Player Matchup

Neith
Neith
Jason141722
Neith
Level 129
God Stats
17W - 9L
1,668 SR
Queue Stats
524W - 448L
1,638 Elo+
Party 1
Geb
Geb
PJs_Quesorito
Geb
Level 46
God Stats
37W - 18L
1,642 SR
Queue Stats
73W - 42L
1,630 Elo+
Party 1
Janus
Janus
bmunz2775
Janus
Level 93
God Stats
10W - 8L
1,546 SR
Queue Stats
659W - 555L
1,656 Elo+
Party 1
Hercules
Hercules
derek_74
Hercules
Level 65
God Stats
3W - 2L
1,454 SR
Queue Stats
18W - 19L
1,482 Elo+
Party 1
Osiris
Osiris
monkey1330
Osiris
Level 128
God Stats
15W - 5L
1,739 SR
Queue Stats
356W - 300L
1,665 Elo+
Party 1
Team Averages
Level 92
1,610 SR
1,614 Elo+

VS

Team Averages
Level 60
1,533 SR
1,545 Elo+
Artemis
Artemis
DezNutzzz5750
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,689 Elo+
Party 3
Hercules
Hercules
Elvaronplata
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,463 Elo+
Solo
Freya
Freya
LordHrseMeat
Freya
Level 82
God Stats
227W - 189L
1,599 SR
Queue Stats
243W - 214L
1,558 Elo+
Party 2
Skadi
Skadi
OdaCn
Skadi
Level 19
God Stats
21W - 37L
1,477 SR
Queue Stats
21W - 37L
1,481 Elo+
Party 2
Ares
Ares
SmurphaY
Ares
Level 160
God Stats
15W - 14L
1,587 SR
Queue Stats
714W - 679L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 5
3,749
750
3,683
2,125
550
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 0 / 5
4,025
805
1,728
3,179
1,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
bmunz2775
Janus
7
2 / 0 / 1
4,225
845
1,231
2,014
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
derek_74
Hercules
7
1 / 0 / 0
3,878
776
956
2,008
807
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
monkey1330
Osiris
7
3 / 0 / 0
4,279
856
750
2,742
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
4
0 / 4 / 0
2,793
559
912
2,988
430
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Elvaronplata
Hercules
3
0 / 2 / 0
2,649
530
282
2,457
985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 1 / 0
3,074
615
346
1,418
444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
OdaCn
Skadi
1
0 / 0 / 0
957
191
0
0
0
Ares
4
0 / 3 / 0
2,995
599
1,832
5,076
1,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
4
0
0
L
Hercules
Elvaronplata
Hercules
0
2
0
0
W
2
0
5
4.5
L
0
1
0
0
L
Skadi
OdaCn
Skadi
0
0
0
0
W
2
0
5
4.5
L
Ares
0
3
0
0
W
Janus
bmunz2775
Janus
2
0
1
2.5
W
Hercules
derek_74
Hercules
1
0
0
1
W
Osiris
monkey1330
Osiris
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,348
Damage
3,372
12,068
Taken
11,939
4,113
Mitigated
3,763
5,252
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
912
912
0
124
2,988
430
0
691
2,297
0
4,983
L
Hercules
Elvaronplata
Hercules
282
209
0
60
2,457
985
0
552
1,809
0
2,808
W
3,683
2,236
0
506
2,125
550
87
1,136
989
0
14,606
L
346
125
0
512
1,418
444
0
402
998
6,179
1,421
L
Skadi
OdaCn
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
1,728
246
127
1,617
3,179
1,107
0
680
2,499
6,389
0
L
Ares
1,832
134
0
1,166
5,076
1,904
0
1,167
3,876
7,480
0
W
Janus
bmunz2775
Janus
1,231
349
0
745
2,014
474
88
229
1,785
18,178
0
W
Hercules
derek_74
Hercules
956
405
0
541
2,008
807
112
0
2,008
0
10,272
W
Osiris
monkey1330
Osiris
750
350
0
1,716
2,742
1,175
0
82
2,660
0
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,156
Gold Earned
12,468
144
Minions Killed
52
0
Camps Cleared
0
524,212
Distance Traveled
341,145
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,793
559
11
2
0
96,474
0
L
Hercules
2,649
530
4
1
0
76,964
0
W
Neith
3,749
750
20
4
0
90,197
0
L
Freya
3,074
615
19
4
0
77,067
1
L
Skadi
957
191
0
0
0
0
0
W
Geb
4,025
805
13
3
0
117,775
2
L
Ares
2,995
599
18
4
0
90,640
1
W
Janus
4,225
845
39
8
0
114,618
2
W
Hercules
3,878
776
24
5
0
88,582
0
W
Osiris
4,279
856
48
10
0
113,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role