Player Matchup

Tyr
Tyr
 
Tyr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Default_Asians
Geb
Level 145
God Stats
23W - 7L
1,737 SR
Queue Stats
374W - 165L
1,839 Elo+
Party 1
Eset
Eset
Swaggytpika
Eset
Level 93
God Stats
0W - 1L
1,777 SR
Queue Stats
282W - 99L
1,879 Elo+
Party 1
Team Averages
Level 127
1,671 SR
1,739 Elo+

VS

Team Averages
Level 135
1,656 SR
1,670 Elo+
Hachiman
Hachiman
Chduque
Hachiman
Level 149
God Stats
16W - 8L
1,660 SR
Queue Stats
257W - 221L
1,629 Elo+
Solo
Horus
Horus
Crazymonkey50
Horus
Level 133
God Stats
2W - 1L
1,607 SR
Queue Stats
372W - 279L
1,634 Elo+
Solo
Zhong Kui
Zhong Kui
Thundarus
Zhong Kui
Level 124
God Stats
76W - 56L
1,701 SR
Queue Stats
454W - 391L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
0 / 1 / 1
3,610
722
975
1,666
943
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 1
3,705
741
2,332
4,316
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 0
4,224
845
3,505
3,876
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chduque
Hachiman
8
0 / 0 / 2
4,046
809
3,384
3,177
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 3
4,313
863
1,218
3,845
1,633
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Zhong Kui
Thundarus
Zhong Kui
9
3 / 0 / 1
4,949
990
3,443
3,436
2,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
4
4
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
W
Hachiman
Chduque
Hachiman
0
0
2
1
W
1
1
3
2.5
L
0
1
1
0.5
L
1
2
0
0.5
W
Zhong Kui
Thundarus
Zhong Kui
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,812
Damage
8,045
9,858
Taken
10,458
4,028
Mitigated
4,961
2,605
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
975
229
0
93
1,666
943
41
389
1,277
0
2,120
W
Hachiman
Chduque
Hachiman
3,384
1,828
0
503
3,177
1,063
84
1,545
1,503
0
14,034
W
1,218
767
368
427
3,845
1,633
0
2,684
993
0
4,275
L
2,332
474
0
1,098
4,316
1,958
0
1,223
3,093
4,735
0
L
3,505
322
514
900
3,876
1,127
0
1,969
1,907
16,847
0
W
Zhong Kui
Thundarus
Zhong Kui
3,443
350
0
1,039
3,436
2,265
495
1,536
1,809
13,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,539
Gold Earned
13,308
41
Minions Killed
58
3
Camps Cleared
3
243,350
Distance Traveled
301,399
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,610
722
5
1
1
54,422
0
W
Hachiman
4,046
809
30
6
3
100,383
2
W
Horus
4,313
863
4
1
0
99,796
1
L
Geb
3,705
741
5
1
0
96,627
2
L
Eset
4,224
845
31
6
2
92,301
2
W
Zhong Kui
4,949
990
24
5
0
101,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role