Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DanielHeirs
Izanami
Level 89
God Stats
7W - 0L
1,734 SR
Queue Stats
382W - 220L
1,684 Elo+
Party 1
Cerberus
Cerberus
oStarWars
Cerberus
Level 123
God Stats
7W - 7L
1,686 SR
Queue Stats
324W - 219L
1,642 Elo+
Party 1
Team Averages
Level 96
1,640 SR
1,609 Elo+

VS

Team Averages
Level 61
1,447 SR
1,355 Elo+
Cerberus
Cerberus
ChapothaGOAT
Cerberus
Level 69
God Stats
26W - 26L
1,464 SR
Queue Stats
161W - 188L
1,331 Elo+
Party 2
Odin
Odin
The1Shot_Warrior
Odin
Level 66
God Stats
28W - 39L
1,399 SR
Queue Stats
118W - 147L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
Woke9Joker
Kukulkan
Level 48
God Stats
8W - 8L
1,478 SR
Queue Stats
34W - 46L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
6 / 1 / 8
9,677
744
11,789
7,618
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DanielHeirs
Izanami
15
9 / 0 / 5
10,133
779
16,694
9,224
3,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
oStarWars
Cerberus
14
0 / 0 / 14
8,876
683
7,116
11,003
12,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChapothaGOAT
Cerberus
9
0 / 6 / 0
7,629
587
5,285
17,634
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 0
7,520
578
4,732
16,971
14,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Woke9Joker
Kukulkan
12
0 / 4 / 1
7,562
582
7,578
7,178
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
8
10
L
Cerberus
ChapothaGOAT
Cerberus
0
6
0
0
W
Izanami
DanielHeirs
Izanami
9
0
5
11.5
L
1
5
0
0.2
L
Kukulkan
Woke9Joker
Kukulkan
0
4
1
0.13
W
Cerberus
oStarWars
Cerberus
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
17,595
27,845
Taken
41,783
19,447
Mitigated
29,924
14,134
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,789
1,419
1,822
4,787
7,618
3,617
900
3,804
3,814
38,564
0
L
Cerberus
ChapothaGOAT
Cerberus
5,285
386
0
5,036
17,634
11,845
0
7,333
10,301
15,190
0
W
Izanami
DanielHeirs
Izanami
16,694
10,797
0
2,856
9,224
3,564
188
4,438
4,786
0
51,014
L
4,732
914
0
4,020
16,971
14,409
0
7,984
8,987
0
20,636
L
Kukulkan
Woke9Joker
Kukulkan
7,578
865
0
1,616
7,178
3,670
0
3,860
3,318
29,461
0
W
Cerberus
oStarWars
Cerberus
7,116
821
0
4,669
11,003
12,266
16
5,166
5,837
29,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,686
Gold Earned
22,711
210
Minions Killed
124
10
Camps Cleared
2
753,831
Distance Traveled
657,095
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,677
744
55
4
3
232,809
2
L
Cerberus
7,629
587
33
3
0
215,166
0
W
Izanami
10,133
779
71
5
5
255,781
1
L
Odin
7,520
578
27
2
1
240,550
3
L
Kukulkan
7,562
582
64
5
1
201,379
5
W
Cerberus
8,876
683
84
6
2
265,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role