Player Matchup

Gilgamesh
Gilgamesh
Fishtacollahma
Gilgamesh
Level 129
God Stats
1W - 2L
1,566 SR
Queue Stats
106W - 88L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
Jabria
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 1
Nike
Nike
UN6OUND
Nike
Level 103
God Stats
0W - 2L
1,708 SR
Queue Stats
120W - 98L
1,602 Elo+
Party 1
Kukulkan
Kukulkan
VirtualValentine
Kukulkan
Level 28
God Stats
0W - 3L
1,463 SR
Queue Stats
29W - 28L
1,487 Elo+
Party 1
Thoth
Thoth
restless-mind88
Thoth
Level 27
God Stats
0W - 3L
1,335 SR
Queue Stats
152W - 170L
1,459 Elo+
Solo
Team Averages
Level 61
1,514 SR
1,588 Elo+

VS

Team Averages
Level 43
1,646 SR
1,460 Elo+
The Morrigan
The Morrigan
Bbunnny
The Morrigan
Level 58
God Stats
3W - 2L
1,507 SR
Queue Stats
112W - 93L
1,552 Elo+
Party 2
King Arthur
King Arthur
Gamekiller8769
King Arthur
Level 60
God Stats
3W - 3L
1,631 SR
Queue Stats
86W - 78L
1,436 Elo+
Party 2
Thoth
Thoth
Nintendrone
Thoth
Level 41
God Stats
1W - 0L
1,769 SR
Queue Stats
19W - 15L
1,410 Elo+
Party 2
Sylvanus
Sylvanus
hecipoo
Sylvanus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
sergeantstiffy5
Gilgamesh
Level 33
God Stats
7W - 2L
1,825 SR
Queue Stats
147W - 147L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fishtacollahma
Gilgamesh
16
5 / 4 / 6
9,455
727
11,099
17,114
15,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Jabria
Guan Yu
13
1 / 5 / 6
8,642
665
5,922
18,841
20,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
UN6OUND
Nike
15
3 / 5 / 6
8,925
687
19,067
13,976
5,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 2 / 6
8,548
658
13,993
9,890
4,980
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 7 / 4
8,626
664
11,221
12,223
5,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bbunnny
The Morrigan
17
5 / 2 / 13
10,347
796
14,733
8,857
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Gamekiller8769
King Arthur
18
9 / 1 / 12
10,796
830
16,052
21,815
17,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 5 / 12
10,848
834
19,946
14,628
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
hecipoo
Sylvanus
15
0 / 2 / 15
9,589
738
3,751
16,222
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
sergeantstiffy5
Gilgamesh
16
2 / 2 / 18
9,684
745
13,104
21,188
19,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
12
Kills
23
23
Deaths
12
28
Assists
70
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bbunnny
The Morrigan
5
2
13
5.75
L
Gilgamesh
Fishtacollahma
Gilgamesh
5
4
6
2
W
King Arthur
Gamekiller8769
King Arthur
9
1
12
15
L
Guan Yu
Jabria
Guan Yu
1
5
6
0.8
W
7
5
12
2.6
L
Nike
UN6OUND
Nike
3
5
6
1.2
L
1
2
6
2
W
Sylvanus
hecipoo
Sylvanus
0
2
15
3.75
L
2
7
4
0.57
W
Gilgamesh
sergeantstiffy5
Gilgamesh
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,302
Damage
67,586
72,044
Taken
82,710
52,490
Mitigated
64,655
21,893
Healing
38,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bbunnny
The Morrigan
14,733
1,495
2,056
2,538
8,857
4,394
1,771
2,619
6,234
40,293
2,785
L
Gilgamesh
Fishtacollahma
Gilgamesh
11,099
2,138
1,642
2,224
17,114
15,695
480
6,704
9,359
0
20,620
W
King Arthur
Gamekiller8769
King Arthur
16,052
2,507
882
8,426
21,815
17,558
397
7,554
14,261
0
23,039
L
Guan Yu
Jabria
Guan Yu
5,922
1,089
2,807
3,739
18,841
20,706
0
10,144
7,370
285
10,505
W
19,946
814
2,216
3,401
14,628
4,717
612
2,406
12,222
36,079
0
L
Nike
UN6OUND
Nike
19,067
2,563
1,469
2,912
13,976
5,850
186
8,414
4,974
0
34,786
L
13,993
1,872
1,696
1,455
9,890
4,980
399
5,132
4,540
34,116
0
W
Sylvanus
hecipoo
Sylvanus
3,751
545
3,861
3,863
16,222
18,100
556
6,831
9,391
8,306
0
L
11,221
1,988
2,647
1,302
12,223
5,259
612
6,268
5,571
24,493
0
W
Gilgamesh
sergeantstiffy5
Gilgamesh
13,104
1,969
2,837
8,137
21,188
19,886
953
6,089
15,099
201
19,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
51,264
127
Minions Killed
132
0
Camps Cleared
0
1,137,782
Distance Traveled
1,262,896
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,347
796
53
4
0
217,571
0
L
Gilgamesh
9,455
727
18
1
0
237,508
4
W
King Arthur
10,796
830
15
1
0
283,080
0
L
Guan Yu
8,642
665
12
1
0
232,244
0
W
Thoth
10,848
834
43
3
0
251,835
1
L
Nike
8,925
687
30
2
0
206,938
0
L
Kukulkan
8,548
658
41
3
0
239,298
0
W
Sylvanus
9,589
738
8
1
0
241,096
0
L
Thoth
8,626
664
26
2
0
221,794
4
W
Gilgamesh
9,684
745
13
1
0
269,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role