Player Matchup

He Bo
He Bo
ACM47
He Bo
Level 128
God Stats
1W - 1L
1,546 SR
Queue Stats
278W - 199L
1,624 Elo+
Party 1
Ares
Ares
RAINBOWPOOF
Ares
Level 55
God Stats
36W - 15L
1,701 SR
Queue Stats
106W - 63L
1,655 Elo+
Party 1
Izanami
Izanami
TheYandere
Izanami
Level 103
God Stats
5W - 2L
1,665 SR
Queue Stats
53W - 32L
1,620 Elo+
Party 1
Team Averages
Level 95
1,637 SR
1,633 Elo+

VS

Team Averages
Level 83
1,642 SR
1,537 Elo+
Tiamat
Tiamat
SQUISHY3649
Tiamat
Level 41
God Stats
1W - 1L
1,663 SR
Queue Stats
44W - 39L
1,464 Elo+
Party 2
Medusa
Medusa
SegaSaturn123
Medusa
Level 88
God Stats
9W - 6L
1,656 SR
Queue Stats
301W - 226L
1,580 Elo+
Party 2
Xing Tian
Xing Tian
Slandino
Xing Tian
Level 121
God Stats
10W - 10L
1,607 SR
Queue Stats
271W - 199L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ACM47
He Bo
12
9 / 2 / 8
8,431
843
12,976
6,930
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 0 / 8
9,033
903
8,752
8,940
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TheYandere
Izanami
11
0 / 1 / 14
7,136
714
4,140
5,266
2,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 7 / 2
5,610
561
3,619
8,092
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 2
6,236
624
6,344
9,285
3,322
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Slandino
Xing Tian
10
2 / 4 / 1
6,793
679
7,328
13,015
9,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
ACM47
He Bo
9
2
8
6.5
W
8
0
8
12
L
Tiamat
0
7
2
0.14
L
1
7
2
0.29
L
Xing Tian
Slandino
Xing Tian
2
4
1
0.63
W
Izanami
TheYandere
Izanami
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
17,291
21,136
Taken
30,392
14,331
Mitigated
17,570
3,544
Healing
1,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ACM47
He Bo
12,976
895
813
1,304
6,930
2,870
861
4,412
2,358
32,661
0
W
8,752
676
0
947
8,940
9,224
390
3,974
4,580
13,580
0
L
Tiamat
3,619
320
0
686
8,092
4,346
0
7,246
846
6,980
0
L
6,344
1,918
0
0
9,285
3,322
0
8,387
898
0
15,795
L
Xing Tian
Slandino
Xing Tian
7,328
542
210
195
13,015
9,902
0
6,510
6,505
16,951
0
W
Izanami
TheYandere
Izanami
4,140
2,734
0
480
5,266
2,237
1,350
2,027
3,155
0
21,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,600
Gold Earned
18,639
107
Minions Killed
52
6
Camps Cleared
2
588,404
Distance Traveled
521,449
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,431
843
52
5
0
192,235
4
W
Ares
9,033
903
8
1
2
209,669
3
L
Tiamat
5,610
561
7
1
1
159,835
0
L
Medusa
6,236
624
19
2
1
168,610
1
L
Xing Tian
6,793
679
26
3
0
193,004
2
W
Izanami
7,136
714
47
5
4
186,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role