Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BigMoiste
Medusa
Level 130
God Stats
6W - 4L
1,758 SR
Queue Stats
494W - 354L
1,720 Elo+
Solo
Tyr
Tyr
Thundarus
Tyr
Level 124
God Stats
53W - 56L
1,617 SR
Queue Stats
454W - 391L
1,756 Elo+
Solo
Team Averages
Level 134
1,625 SR
1,658 Elo+

VS

Team Averages
Level 95
1,828 SR
1,751 Elo+
Thoth
Thoth
MyPrimerSmurf
Thoth
Level 59
God Stats
4W - 0L
1,959 SR
Queue Stats
184W - 122L
1,735 Elo+
Party 1
Mulan
Mulan
SrGrilloLoL
Mulan
Level 155
God Stats
41W - 16L
1,793 SR
Queue Stats
207W - 120L
1,789 Elo+
Party 1
Fafnir
Fafnir
Taner54900
Fafnir
Level 71
God Stats
10W - 1L
1,731 SR
Queue Stats
244W - 117L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 5 / 2
7,149
550
4,463
5,780
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
BigMoiste
Medusa
12
0 / 2 / 3
7,657
589
7,126
9,957
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 0
7,993
615
5,963
14,191
11,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,201
708
11,426
5,847
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 2
8,178
629
8,575
10,922
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Taner54900
Fafnir
13
2 / 0 / 6
9,836
757
3,974
10,275
12,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
8
8
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
2
0.2
L
Medusa
BigMoiste
Medusa
0
2
3
0.75
W
3
0
5
5.5
W
3
3
2
1.33
W
Fafnir
Taner54900
Fafnir
2
0
6
5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
23,975
29,928
Taken
27,044
17,492
Mitigated
20,176
3,023
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,463
750
0
153
5,780
2,016
0
1,632
4,038
20,997
1,671
L
Medusa
BigMoiste
Medusa
7,126
3,905
0
1,072
9,957
3,479
318
7,453
2,388
0
32,280
W
11,426
333
115
1,511
5,847
1,846
1,507
899
4,948
61,330
0
W
8,575
1,377
83
3,022
10,922
5,811
1,070
2,236
8,526
0
23,190
W
Fafnir
Taner54900
Fafnir
3,974
528
0
3,218
10,275
12,519
209
1,312
8,963
14,076
0
L
5,963
906
0
1,798
14,191
11,997
0
6,804
7,049
0
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,799
Gold Earned
27,215
147
Minions Killed
158
6
Camps Cleared
6
646,059
Distance Traveled
726,458
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,149
550
41
3
2
159,351
1
L
Medusa
7,657
589
68
5
2
231,645
0
W
Thoth
9,201
708
105
8
2
240,129
2
W
Mulan
8,178
629
40
3
3
248,915
5
W
Fafnir
9,836
757
13
1
1
237,414
2
L
Tyr
7,993
615
38
3
2
255,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role