Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Ed-sane
Set
Level 160
God Stats
16W - 11L
1,794 SR
Queue Stats
361W - 313L
1,627 Elo+
Party 2
Nu Wa
Nu Wa
yoitstrishbish
Nu Wa
Level 125
God Stats
16W - 12L
1,643 SR
Queue Stats
33W - 19L
1,610 Elo+
Solo
Team Averages
Level 146
1,646 SR
1,579 Elo+

VS

Team Averages
Level 80
1,501 SR
1,533 Elo+
Scylla
Scylla
Burty9403
Scylla
Level 63
God Stats
0W - 7L
1,333 SR
Queue Stats
62W - 51L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
CoolGuyManStuff
Xing Tian
Level 68
God Stats
2W - 2L
1,721 SR
Queue Stats
84W - 68L
1,546 Elo+
Party 1
Artemis
Artemis
powderhoundbaby
Artemis
Level 109
God Stats
1W - 2L
1,450 SR
Queue Stats
24W - 20L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 5
7,938
794
3,576
7,955
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Set
11
4 / 0 / 5
7,170
717
4,811
6,421
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 8
7,166
717
7,869
4,139
1,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Burty9403
Scylla
9
0 / 5 / 0
5,690
569
4,070
5,734
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
CoolGuyManStuff
Xing Tian
9
0 / 2 / 0
6,090
609
4,073
8,413
6,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 3 / 0
5,760
576
2,245
5,578
1,859
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
5
6.5
L
Scylla
Burty9403
Scylla
0
5
0
0
L
Xing Tian
CoolGuyManStuff
Xing Tian
0
2
0
0
W
Set
4
0
5
6.5
L
0
3
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,256
Damage
10,388
18,515
Taken
19,725
14,762
Mitigated
10,541
6,127
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,576
390
0
3,140
7,955
10,030
0
2,970
4,902
10,653
0
L
Scylla
Burty9403
Scylla
4,070
175
0
0
5,734
1,794
0
3,367
2,159
18,302
0
L
Xing Tian
CoolGuyManStuff
Xing Tian
4,073
434
0
1,632
8,413
6,888
0
4,956
3,277
9,548
0
W
Set
4,811
1,264
0
1,764
6,421
3,212
309
2,881
3,406
0
11,373
L
2,245
979
0
898
5,578
1,859
0
3,676
1,760
0
21,151
W
7,869
2,131
204
1,019
4,139
1,520
184
2,442
1,627
32,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
17,540
94
Minions Killed
95
5
Camps Cleared
4
573,558
Distance Traveled
509,404
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,938
794
16
2
2
194,525
4
L
Scylla
5,690
569
39
4
1
155,943
5
L
Xing Tian
6,090
609
10
1
0
187,417
6
W
Set
7,170
717
23
2
0
210,881
3
L
Artemis
5,760
576
46
5
3
166,044
3
W
Nu Wa
7,166
717
55
6
3
168,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role