Player Matchup

Fafnir
Fafnir
Big Green Yeti
Fafnir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,465 Elo+
Party 2
Discordia
Discordia
CuddlyCthulhu69
Discordia
Level 122
God Stats
6W - 6L
1,623 SR
Queue Stats
301W - 299L
1,467 Elo+
Party 2
Skadi
Skadi
ElDiablo T13
Skadi
Level 108
God Stats
3W - 4L
1,628 SR
Queue Stats
173W - 169L
1,499 Elo+
Party 2
Chaac
Chaac
Orc Urinal
Chaac
Level 75
God Stats
0W - 4L
1,205 SR
Queue Stats
78W - 74L
1,479 Elo+
Party 2
Apollo
Apollo
fraumatt
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,423 Elo+
Party 2
Team Averages
Level 78
1,491 SR
1,467 Elo+

VS

Team Averages
Level 85
1,390 SR
1,404 Elo+
Raijin
Raijin
GoDz_Paradise
Raijin
Level 106
God Stats
13W - 13L
1,509 SR
Queue Stats
331W - 371L
1,417 Elo+
Party 1
Tyr
Tyr
JustHumano
Tyr
Level 44
God Stats
1W - 1L
1,197 SR
Queue Stats
77W - 97L
1,393 Elo+
Solo
Sol
Sol
cheke95
Sol
Level 78
God Stats
15W - 10L
1,591 SR
Queue Stats
285W - 323L
1,423 Elo+
Party 1
Bellona
Bellona
eccerex
Bellona
Level 147
God Stats
5W - 5L
1,403 SR
Queue Stats
1,054W - 1,160L
1,395 Elo+
Solo
Chaac
Chaac
narcoflyy
Chaac
Level 49
God Stats
4W - 3L
1,250 SR
Queue Stats
139W - 170L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 7
8,710
622
5,037
18,434
22,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
CuddlyCthulhu69
Discordia
18
5 / 4 / 5
9,822
702
21,632
9,961
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 9 / 3
10,284
735
14,862
14,826
5,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
17
3 / 5 / 5
9,415
673
15,871
16,049
18,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
fraumatt
Apollo
14
1 / 11 / 4
8,502
607
7,373
15,198
5,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 21
10,111
722
10,983
10,066
4,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
8 / 3 / 21
11,754
840
8,851
24,085
17,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
20
14 / 3 / 14
12,481
892
25,320
16,642
8,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
eccerex
Bellona
17
3 / 2 / 21
10,590
756
8,294
14,962
16,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
narcoflyy
Chaac
20
9 / 1 / 23
12,157
868
15,602
20,785
16,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
137
13
Kills
37
37
Deaths
13
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
L
Discordia
CuddlyCthulhu69
Discordia
5
4
5
1.88
L
4
9
3
0.61
W
3
4
21
3.38
W
8
3
21
6.17
L
Chaac
3
5
5
1.1
W
Sol
14
3
14
7
W
Bellona
eccerex
Bellona
3
2
21
6.75
L
Apollo
fraumatt
Apollo
1
11
4
0.27
W
Chaac
narcoflyy
Chaac
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,775
Damage
69,050
74,468
Taken
86,540
55,771
Mitigated
63,914
15,168
Healing
42,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,037
1,932
890
1,200
18,434
22,572
156
8,685
9,059
11,568
0
L
Discordia
CuddlyCthulhu69
Discordia
21,632
876
734
3,112
9,961
3,809
0
3,055
6,584
29,167
0
L
14,862
6,053
695
1,421
14,826
5,531
393
7,015
7,511
0
29,404
W
10,983
524
513
1,331
10,066
4,583
926
3,765
5,985
29,163
0
W
8,851
833
745
9,794
24,085
17,578
508
8,147
15,006
0
12,925
L
Chaac
15,871
1,474
533
4,573
16,049
18,270
0
8,300
7,336
364
31,627
W
Sol
25,320
7,523
2,578
8,188
16,642
8,102
1,699
4,775
11,334
52,641
0
W
Bellona
eccerex
Bellona
8,294
442
2,282
4,029
14,962
16,879
473
3,815
10,414
0
11,351
L
Apollo
fraumatt
Apollo
7,373
3,693
610
1,400
15,198
5,589
0
8,202
6,622
0
13,949
W
Chaac
narcoflyy
Chaac
15,602
1,131
1,166
11,438
20,785
16,772
380
4,745
15,504
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,733
Gold Earned
57,093
121
Minions Killed
132
0
Camps Cleared
0
1,150,103
Distance Traveled
1,342,926
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,710
622
8
1
0
222,307
0
L
Discordia
9,822
702
31
2
0
253,276
0
L
Skadi
10,284
735
40
3
0
213,186
1
W
Raijin
10,111
722
23
2
0
237,501
0
W
Tyr
11,754
840
15
1
0
270,064
3
L
Chaac
9,415
673
29
2
0
246,862
1
W
Sol
12,481
892
57
4
0
270,117
0
W
Bellona
10,590
756
7
1
0
249,254
1
L
Apollo
8,502
607
13
1
0
214,472
0
W
Chaac
12,157
868
30
2
0
315,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role