Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bundiff
Hachiman
Level 69
God Stats
3W - 7L
1,471 SR
Queue Stats
74W - 61L
1,511 Elo+
Party 2
Ymir
Ymir
ButterBenham
Ymir
Level 108
God Stats
4W - 4L
1,545 SR
Queue Stats
124W - 103L
1,502 Elo+
Party 2
Anubis
Anubis
Yepeto610001
Anubis
Level 69
God Stats
52W - 45L
1,585 SR
Queue Stats
119W - 112L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fabrox1
Tsukuyomi
Level 129
God Stats
0W - 1L
1,615 SR
Queue Stats
33W - 27L
1,539 Elo+
Party 1
Team Averages
Level 101
1,543 SR
1,500 Elo+

VS

Team Averages
Level 87
1,480 SR
1,483 Elo+
Heimdallr
Heimdallr
Batstingray
Heimdallr
Level 76
God Stats
25W - 18L
1,595 SR
Queue Stats
63W - 65L
1,514 Elo+
Party 3
Scylla
Scylla
HighkeyASimp
Scylla
Level 102
God Stats
1W - 1L
1,099 SR
Queue Stats
200W - 197L
1,456 Elo+
Party 3
Loki
Loki
LowkeyASimp
Loki
Level 82
God Stats
11W - 5L
1,573 SR
Queue Stats
63W - 46L
1,559 Elo+
Party 3
Bellona
Bellona
TheLiONKing7411
Bellona
Level 88
God Stats
55W - 55L
1,523 SR
Queue Stats
199W - 175L
1,530 Elo+
Solo
Ganesha
Ganesha
UberNukaCola
Ganesha
Level 89
God Stats
3W - 0L
1,608 SR
Queue Stats
39W - 44L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 6 / 0
7,890
493
6,370
12,399
8,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Bundiff
Hachiman
10
1 / 5 / 1
6,469
404
8,047
10,591
2,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 2
7,465
467
6,951
14,555
11,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
14
3 / 3 / 0
8,478
530
5,834
9,466
4,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
fabrox1
Tsukuyomi
13
0 / 3 / 0
7,544
472
6,195
13,369
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Batstingray
Heimdallr
14
8 / 2 / 3
8,883
555
12,019
11,526
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
4 / 1 / 4
9,020
564
7,931
7,433
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 8
8,588
537
7,021
10,029
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 2 / 5
9,106
569
11,394
11,632
10,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
UberNukaCola
Ganesha
12
0 / 0 / 10
7,991
499
5,142
9,822
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
7
Kills
21
21
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
6
0
0.33
W
Heimdallr
Batstingray
Heimdallr
8
2
3
4.75
L
Hachiman
Bundiff
Hachiman
1
5
1
0.3
L
1
4
2
0.5
W
Scylla
4
1
4
6
W
4
2
8
4
W
5
2
5
3.75
W
Ganesha
UberNukaCola
Ganesha
0
0
10
5
L
Anubis
3
3
0
1
L
Tsukuyomi
fabrox1
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,397
Damage
43,507
60,380
Taken
50,442
30,976
Mitigated
28,700
18,733
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
6,370
2,237
0
3,053
12,399
8,786
0
3,105
9,294
1,665
36,553
W
Heimdallr
Batstingray
Heimdallr
12,019
5,802
0
3,024
11,526
4,695
0
4,876
6,650
0
51,848
L
Hachiman
Bundiff
Hachiman
8,047
3,702
375
1,205
10,591
2,656
1,286
1,589
9,002
0
34,431
L
6,951
1,646
399
3,310
14,555
11,594
108
4,493
10,062
26,912
0
W
Scylla
7,931
873
99
1,895
7,433
2,236
0
2,274
5,159
64,403
0
W
7,021
1,275
0
3,814
10,029
3,102
0
2,805
7,224
0
52,772
W
11,394
3,214
293
4,314
11,632
10,610
337
1,490
10,142
10,673
42,510
W
Ganesha
UberNukaCola
Ganesha
5,142
1,109
0
1,314
9,822
8,057
0
1,950
7,872
22,732
0
L
Anubis
5,834
0
0
4,698
9,466
4,016
273
3,140
6,323
57,990
0
L
Tsukuyomi
fabrox1
Tsukuyomi
6,195
1,280
0
5,693
13,369
3,924
0
3,440
9,929
0
48,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
43,588
401
Minions Killed
426
0
Camps Cleared
0
1,563,167
Distance Traveled
1,620,646
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,890
493
81
5
0
307,397
3
W
Heimdallr
8,883
555
94
6
0
307,875
3
L
Hachiman
6,469
404
60
4
0
281,783
1
L
Ymir
7,465
467
44
3
0
347,041
0
W
Scylla
9,020
564
123
8
0
297,682
6
W
Loki
8,588
537
97
6
0
361,082
4
W
Bellona
9,106
569
98
6
0
326,365
1
W
Ganesha
7,991
499
14
1
0
327,642
0
L
Anubis
8,478
530
119
7
0
295,518
9
L
Tsukuyomi
7,544
472
97
6
0
331,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role