Player Matchup

Discordia
Discordia
AngryFawn489387
Discordia
Level 156
God Stats
9W - 4L
1,571 SR
Queue Stats
440W - 461L
1,432 Elo+
Solo
Scylla
Scylla
MrSaltydino
Scylla
Level 27
God Stats
0W - 1L
1,374 SR
Queue Stats
2W - 11L
1,209 Elo+
Party 1
Chiron
Chiron
ThePerfectOreo
Chiron
Level 156
God Stats
1W - 1L
1,676 SR
Queue Stats
35W - 38L
1,528 Elo+
Party 1
Osiris
Osiris
UnbentKnight
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
xXClutchTimeXx
Sobek
Level 28
God Stats
0W - 1L
1,662 SR
Queue Stats
2W - 10L
1,239 Elo+
Party 1
Team Averages
Level 79
1,557 SR
1,382 Elo+

VS

Team Averages
Level 115
1,523 SR
1,492 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cesar Ramerez
Cthulhu
Level 155
God Stats
4W - 4L
1,556 SR
Queue Stats
314W - 350L
1,466 Elo+
Solo
Izanami
Izanami
HandsomeBo
Izanami
Level 105
God Stats
15W - 12L
1,535 SR
Queue Stats
630W - 577L
1,526 Elo+
Party 2
Bastet
Bastet
SuperBullet674
Bastet
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,529 Elo+
Solo
Freya
Freya
aYo_Hit_This
Freya
Level 102
God Stats
6W - 4L
1,523 SR
Queue Stats
289W - 310L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngryFawn489387
Discordia
16
5 / 2 / 5
8,943
994
15,296
6,253
2,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
12
3 / 6 / 3
7,328
814
2,432
9,124
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 8
8,473
941
12,782
11,872
4,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
11
1 / 5 / 5
6,857
762
1,370
10,651
9,800
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 5
6,466
718
2,549
16,799
12,990
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
5 / 2 / 12
9,184
1,020
11,339
6,733
2,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
15
3 / 4 / 18
9,337
1,037
12,795
19,591
13,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
HandsomeBo
Izanami
15
7 / 2 / 12
9,783
1,087
11,552
6,484
2,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 4 / 9
8,960
996
7,996
8,022
2,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 15
8,403
934
5,772
7,529
2,589
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
13
Kills
23
23
Deaths
14
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
2
12
5.5
L
Discordia
AngryFawn489387
Discordia
5
2
5
3.75
W
Cthulhu
3
4
18
3
W
Izanami
HandsomeBo
Izanami
7
2
12
6.5
L
Scylla
3
6
3
0.75
W
6
4
9
2.63
L
4
4
8
2
L
Osiris
1
5
5
0.7
W
2
2
15
4.75
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
49,454
54,699
Taken
48,359
32,169
Mitigated
23,845
17,333
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
11,339
655
705
2,190
6,733
2,618
1,081
2,111
4,604
29,607
0
L
Discordia
AngryFawn489387
Discordia
15,296
1,244
1,676
2,378
6,253
2,155
419
3,447
2,806
33,452
0
W
Cthulhu
12,795
903
1,148
7,703
19,591
13,386
0
5,733
13,798
21,456
0
W
Izanami
HandsomeBo
Izanami
11,552
8,529
694
715
6,484
2,474
3,011
2,578
3,900
0
19,856
L
Scylla
2,432
234
0
1,680
9,124
3,115
731
5,697
3,427
4,990
0
W
7,996
1,368
547
1,259
8,022
2,778
196
4,595
3,362
0
13,909
L
12,782
3,248
2,093
3,864
11,872
4,109
0
5,059
6,813
0
21,421
L
Osiris
1,370
438
746
435
10,651
9,800
187
7,225
3,426
0
2,463
W
5,772
1,715
1,471
3,655
7,529
2,589
928
5,073
2,418
14,481
0
L
2,549
319
1,581
2,880
16,799
12,990
275
8,478
8,321
5,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,067
Gold Earned
45,667
83
Minions Killed
101
0
Camps Cleared
0
820,913
Distance Traveled
965,590
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,184
1,020
44
5
0
210,870
4
L
Discordia
8,943
994
39
4
0
178,366
3
W
Cthulhu
9,337
1,037
13
1
0
205,753
4
W
Izanami
9,783
1,087
15
2
0
171,384
0
L
Scylla
7,328
814
11
1
0
163,389
0
W
Bastet
8,960
996
11
1
0
196,337
0
L
Chiron
8,473
941
24
3
0
165,335
0
L
Osiris
6,857
762
5
1
0
150,601
0
W
Freya
8,403
934
18
2
0
181,246
0
L
Sobek
6,466
718
4
0
0
163,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role