Player Matchup

Susano
Susano
 
Susano
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
KOJAK N7
Tiamat
Level 46
God Stats
1W - 1L
1,622 SR
Queue Stats
18W - 21L
1,405 Elo+
Party 2
Eset
Eset
sagecoder
Eset
Level 91
God Stats
5W - 6L
1,279 SR
Queue Stats
420W - 408L
1,476 Elo+
Party 3
Cerberus
Cerberus
sneakybandito
Cerberus
Level 24
God Stats
3W - 4L
1,561 SR
Queue Stats
13W - 17L
1,359 Elo+
Party 2
Team Averages
Level 61
1,492 SR
1,448 Elo+

VS

Team Averages
Level 57
1,561 SR
1,427 Elo+
Ao Kuang
Ao Kuang
Dionyşůş
Ao Kuang
Level 45
God Stats
1W - 0L
1,576 SR
Queue Stats
4W - 9L
1,225 Elo+
Solo
Charybdis
Charybdis
Dribble2Much120
Charybdis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 27L
1,516 Elo+
Party 1
Ravana
Ravana
Guest835main
Ravana
Level 6
God Stats
1W - 1L
1,308 SR
Queue Stats
3W - 6L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
I Concussed I
Nu Wa
Level 89
God Stats
2W - 0L
1,845 SR
Queue Stats
169W - 143L
1,478 Elo+
Party 1
Ganesha
Ganesha
WeenyHutJr69889
Ganesha
Level 97
God Stats
2W - 1L
1,574 SR
Queue Stats
158W - 132L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 4 / 0
5,253
525
3,372
9,519
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
 
Medusa
9
0 / 2 / 1
5,093
509
1,282
3,513
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
KOJAK N7
Tiamat
7
0 / 4 / 0
4,176
418
1,241
4,982
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Eset
7
1 / 3 / 0
4,841
484
1,725
7,295
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
sneakybandito
Cerberus
7
0 / 4 / 0
4,399
440
2,587
9,196
4,041
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dionyşůş
Ao Kuang
8
1 / 1 / 1
4,703
470
534
3,281
1,615
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Dribble2Much120
Charybdis
9
1 / 2 / 2
5,363
536
3,464
5,891
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
12
12 / 0 / 1
7,423
742
7,374
4,102
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 2
6,321
632
6,437
3,546
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 5
6,119
612
5,133
5,509
3,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
17
17
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
0
0.5
L
Medusa
 
Medusa
0
2
1
0.25
W
Ao Kuang
Dionyşůş
Ao Kuang
1
1
1
1.5
W
Charybdis
Dribble2Much120
Charybdis
1
2
2
1
W
Ravana
12
0
1
12.5
W
2
0
2
3
L
Tiamat
KOJAK N7
Tiamat
0
4
0
0
W
1
0
5
3.5
L
Eset
1
3
0
0.33
L
Cerberus
sneakybandito
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,207
Damage
22,942
34,505
Taken
22,329
11,104
Mitigated
8,889
7,420
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,372
873
0
1,944
9,519
2,393
0
1,881
7,334
0
26,303
L
Medusa
 
Medusa
1,282
598
0
235
3,513
773
0
638
2,795
0
22,810
W
Ao Kuang
Dionyşůş
Ao Kuang
534
120
0
118
3,281
1,615
0
316
2,965
9,514
0
W
Charybdis
Dribble2Much120
Charybdis
3,464
2,052
0
2,766
5,891
1,532
0
921
4,970
0
29,358
W
Ravana
7,374
3,062
0
2,338
4,102
1,586
130
658
3,368
0
37,334
W
6,437
874
0
496
3,546
970
208
950
2,396
41,741
0
L
Tiamat
KOJAK N7
Tiamat
1,241
324
0
1,343
4,982
1,611
0
2,388
2,395
13,408
0
W
5,133
980
0
2,662
5,509
3,186
354
2,432
3,077
28,382
0
L
Eset
1,725
271
0
1,373
7,295
2,286
0
1,756
5,399
12,926
0
L
Cerberus
sneakybandito
Cerberus
2,587
661
0
2,525
9,196
4,041
240
4,218
4,478
13,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,762
Gold Earned
29,929
184
Minions Killed
290
0
Camps Cleared
0
825,105
Distance Traveled
928,432
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,253
525
55
6
0
186,889
0
L
Medusa
5,093
509
64
6
0
161,023
2
W
Ao Kuang
4,703
470
27
3
0
178,755
0
W
Charybdis
5,363
536
58
6
0
163,627
2
W
Ravana
7,423
742
84
8
0
215,833
3
W
Nu Wa
6,321
632
73
7
0
193,202
2
L
Tiamat
4,176
418
22
2
0
180,087
2
W
Ganesha
6,119
612
48
5
0
177,015
0
L
Eset
4,841
484
16
2
0
152,932
2
L
Cerberus
4,399
440
27
3
0
144,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role