Player Matchup

Bellona
Bellona
UneTortueNinja
Bellona
Level 15
God Stats
3W - 0L
1,488 SR
Queue Stats
9W - 10L
1,508 Elo+
Party 1
Neith
Neith
aquazion2
Neith
Level 43
God Stats
26W - 12L
1,729 SR
Queue Stats
33W - 19L
1,525 Elo+
Party 1
Janus
Janus
zizou-_-bsd
Janus
Level 124
God Stats
2W - 2L
1,497 SR
Queue Stats
145W - 116L
1,566 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,533 Elo+

VS

Team Averages
Level 83
1,448 SR
1,452 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Jetzuberangriff
Ao Kuang
Level 153
God Stats
1W - 9L
1,207 SR
Queue Stats
494W - 666L
1,350 Elo+
Solo
Fenrir
Fenrir
runninmonk23
Fenrir
Level 28
God Stats
67W - 46L
1,635 SR
Queue Stats
170W - 151L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 9
5,239
873
790
4,443
2,060
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
aquazion2
Neith
8
6 / 1 / 2
5,886
981
4,232
2,260
644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 4
6,029
1,005
3,275
2,179
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 0 / 1
4,013
669
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
6
0 / 3 / 2
4,464
744
983
4,506
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
6
1 / 7 / 1
4,870
812
2,256
7,370
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
1
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
0
1
0.5
L
Ao Kuang
0
3
2
0.33
W
0
1
9
4.5
W
Neith
aquazion2
Neith
6
1
2
7
L
Fenrir
1
7
1
0.21
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,297
Damage
3,239
8,882
Taken
11,876
3,274
Mitigated
4,156
2,539
Healing
832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
983
206
0
642
4,506
1,351
0
1,295
3,115
3,597
1,359
W
790
127
0
1,315
4,443
2,060
390
213
4,112
0
4,862
W
Neith
aquazion2
Neith
4,232
1,713
0
572
2,260
644
905
508
1,688
0
14,566
L
Fenrir
2,256
152
0
190
7,370
2,805
0
1,874
5,310
0
6,014
W
3,275
590
0
652
2,179
570
662
689
1,490
19,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,154
Gold Earned
13,347
65
Minions Killed
11
4
Camps Cleared
1
319,568
Distance Traveled
129,302
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,013
669
0
0
0
7,784
0
L
Ao Kuang
4,464
744
7
1
1
61,239
0
W
Bellona
5,239
873
9
2
1
125,099
3
W
Neith
5,886
981
16
3
0
102,114
2
L
Fenrir
4,870
812
4
1
0
60,279
1
W
Janus
6,029
1,005
40
7
3
92,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role