Player Matchup

Sylvanus
Sylvanus
BeeFaru
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 112L
1,315 Elo+
Party 2
Neith
Neith
Puki_32
Neith
Level 27
God Stats
5W - 6L
1,541 SR
Queue Stats
39W - 40L
1,403 Elo+
Party 3
Hercules
Hercules
SithMyPants
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 152L
1,308 Elo+
Party 2
Raijin
Raijin
golimoon
Raijin
Level 137
God Stats
0W - 2L
1,277 SR
Queue Stats
35W - 40L
1,653 Elo+
Party 3
Kuzenbo
Kuzenbo
vistrix
Kuzenbo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,353 Elo+
Party 2
Team Averages
Level 67
1,464 SR
1,406 Elo+

VS

Team Averages
Level 93
1,655 SR
1,652 Elo+
Fenrir
Fenrir
DeadlyMouse43
Fenrir
Level 154
God Stats
9W - 3L
1,718 SR
Queue Stats
200W - 115L
1,684 Elo+
Party 1
Cabrakan
Cabrakan
NixonGab81
Cabrakan
Level 104
God Stats
2W - 2L
1,199 SR
Queue Stats
216W - 215L
1,477 Elo+
Solo
Mulan
Mulan
NordicSweetroll
Mulan
Level 144
God Stats
4W - 0L
1,768 SR
Queue Stats
86W - 27L
1,719 Elo+
Party 1
Danzaburou
Danzaburou
Notmydeath
Danzaburou
Level 26
God Stats
4W - 0L
1,887 SR
Queue Stats
135W - 40L
1,755 Elo+
Party 1
Agni
Agni
Tirike
Agni
Level 39
God Stats
4W - 1L
1,702 SR
Queue Stats
17W - 7L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeeFaru
Sylvanus
17
1 / 10 / 2
11,405
950
10,671
28,007
35,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Puki_32
Neith
16
0 / 10 / 2
9,881
823
5,522
15,001
5,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
SithMyPants
Hercules
18
1 / 10 / 3
10,964
914
11,309
34,346
26,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
golimoon
Raijin
17
3 / 9 / 2
11,650
971
12,316
19,413
5,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
vistrix
Kuzenbo
17
1 / 8 / 4
11,371
948
15,948
30,288
41,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 21
15,042
1,254
36,432
20,926
9,458
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cabrakan
NixonGab81
Cabrakan
20
8 / 1 / 23
12,886
1,074
20,061
12,303
12,871
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
7 / 1 / 21
12,675
1,056
25,158
14,334
10,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Notmydeath
Danzaburou
20
10 / 1 / 21
13,439
1,120
24,334
11,489
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Tirike
Agni
19
2 / 2 / 15
11,128
927
12,696
7,675
2,429
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
148
6
Kills
47
47
Deaths
6
13
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BeeFaru
Sylvanus
1
10
2
0.2
W
20
1
21
30.5
W
Cabrakan
NixonGab81
Cabrakan
8
1
23
19.5
W
7
1
21
17.5
W
Danzaburou
Notmydeath
Danzaburou
10
1
21
20.5
L
Neith
Puki_32
Neith
0
10
2
0.1
L
Hercules
SithMyPants
Hercules
1
10
3
0.25
W
Agni
Tirike
Agni
2
2
15
4.75
L
Raijin
golimoon
Raijin
3
9
2
0.44
L
Kuzenbo
vistrix
Kuzenbo
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,766
Damage
118,681
127,055
Taken
66,727
114,626
Mitigated
39,955
14,340
Healing
21,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BeeFaru
Sylvanus
10,671
2,677
2,140
4,939
28,007
35,386
0
8,026
19,421
28,567
0
W
36,432
14,052
0
4,994
20,926
9,458
0
11,199
9,503
0
51,606
W
Cabrakan
NixonGab81
Cabrakan
20,061
2,812
844
3,682
12,303
12,871
0
7,909
4,193
41,286
0
W
25,158
5,117
0
7,772
14,334
10,369
0
8,141
5,975
188
44,673
W
Danzaburou
Notmydeath
Danzaburou
24,334
15,304
0
3,459
11,489
4,828
0
6,905
4,404
0
41,212
L
Neith
Puki_32
Neith
5,522
3,024
0
863
15,001
5,485
0
1,916
13,085
0
34,417
L
Hercules
SithMyPants
Hercules
11,309
3,000
0
4,751
34,346
26,602
0
8,188
26,078
0
24,342
W
Agni
Tirike
Agni
12,696
2,027
0
779
7,675
2,429
0
4,781
2,763
31,696
0
L
Raijin
golimoon
Raijin
12,316
796
0
379
19,413
5,938
0
3,654
15,759
37,467
0
L
Kuzenbo
vistrix
Kuzenbo
15,948
3,011
0
1,268
30,288
41,215
0
11,161
19,127
25,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,271
Gold Earned
65,170
194
Minions Killed
228
4
Camps Cleared
12
973,156
Distance Traveled
1,091,888
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,405
950
36
3
0
156,798
2
W
Fenrir
15,042
1,254
27
2
4
261,900
1
W
Cabrakan
12,886
1,074
47
4
0
194,635
1
W
Mulan
12,675
1,056
41
3
4
231,395
0
W
Danzaburou
13,439
1,120
45
4
1
223,627
1
L
Neith
9,881
823
59
5
0
153,247
0
L
Hercules
10,964
914
28
2
4
221,650
0
W
Agni
11,128
927
68
6
3
180,331
2
L
Raijin
11,650
971
48
4
0
194,011
0
L
Kuzenbo
11,371
948
23
2
0
247,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role