Player Matchup

Horus
Horus
Ace PanicK
Horus
Level 119
God Stats
2W - 1L
1,524 SR
Queue Stats
55W - 72L
1,464 Elo+
Party 1
Ra
Ra
Ace RageX
Ra
Level 81
God Stats
2W - 1L
1,515 SR
Queue Stats
20W - 34L
1,421 Elo+
Party 1
Cliodhna
Cliodhna
AceSquireX
Cliodhna
Level 104
God Stats
2W - 1L
1,552 SR
Queue Stats
26W - 33L
1,447 Elo+
Party 1
Chiron
Chiron
Codered44
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,459 Elo+
Party 1
Anubis
Anubis
Eisbhan
Anubis
Level 108
God Stats
7W - 5L
1,536 SR
Queue Stats
406W - 383L
1,525 Elo+
Solo
Team Averages
Level 104
1,525 SR
1,463 Elo+

VS

Team Averages
Level 87
1,505 SR
1,489 Elo+
Thanatos
Thanatos
Bundiff
Thanatos
Level 69
God Stats
1W - 2L
1,468 SR
Queue Stats
74W - 61L
1,524 Elo+
Party 3
Chiron
Chiron
ButterBenham
Chiron
Level 108
God Stats
2W - 2L
1,467 SR
Queue Stats
124W - 103L
1,514 Elo+
Party 3
Atlas
Atlas
Ragsaviorz55
Atlas
Level 83
God Stats
3W - 3L
1,666 SR
Queue Stats
302W - 309L
1,495 Elo+
Party 2
Merlin
Merlin
WoLF Heavenz
Merlin
Level 88
God Stats
2W - 5L
1,459 SR
Queue Stats
410W - 406L
1,456 Elo+
Party 2
King Arthur
King Arthur
WoLF ManiacPyro
King Arthur
Level 85
God Stats
45W - 62L
1,462 SR
Queue Stats
343W - 358L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
3 / 3 / 5
7,394
493
6,743
11,651
9,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 6 / 6
7,870
525
3,041
9,590
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
AceSquireX
Cliodhna
15
9 / 3 / 3
9,473
632
11,373
11,115
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
Codered44
Chiron
13
6 / 1 / 5
8,249
550
10,609
9,506
3,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Eisbhan
Anubis
13
2 / 1 / 5
7,966
531
3,413
7,711
5,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bundiff
Thanatos
11
3 / 5 / 2
7,274
485
6,941
12,401
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
11
3 / 6 / 1
7,164
478
8,403
11,144
2,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 6
6,638
443
5,842
14,894
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
13
6 / 5 / 2
8,378
559
9,832
8,993
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WoLF ManiacPyro
King Arthur
9
0 / 0 / 0
6,142
409
0
1,826
709
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
20
Kills
12
14
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
3
3
5
1.83
W
0
6
6
0.5
W
Cliodhna
AceSquireX
Cliodhna
9
3
3
3.5
L
Thanatos
Bundiff
Thanatos
3
5
2
0.8
L
Chiron
3
6
1
0.58
W
Chiron
Codered44
Chiron
6
1
5
8.5
W
Anubis
Eisbhan
Anubis
2
1
5
4.5
L
0
4
6
0.75
L
Merlin
6
5
2
1.4
L
King Arthur
WoLF ManiacPyro
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
31,018
49,573
Taken
49,258
24,316
Mitigated
14,728
19,201
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,743
3,471
1,032
3,305
11,651
9,560
0
2,557
9,088
0
31,722
W
3,041
370
332
2,708
9,590
2,678
0
4,046
5,182
41,783
0
W
Cliodhna
AceSquireX
Cliodhna
11,373
1,957
0
4,274
11,115
3,760
0
3,349
7,596
0
62,054
L
Thanatos
Bundiff
Thanatos
6,941
2,345
179
8,912
12,401
3,228
0
2,383
9,786
0
36,936
L
Chiron
8,403
2,008
1,037
2,545
11,144
2,489
144
282
10,774
0
40,515
W
Chiron
Codered44
Chiron
10,609
4,329
747
3,503
9,506
3,155
0
3,855
5,571
0
49,808
W
Anubis
Eisbhan
Anubis
3,413
286
0
3,300
7,711
5,163
0
1,511
6,114
42,184
0
L
5,842
1,946
436
4,880
14,894
6,042
68
1,308
13,417
21,323
0
L
Merlin
9,832
0
138
1,618
8,993
2,260
416
1,881
6,952
42,191
0
L
King Arthur
WoLF ManiacPyro
King Arthur
0
0
0
250
1,826
709
156
0
1,826
0
22,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,952
Gold Earned
35,596
404
Minions Killed
305
0
Camps Cleared
0
1,365,978
Distance Traveled
1,325,347
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,394
493
40
3
0
265,162
5
W
Ra
7,870
525
86
6
0
248,452
0
W
Cliodhna
9,473
632
103
7
0
325,026
2
L
Thanatos
7,274
485
70
5
0
321,022
0
L
Chiron
7,164
478
78
5
0
274,118
0
W
Chiron
8,249
550
95
6
0
283,244
1
W
Anubis
7,966
531
80
5
0
244,094
1
L
Atlas
6,638
443
29
2
0
273,655
2
L
Merlin
8,378
559
80
5
0
269,405
5
L
King Arthur
6,142
409
48
3
0
187,147
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role