Elo+
Achilles
Achilles
Ahwi
Achilles
Level 107
God Stats
3W - 2L
1,554 SR
Queue Stats
193W - 130L
1,532 Elo+
Party 2
Ares
Ares
Aliway
Ares
Level 160
God Stats
2W - 0L
1,563 SR
Queue Stats
294W - 183L
1,637 Elo+
Party 2
Charybdis
Charybdis
Patroclez
Charybdis
Level 128
God Stats
1W - 0L
1,359 SR
Queue Stats
52W - 22L
1,655 Elo+
Party 2
Ra
Ra
Phaegra
Ra
Level 68
God Stats
2W - 0L
1,256 SR
Queue Stats
35W - 32L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
Saucy Senpai339
Cthulhu
Level 127
God Stats
2W - 0L
1,463 SR
Queue Stats
20W - 14L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
6 / 6 / 16
13,492
794
22,617
21,640
11,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Jahriot
Kuzenbo
18
3 / 6 / 16
12,159
715
12,503
29,854
53,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
gooeyguch
Anubis
20
8 / 5 / 14
12,681
746
29,665
27,981
18,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
tnthp1
Chiron
19
10 / 7 / 9
12,586
740
29,736
21,470
11,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
17
1 / 5 / 19
10,985
646
15,053
24,689
15,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ahwi
Achilles
20
10 / 4 / 16
13,551
797
22,407
30,661
46,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
Aliway
Ares
19
1 / 5 / 27
12,276
722
19,404
30,755
49,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Patroclez
Charybdis
20
12 / 6 / 13
14,624
860
30,351
26,367
12,181
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 17
11,142
655
14,207
17,540
8,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 7 / 20
12,838
755
19,469
28,224
38,546
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
122
28
Kills
29
29
Deaths
30
74
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ahwi
Achilles
10
4
16
4.5
W
Ares
Aliway
Ares
1
5
27
2.9
L
Eset
6
6
16
2.33
L
Kuzenbo
Jahriot
Kuzenbo
3
6
16
1.83
W
Charybdis
Patroclez
Charybdis
12
6
13
3.08
W
2
8
17
1.31
W
4
7
20
2
L
Anubis
gooeyguch
Anubis
8
5
14
3
L
Chiron
tnthp1
Chiron
10
7
9
2.07
L
Chang'e
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,574
Damage
105,838
125,634
Taken
133,547
110,504
Mitigated
154,562
58,429
Healing
50,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ahwi
Achilles
22,407
3,989
4,323
8,946
30,661
46,158
243
17,597
13,064
16,217
27,809
W
Ares
Aliway
Ares
19,404
298
821
3,017
30,755
49,572
529
15,551
15,204
26,741
0
L
Eset
22,617
963
6,398
4,630
21,640
11,956
750
11,255
10,385
43,353
0
L
Kuzenbo
Jahriot
Kuzenbo
12,503
3,574
1,876
3,721
29,854
53,530
683
11,798
18,056
21,723
0
W
Charybdis
Patroclez
Charybdis
30,351
13,845
2,588
9,015
26,367
12,181
5,144
20,096
6,271
0
64,486
W
14,207
1,587
10,741
3,683
17,540
8,105
521
12,752
4,788
24,851
0
W
19,469
708
5,962
1,630
28,224
38,546
496
13,842
14,382
42,691
0
L
Anubis
gooeyguch
Anubis
29,665
1,418
4,660
10,206
27,981
18,662
1,010
13,445
14,536
50,825
0
L
Chiron
tnthp1
Chiron
29,736
11,027
2,986
2,978
21,470
11,263
2,470
9,888
11,556
0
51,553
L
Chang'e
15,053
2,161
13,063
7,911
24,689
15,093
709
12,119
12,570
26,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,903
Gold Earned
64,431
163
Minions Killed
184
0
Camps Cleared
0
1,438,661
Distance Traveled
1,584,923
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,551
797
31
2
0
350,884
0
W
Ares
12,276
722
8
0
0
333,035
0
L
Eset
13,492
794
43
3
0
304,486
0
L
Kuzenbo
12,159
715
11
1
0
297,168
4
W
Charybdis
14,624
860
71
4
0
285,489
0
W
Ra
11,142
655
24
1
0
299,432
0
W
Cthulhu
12,838
755
50
3
0
316,083
0
L
Anubis
12,681
746
32
2
0
271,668
0
L
Chiron
12,586
740
53
3
0
260,474
0
L
Chang'e
10,985
646
24
1
0
304,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role