Player Matchup

Atlas
Atlas
ApeptheSerpent
Atlas
Level 60
God Stats
2W - 2L
1,427 SR
Queue Stats
82W - 83L
1,458 Elo+
Party 1
Discordia
Discordia
LordPickle9800
Discordia
Level 59
God Stats
6W - 6L
1,521 SR
Queue Stats
221W - 238L
1,478 Elo+
Party 1
Mulan
Mulan
thedarksith23
Mulan
Level 125
God Stats
9W - 9L
1,532 SR
Queue Stats
210W - 237L
1,465 Elo+
Party 1
Team Averages
Level 81
1,494 SR
1,467 Elo+

VS

Team Averages
Level 123
1,428 SR
1,431 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DRBOWSER404
Scylla
Level 160
God Stats
13W - 11L
1,636 SR
Queue Stats
506W - 513L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
KushInMeLungs
Cernunnos
Level 48
God Stats
0W - 5L
1,149 SR
Queue Stats
21W - 46L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,385
739
4,431
5,100
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
LordPickle9800
Discordia
12
7 / 0 / 3
7,839
784
8,610
4,191
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 2 / 6
7,299
730
6,099
7,838
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 4 / 2
6,154
615
2,712
8,158
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
10
2 / 2 / 1
6,488
649
3,442
6,257
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
KushInMeLungs
Cernunnos
9
0 / 6 / 2
5,936
594
3,739
8,009
2,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
3
3
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
W
1
1
7
4.5
L
Scylla
2
2
1
1.25
L
Cernunnos
KushInMeLungs
Cernunnos
0
6
2
0.17
W
Discordia
LordPickle9800
Discordia
7
0
3
8.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
9,893
17,129
Taken
22,424
11,605
Mitigated
9,059
2,393
Healing
3,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,712
991
505
1,589
8,158
4,436
0
5,160
2,738
0
6,349
W
4,431
1,186
0
700
5,100
3,736
0
1,703
3,293
15,080
0
L
Scylla
3,442
510
0
1,139
6,257
1,966
0
4,166
1,950
21,554
0
L
Cernunnos
KushInMeLungs
Cernunnos
3,739
1,353
0
381
8,009
2,657
0
5,109
2,756
0
14,091
W
Discordia
LordPickle9800
Discordia
8,610
204
0
436
4,191
1,124
157
468
3,612
31,996
0
W
6,099
715
0
1,257
7,838
6,745
0
1,574
6,110
3,119
10,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,523
Gold Earned
18,578
103
Minions Killed
75
6
Camps Cleared
4
518,190
Distance Traveled
491,815
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,154
615
6
1
0
169,273
2
W
Atlas
7,385
739
26
3
1
181,866
9
L
Scylla
6,488
649
47
5
4
178,845
4
L
Cernunnos
5,936
594
22
2
0
143,697
2
W
Discordia
7,839
784
60
6
5
194,205
4
W
Mulan
7,299
730
17
2
0
142,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role