Player Matchup

Artio
Artio
FebreezeHuffer
Artio
Level 146
God Stats
1W - 1L
1,634 SR
Queue Stats
70W - 64L
1,524 Elo+
Party 1
Eset
Eset
GurrenFanton
Eset
Level 148
God Stats
5W - 2L
1,654 SR
Queue Stats
60W - 45L
1,589 Elo+
Party 1
Terra
Terra
HouseKatFelix
Terra
Level 157
God Stats
2W - 5L
1,607 SR
Queue Stats
166W - 147L
1,591 Elo+
Party 1
Zeus
Zeus
Pherian
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
juantiflas
Tsukuyomi
Level 135
God Stats
2W - 4L
1,380 SR
Queue Stats
294W - 260L
1,557 Elo+
Party 1
Team Averages
Level 134
1,555 SR
1,552 Elo+

VS

Team Averages
Level 139
1,459 SR
1,556 Elo+
Sylvanus
Sylvanus
ConfinedShadow
Sylvanus
Level 159
God Stats
6W - 6L
1,526 SR
Queue Stats
376W - 400L
1,511 Elo+
Solo
Neith
Neith
TragiicMomentz
Neith
Level 145
God Stats
3W - 2L
1,383 SR
Queue Stats
107W - 87L
1,572 Elo+
Party 2
Geb
Geb
ValuedMomentz
Geb
Level 145
God Stats
2W - 0L
1,590 SR
Queue Stats
122W - 95L
1,574 Elo+
Party 2
Zeus
Zeus
cowgomoocow
Zeus
Level 129
God Stats
3W - 1L
1,505 SR
Queue Stats
87W - 56L
1,600 Elo+
Party 2
Kumbhakarna
Kumbhakarna
csis1945
Kumbhakarna
Level 119
God Stats
1W - 1L
1,291 SR
Queue Stats
90W - 95L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 12
9,859
758
5,630
24,344
29,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 14
10,039
772
22,153
15,601
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 13
10,108
778
9,800
21,186
31,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
Pherian
Zeus
18
6 / 4 / 13
11,524
886
26,510
10,620
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
juantiflas
Tsukuyomi
17
8 / 3 / 11
10,745
827
22,243
12,966
7,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 7 / 13
9,880
760
8,903
23,560
24,258
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 2 / 11
10,068
774
15,920
11,178
5,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 14
11,030
848
7,681
22,175
29,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
7 / 4 / 10
11,505
885
32,840
16,489
8,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
csis1945
Kumbhakarna
17
5 / 6 / 10
10,660
820
4,085
30,626
24,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
79
23
Kills
21
21
Deaths
23
63
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
3
7
13
1.36
L
2
7
12
1.14
L
4
3
14
3.67
L
3
4
13
2.38
L
Zeus
Pherian
Zeus
6
4
13
3.13
W
4
2
11
4.75
W
2
4
14
2.25
W
7
4
10
3
W
Kumbhakarna
csis1945
Kumbhakarna
5
6
10
1.67
L
Tsukuyomi
juantiflas
Tsukuyomi
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,336
Damage
69,429
84,717
Taken
104,028
80,456
Mitigated
91,778
31,411
Healing
49,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,903
2,411
8,985
7,277
23,560
24,258
96
15,676
7,884
12,857
0
L
5,630
528
2,238
4,518
24,344
29,165
372
15,099
9,245
9,051
0
L
22,153
2,908
3,797
4,483
15,601
8,212
1,283
10,148
5,453
35,878
0
L
9,800
944
6,233
7,690
21,186
31,011
480
12,357
8,829
18,759
0
L
Zeus
Pherian
Zeus
26,510
2,954
266
1,193
10,620
4,650
310
8,265
2,355
52,354
0
W
15,920
7,435
3,929
3,885
11,178
5,112
2,622
7,798
3,380
0
32,446
W
7,681
856
1,525
3,434
22,175
29,531
489
12,852
9,323
20,182
0
W
32,840
3,800
4,674
5,582
16,489
8,193
1,559
12,440
4,049
61,659
0
W
Kumbhakarna
csis1945
Kumbhakarna
4,085
582
2,077
8,106
30,626
24,684
623
15,327
15,299
8,545
0
L
Tsukuyomi
juantiflas
Tsukuyomi
22,243
5,866
99
894
12,966
7,418
1,740
7,640
5,326
0
27,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,275
Gold Earned
53,143
143
Minions Killed
125
0
Camps Cleared
0
1,127,413
Distance Traveled
1,120,632
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,880
760
6
0
0
197,525
4
L
Artio
9,859
758
4
0
0
186,455
0
L
Eset
10,039
772
37
3
0
220,587
2
L
Terra
10,108
778
18
1
0
245,513
1
L
Zeus
11,524
886
74
6
0
199,225
0
W
Neith
10,068
774
25
2
0
217,332
0
W
Geb
11,030
848
19
1
0
236,114
0
W
Zeus
11,505
885
70
5
0
233,112
2
W
Kumbhakarna
10,660
820
5
0
0
236,549
0
L
Tsukuyomi
10,745
827
10
1
0
275,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role