Player Matchup

Heimdallr
Heimdallr
Diamond II
King Kounn
Heimdallr
Diamond II
Level 67
God Stats
19W - 13L
1,694 SR
Queue Stats
77W - 55L
2,414 MMR
Party 3
Sobek
Sobek
Diamond I
TheBugOnYou
Sobek
Diamond I
Level 96
God Stats
5W - 0L
1,704 SR
Queue Stats
108W - 83L
2,394 MMR
Solo
Thanatos
Thanatos
Masters
Xeyze
Thanatos
Masters
Level 109
God Stats
89W - 57L
1,756 SR
Queue Stats
170W - 149L
2,448 MMR
Party 3
Artio
Artio
Masters
karrot871
Artio
Masters
Level 130
God Stats
6W - 4L
1,757 SR
Queue Stats
228W - 189L
2,500 MMR
Solo
Scylla
Scylla
Diamond II
tempishadowsoul
Scylla
Diamond II
Level 160
God Stats
53W - 39L
1,683 SR
Queue Stats
447W - 425L
2,448 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 112
1,719 SR
2,441 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,598 SR
2,446 MMR
Ravana
Ravana
Masters
CALVINCROWNN
Ravana
Masters
Level 142
God Stats
5W - 6L
1,553 SR
Queue Stats
394W - 391L
2,421 MMR
Solo
Hel
Hel
Diamond I
CalloutFrmSwitch
Hel
Diamond I
Level 145
God Stats
4W - 4L
1,636 SR
Queue Stats
80W - 60L
2,634 MMR
Party 1
Ganesha
Ganesha
Diamond II
MagusZaOkami
Ganesha
Diamond II
Level 49
God Stats
8W - 9L
1,586 SR
Queue Stats
63W - 45L
2,375 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
RetziFromTheGym
Ah Muzen Cab
Diamond I
Level 160
God Stats
4W - 5L
1,715 SR
Queue Stats
267W - 272L
2,475 MMR
Party 1
Achilles
Achilles
Diamond III
YoungAlonso9773
Achilles
Diamond III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
2,325 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King Kounn
Heimdallr
20
7 / 0 / 4
12,880
644
11,226
14,881
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 0 / 10
10,452
523
4,516
22,587
34,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Xeyze
Thanatos
19
10 / 1 / 10
13,184
659
16,976
15,500
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
karrot871
Artio
18
4 / 0 / 9
12,203
610
13,268
20,453
27,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 2 / 9
13,134
657
15,020
8,817
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshGebCamazotz

VS

Bans
OdinLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
2 / 5 / 0
9,719
486
6,567
11,084
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 2
10,738
537
9,989
16,541
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MagusZaOkami
Ganesha
13
0 / 3 / 1
8,893
445
3,575
17,604
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
RetziFromTheGym
Ah Muzen Cab
17
0 / 6 / 2
10,060
503
7,967
13,649
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
14
0 / 6 / 0
8,806
440
4,674
20,889
14,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
28
Kills
3
3
Deaths
29
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
5
0
0.4
L
1
9
2
0.22
W
Heimdallr
King Kounn
Heimdallr
7
0
4
9
L
Ganesha
MagusZaOkami
Ganesha
0
3
1
0.17
L
Ah Muzen Cab
RetziFromTheGym
Ah Muzen Cab
0
6
2
0.17
W
0
0
10
5
W
Thanatos
Xeyze
Thanatos
10
1
10
15
L
Achilles
0
6
0
0
W
Artio
karrot871
Artio
4
0
9
8.5
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,006
Damage
32,772
82,238
Taken
79,767
77,658
Mitigated
45,250
53,428
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,567
1,197
0
2,206
11,084
4,949
3,312
4,444
6,470
0
64,287
L
9,989
168
847
2,748
16,541
4,520
0
6,900
9,541
72,336
0
W
Heimdallr
King Kounn
Heimdallr
11,226
5,211
0
8,327
14,881
5,579
7,544
4,149
10,631
0
111,335
L
Ganesha
MagusZaOkami
Ganesha
3,575
205
0
1,679
17,604
16,516
0
8,698
8,538
28,466
0
L
Ah Muzen Cab
RetziFromTheGym
Ah Muzen Cab
7,967
1,922
0
3,541
13,649
4,895
1,485
2,489
11,057
0
88,411
W
4,516
528
1,107
8,383
22,587
34,474
412
4,871
17,452
23,607
0
W
Thanatos
Xeyze
Thanatos
16,976
4,713
0
17,996
15,500
7,361
1,836
3,243
12,141
0
97,952
L
Achilles
4,674
969
0
3,980
20,889
14,370
784
8,863
11,180
551
48,972
W
Artio
karrot871
Artio
13,268
1,170
2,113
11,094
20,453
27,198
559
2,999
16,913
73,510
0
W
15,020
1,945
347
4,061
8,817
3,046
4,162
2,345
6,286
93,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,853
Gold Earned
48,216
652
Minions Killed
550
0
Camps Cleared
0
2,091,622
Distance Traveled
1,868,079
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,719
486
109
5
0
370,515
4
L
Hel
10,738
537
144
7
0
377,025
5
W
Heimdallr
12,880
644
186
9
0
382,012
3
L
Ganesha
8,893
445
22
1
0
394,965
5
L
Ah Muzen Cab
10,060
503
177
9
0
366,506
3
W
Sobek
10,452
523
19
1
0
406,620
9
W
Thanatos
13,184
659
136
7
0
482,013
5
L
Achilles
8,806
440
98
5
0
359,068
5
W
Artio
12,203
610
144
7
0
444,157
2
W
Scylla
13,134
657
167
8
0
376,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role