Player Matchup

Hera
Hera
BIBIDYWARS
Hera
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,399 Elo+
Solo
Zeus
Zeus
BombproofOscar
Zeus
Level 89
God Stats
1W - 0L
1,645 SR
Queue Stats
4W - 3L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
InfraRed123HD
Gilgamesh
Level 67
God Stats
1W - 2L
1,297 SR
Queue Stats
10W - 15L
1,361 Elo+
Party 2
Heimdallr
Heimdallr
lilkiidz415
Heimdallr
Level 40
God Stats
1W - 2L
1,372 SR
Queue Stats
33W - 23L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
temp-900180
Nu Wa
Level 126
God Stats
12W - 16L
1,408 SR
Queue Stats
439W - 464L
1,383 Elo+
Solo
Team Averages
Level 79
1,445 SR
1,419 Elo+

VS

Team Averages
Level 59
1,418 SR
1,358 Elo+
Thanatos
Thanatos
Aliester2021
Thanatos
Level 18
God Stats
3W - 7L
1,299 SR
Queue Stats
21W - 32L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
DanTheMemeMann
Baron Samedi
Level 24
God Stats
23W - 24L
1,392 SR
Queue Stats
58W - 65L
1,340 Elo+
Party 1
Charybdis
Charybdis
Dnoish
Charybdis
Level 147
God Stats
9W - 6L
1,568 SR
Queue Stats
555W - 571L
1,380 Elo+
Solo
Jormungandr
Jormungandr
Muhutumba
Jormungandr
Level 21
God Stats
1W - 3L
1,355 SR
Queue Stats
47W - 59L
1,376 Elo+
Party 1
Chaac
Chaac
Sappv2
Chaac
Level 86
God Stats
24W - 24L
1,474 SR
Queue Stats
105W - 103L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 24
12,580
1,048
19,284
14,312
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
18 / 6 / 18
17,038
1,420
44,812
18,803
5,626
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
InfraRed123HD
Gilgamesh
20
7 / 4 / 16
13,556
1,130
12,241
17,473
8,742
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
lilkiidz415
Heimdallr
20
11 / 5 / 18
15,162
1,264
22,265
13,053
4,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 6 / 21
12,812
1,068
23,990
12,759
3,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aliester2021
Thanatos
19
11 / 16 / 13
14,151
1,179
8,457
31,339
9,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
DanTheMemeMann
Baron Samedi
19
6 / 7 / 15
13,362
1,114
22,083
25,289
7,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Dnoish
Charybdis
19
3 / 5 / 18
12,124
1,010
9,426
15,235
4,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Muhutumba
Jormungandr
20
4 / 5 / 24
13,062
1,089
11,416
28,742
31,050
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Sappv2
Chaac
20
7 / 7 / 21
13,904
1,159
21,503
30,791
20,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
122
40
Kills
31
31
Deaths
40
97
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aliester2021
Thanatos
11
16
13
1.09
W
2
10
24
1.4
W
18
6
18
4.5
L
Baron Samedi
DanTheMemeMann
Baron Samedi
6
7
15
1.93
L
Charybdis
Dnoish
Charybdis
3
5
18
2.4
W
Gilgamesh
InfraRed123HD
Gilgamesh
7
4
16
3.75
L
Jormungandr
Muhutumba
Jormungandr
4
5
24
3.2
L
Chaac
Sappv2
Chaac
7
7
21
2.5
W
Heimdallr
lilkiidz415
Heimdallr
11
5
18
4
W
2
6
21
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,592
Damage
72,885
76,400
Taken
131,396
27,723
Mitigated
72,748
13,801
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aliester2021
Thanatos
8,457
2,415
0
4,651
31,339
9,217
0
20,607
10,728
0
20,517
W
19,284
5,709
0
520
14,312
4,498
0
5,591
8,456
31,011
0
W
44,812
18,092
0
6,952
18,803
5,626
0
8,408
10,082
72,078
0
L
Baron Samedi
DanTheMemeMann
Baron Samedi
22,083
1,890
2,012
4,889
25,289
7,694
0
18,908
6,381
54,453
0
L
Charybdis
Dnoish
Charybdis
9,426
6,405
0
0
15,235
4,645
0
8,582
6,653
0
33,045
W
Gilgamesh
InfraRed123HD
Gilgamesh
12,241
3,561
1,249
1,683
17,473
8,742
0
9,144
8,058
0
23,582
L
Jormungandr
Muhutumba
Jormungandr
11,416
2,621
0
0
28,742
31,050
0
20,931
7,811
36,283
0
L
Chaac
Sappv2
Chaac
21,503
1,896
0
9,451
30,791
20,142
0
19,058
11,733
0
46,354
W
Heimdallr
lilkiidz415
Heimdallr
22,265
14,697
0
3,361
13,053
4,996
0
5,376
7,339
0
61,313
W
23,990
5,887
0
36
12,759
3,861
0
4,980
7,596
47,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,148
Gold Earned
66,603
238
Minions Killed
212
11
Camps Cleared
4
1,047,143
Distance Traveled
1,202,567
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,151
1,179
19
2
2
253,587
0
W
Hera
12,580
1,048
35
3
0
178,279
0
W
Zeus
17,038
1,420
60
5
2
196,892
0
L
Baron Samedi
13,362
1,114
73
6
1
204,348
1
L
Charybdis
12,124
1,010
42
4
0
244,457
0
W
Gilgamesh
13,556
1,130
23
2
4
250,460
0
L
Jormungandr
13,062
1,089
36
3
0
245,595
0
L
Chaac
13,904
1,159
42
4
1
254,580
0
W
Heimdallr
15,162
1,264
73
6
3
215,446
0
W
Nu Wa
12,812
1,068
47
4
2
206,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role