Player Matchup

Freya
Freya
BongXiloma
Freya
Level 103
God Stats
3W - 6L
1,375 SR
Queue Stats
333W - 400L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Doomganda
Cthulhu
Level 100
God Stats
153W - 116L
1,512 SR
Queue Stats
383W - 395L
1,438 Elo+
Party 1
Zhong Kui
Zhong Kui
KoroSensie97
Zhong Kui
Level 73
God Stats
5W - 2L
1,842 SR
Queue Stats
52W - 56L
1,439 Elo+
Party 1
Bastet
Bastet
TheDoc5700
Bastet
Level 116
God Stats
6W - 5L
1,599 SR
Queue Stats
656W - 747L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
hoopdreams215
Guan Yu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,130 Elo+
Party 1
Team Averages
Level 100
1,566 SR
1,379 Elo+

VS

Team Averages
Level 123
1,627 SR
1,475 Elo+
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dark Knight2439
Ymir
Level 106
God Stats
4W - 1L
1,785 SR
Queue Stats
275W - 255L
1,482 Elo+
Solo
Achilles
Achilles
FlameSama
Achilles
Level 137
God Stats
0W - 2L
1,454 SR
Queue Stats
143W - 152L
1,454 Elo+
Solo
Kukulkan
Kukulkan
PrideAndAvarice
Kukulkan
Level 156
God Stats
8W - 3L
1,811 SR
Queue Stats
30W - 36L
1,463 Elo+
Party 2
Camazotz
Camazotz
Shlump_Godx
Camazotz
Level 88
God Stats
3W - 5L
1,583 SR
Queue Stats
103W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
8 / 8 / 5
10,969
548
14,487
21,758
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Doomganda
Cthulhu
15
4 / 1 / 9
10,309
515
13,407
18,957
20,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
KoroSensie97
Zhong Kui
16
3 / 3 / 7
10,373
519
7,241
14,500
9,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
TheDoc5700
Bastet
18
3 / 1 / 3
11,021
551
17,662
14,712
10,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
17
3 / 3 / 3
10,164
508
3,492
13,812
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 4 / 4
10,561
528
7,592
9,788
3,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 5 / 3
8,716
436
5,088
19,320
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
FlameSama
Achilles
13
1 / 2 / 0
8,601
430
6,154
17,557
16,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
16
4 / 4 / 2
10,527
526
17,003
12,979
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Shlump_Godx
Camazotz
14
3 / 6 / 4
8,933
447
11,442
19,085
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
21
Kills
16
16
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
4
4
1.5
W
Freya
8
8
5
1.31
L
4
5
3
1.1
W
Cthulhu
Doomganda
Cthulhu
4
1
9
8.5
L
Achilles
FlameSama
Achilles
1
2
0
0.5
W
Zhong Kui
KoroSensie97
Zhong Kui
3
3
7
2.17
L
Kukulkan
4
4
2
1.25
L
Camazotz
Shlump_Godx
Camazotz
3
6
4
0.83
W
Bastet
TheDoc5700
Bastet
3
1
3
4.5
W
Guan Yu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,289
Damage
47,279
83,739
Taken
78,729
53,145
Mitigated
44,358
34,175
Healing
22,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,592
2,883
0
767
9,788
3,271
592
5,401
3,991
0
73,327
W
Freya
14,487
5,754
404
11,287
21,758
6,864
1,520
5,337
16,421
66,998
0
L
5,088
1,798
0
4,349
19,320
13,289
0
13,063
5,531
30,530
0
W
Cthulhu
Doomganda
Cthulhu
13,407
1,781
1,397
2,955
18,957
20,154
144
6,321
12,636
50,653
0
L
Achilles
FlameSama
Achilles
6,154
1,372
0
4,957
17,557
16,572
0
1,587
14,910
5,601
38,931
W
Zhong Kui
KoroSensie97
Zhong Kui
7,241
740
424
7,108
14,500
9,923
0
6,114
8,386
63,887
0
L
Kukulkan
17,003
749
0
2,486
12,979
5,344
224
7,419
5,171
89,202
0
L
Camazotz
Shlump_Godx
Camazotz
11,442
4,302
0
9,617
19,085
5,882
0
7,737
10,830
0
55,764
W
Bastet
TheDoc5700
Bastet
17,662
3,454
0
5,557
14,712
10,171
366
3,585
11,127
11,923
65,159
W
Guan Yu
3,492
593
163
4,880
13,812
6,033
1,107
1,832
11,980
0
61,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
47,338
546
Minions Killed
532
0
Camps Cleared
0
1,873,854
Distance Traveled
1,716,711
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,561
528
138
7
0
329,654
6
W
Freya
10,969
548
90
5
0
342,915
3
L
Ymir
8,716
436
41
2
0
379,537
2
W
Cthulhu
10,309
515
94
5
0
389,127
2
L
Achilles
8,601
430
99
5
0
277,016
2
W
Zhong Kui
10,373
519
102
5
0
325,607
0
L
Kukulkan
10,527
526
169
8
0
353,859
10
L
Camazotz
8,933
447
85
4
0
376,645
0
W
Bastet
11,021
551
148
7
0
419,056
1
W
Guan Yu
10,164
508
112
6
0
397,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role