Player Matchup

Bacchus
Bacchus
KenNoisewater
Bacchus
Level 34
God Stats
0W - 1L
1,539 SR
Queue Stats
48W - 36L
1,560 Elo+
Solo
Loki
Loki
PrivatePark1nson
Loki
Level 44
God Stats
3W - 7L
1,409 SR
Queue Stats
112W - 117L
1,427 Elo+
Party 3
Gilgamesh
Gilgamesh
kill_them__all
Gilgamesh
Level 29
God Stats
9W - 5L
1,685 SR
Queue Stats
78W - 88L
1,417 Elo+
Party 3
Jing Wei
Jing Wei
slayerkiller93
Jing Wei
Level 16
God Stats
0W - 3L
1,701 SR
Queue Stats
26W - 23L
1,560 Elo+
Party 1
Discordia
Discordia
warrior_RN-49
Discordia
Level 115
God Stats
7W - 10L
1,479 SR
Queue Stats
305W - 313L
1,448 Elo+
Party 1
Team Averages
Level 48
1,563 SR
1,482 Elo+

VS

Team Averages
Level 60
1,711 SR
1,473 Elo+
Guan Yu
Guan Yu
SangsterSg
Guan Yu
Level 17
God Stats
2W - 1L
1,730 SR
Queue Stats
46W - 37L
1,492 Elo+
Party 2
Ra
Ra
Zaddy3279
Ra
Level 32
God Stats
2W - 0L
1,779 SR
Queue Stats
65W - 65L
1,482 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lokloklokllh
Tsukuyomi
Level 119
God Stats
1W - 0L
1,776 SR
Queue Stats
88W - 57L
1,548 Elo+
Party 2
Geb
Geb
tupou79
Geb
Level 79
God Stats
8W - 5L
1,489 SR
Queue Stats
37W - 37L
1,346 Elo+
Solo
Izanami
Izanami
unbothered14
Izanami
Level 53
God Stats
4W - 0L
1,779 SR
Queue Stats
35W - 27L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
1 / 5 / 9
10,345
493
10,428
20,844
20,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 5
10,090
480
9,424
15,153
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
kill_them__all
Gilgamesh
12
0 / 7 / 3
8,087
385
5,510
13,813
6,633
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
18
9 / 5 / 3
11,515
548
14,446
18,224
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
warrior_RN-49
Discordia
15
4 / 7 / 2
9,632
459
8,325
15,207
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SangsterSg
Guan Yu
19
8 / 2 / 7
12,004
572
12,896
18,085
22,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 4 / 5
10,248
488
6,818
10,451
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
lokloklokllh
Tsukuyomi
20
16 / 1 / 6
13,721
653
24,201
15,714
7,330
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
15
1 / 2 / 8
10,203
486
6,953
17,114
19,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
unbothered14
Izanami
14
1 / 8 / 6
9,327
444
7,860
14,330
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
60
17
Kills
28
28
Deaths
17
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
5
9
1.1
L
3
4
5
1.38
W
Guan Yu
SangsterSg
Guan Yu
8
2
7
5.75
W
2
4
5
1.13
L
Gilgamesh
kill_them__all
Gilgamesh
0
7
3
0.21
W
Tsukuyomi
lokloklokllh
Tsukuyomi
16
1
6
19
L
Jing Wei
9
5
3
2.1
W
Geb
1
2
8
2.5
W
Izanami
unbothered14
Izanami
1
8
6
0.5
L
Discordia
warrior_RN-49
Discordia
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,133
Damage
58,728
83,241
Taken
75,694
40,796
Mitigated
57,859
19,992
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
10,428
1,243
2,743
5,285
20,844
20,282
270
3,766
16,690
32,775
0
L
9,424
847
0
4,217
15,153
4,556
0
1,370
13,469
0
66,179
W
Guan Yu
SangsterSg
Guan Yu
12,896
1,854
101
5,984
18,085
22,029
260
4,905
12,909
0
64,443
W
6,818
464
3,664
2,323
10,451
4,088
116
4,649
5,444
57,419
0
L
Gilgamesh
kill_them__all
Gilgamesh
5,510
1,071
0
793
13,813
6,633
341
1,405
11,896
0
31,286
W
Tsukuyomi
lokloklokllh
Tsukuyomi
24,201
8,016
0
4,831
15,714
7,330
371
2,014
13,599
0
107,858
L
Jing Wei
14,446
11,025
0
3,237
18,224
5,544
1,929
3,836
14,267
0
101,366
W
Geb
6,953
472
0
3,580
17,114
19,993
545
3,770
13,198
41,595
0
W
Izanami
unbothered14
Izanami
7,860
5,785
0
1,544
14,330
4,419
3,740
2,535
11,791
0
56,695
L
Discordia
warrior_RN-49
Discordia
8,325
386
51
3,666
15,207
3,781
0
3,088
11,888
48,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,669
Gold Earned
55,503
436
Minions Killed
558
0
Camps Cleared
0
1,928,383
Distance Traveled
2,026,567
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,345
493
43
2
0
382,922
4
L
Loki
10,090
480
125
6
0
447,146
5
W
Guan Yu
12,004
572
125
6
0
370,583
6
W
Ra
10,248
488
120
6
0
394,066
8
L
Gilgamesh
8,087
385
46
2
0
359,036
5
W
Tsukuyomi
13,721
653
153
7
0
503,142
3
L
Jing Wei
11,515
548
142
7
0
381,194
1
W
Geb
10,203
486
50
2
0
426,361
1
W
Izanami
9,327
444
110
5
0
332,415
4
L
Discordia
9,632
459
80
4
0
358,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role