Player Matchup

Amaterasu
Amaterasu
Gold V
Hyper279
Amaterasu
Gold V
Level 128
God Stats
3W - 0L
1,684 SR
Queue Stats
3W - 1L
1,636 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,684 SR
1,636 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,500 SR
1,500 MMR
He Bo
He Bo
Gold V
 
He Bo
Gold V
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hyper279
Amaterasu
20
8 / 0 / 0
14,065
827
11,865
19,102
18,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraOlorunPoseidonAh Muzen CabKali

VS

Bans
AchillesChronosBastetSkadiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
0 / 8 / 0
10,805
636
8,368
14,425
8,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
8
Kills
0
0
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
8
0
0
W
Amaterasu
Hyper279
Amaterasu
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,865
Damage
8,368
19,102
Taken
14,425
18,423
Mitigated
8,892
9,651
Healing
416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,368
304
0
416
14,425
8,892
0
207
14,218
61,023
0
W
Amaterasu
Hyper279
Amaterasu
11,865
5,085
0
9,651
19,102
18,423
1,495
8,230
10,295
0
103,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,065
Gold Earned
10,805
165
Minions Killed
124
10
Camps Cleared
3
382,726
Distance Traveled
288,461
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,805
636
124
7
3
288,461
4
W
Amaterasu
14,065
827
165
10
10
382,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role