Player Matchup

Atlas
Atlas
V01DALAN1AN
Atlas
Level 155
God Stats
36W - 65L
1,409 SR
Queue Stats
976W - 1,016L
1,514 Elo+
Party 2
Chiron
Chiron
devious deeds c
Chiron
Level 160
God Stats
20W - 10L
1,647 SR
Queue Stats
797W - 815L
1,504 Elo+
Solo
Charybdis
Charybdis
edharrisjpa09
Charybdis
Level 85
God Stats
18W - 23L
1,424 SR
Queue Stats
83W - 83L
1,430 Elo+
Solo
Zeus
Zeus
locoswagmil
Zeus
Level 84
God Stats
2W - 6L
1,398 SR
Queue Stats
10W - 14L
1,423 Elo+
Solo
Cliodhna
Cliodhna
smellymonkey95
Cliodhna
Level 58
God Stats
4W - 6L
1,467 SR
Queue Stats
56W - 61L
1,417 Elo+
Party 2
Team Averages
Level 108
1,469 SR
1,458 Elo+

VS

Team Averages
Level 121
1,524 SR
1,418 Elo+
Vamana
Vamana
Dafne_Lizbeth10
Vamana
Level 121
God Stats
3W - 2L
1,540 SR
Queue Stats
11W - 17L
1,457 Elo+
Party 1
Apollo
Apollo
Hristoalex
Apollo
Level 157
God Stats
1W - 2L
1,623 SR
Queue Stats
7W - 25L
1,330 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulOfKing01
Baron Samedi
Level 147
God Stats
1W - 1L
1,655 SR
Queue Stats
21W - 34L
1,468 Elo+
Party 1
Ymir
Ymir
its14kJae
Ymir
Level 82
God Stats
10W - 7L
1,608 SR
Queue Stats
460W - 477L
1,429 Elo+
Solo
Agni
Agni
ll-Yaz-ll
Agni
Level 96
God Stats
1W - 8L
1,195 SR
Queue Stats
119W - 131L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 20
10,378
1,038
13,910
13,299
18,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 0 / 14
11,536
1,154
17,893
4,705
1,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
edharrisjpa09
Charybdis
18
4 / 5 / 12
10,522
1,052
13,663
12,293
5,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 5 / 10
11,619
1,162
19,402
14,218
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
17
7 / 2 / 12
11,472
1,147
12,175
11,017
4,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

239

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
10,133
1,013
11,617
19,898
18,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Hristoalex
Apollo
16
2 / 7 / 6
10,038
1,004
11,437
18,215
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SoulOfKing01
Baron Samedi
16
2 / 4 / 3
9,890
989
11,087
14,502
6,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
1 / 7 / 5
9,950
995
8,288
21,039
23,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
16
5 / 4 / 3
11,004
1,100
8,328
8,481
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
27
Kills
12
12
Deaths
27
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Apollo
Hristoalex
Apollo
2
7
6
0.71
L
Baron Samedi
SoulOfKing01
Baron Samedi
2
4
3
0.88
W
1
0
20
11
W
8
0
14
15
W
Charybdis
edharrisjpa09
Charybdis
4
5
12
2
L
Ymir
1
7
5
0.5
L
Agni
5
4
3
1.63
W
7
5
10
2.4
W
Cliodhna
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,043
Damage
50,757
55,532
Taken
82,135
35,326
Mitigated
57,879
8,773
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,617
2,753
0
4,005
19,898
18,514
0
8,019
11,879
840
25,910
L
Apollo
Hristoalex
Apollo
11,437
7,465
0
2,670
18,215
6,531
0
7,445
10,770
0
20,659
L
Baron Samedi
SoulOfKing01
Baron Samedi
11,087
1,049
3,633
3,903
14,502
6,235
0
6,397
8,105
36,388
0
W
13,910
4,947
109
1,740
13,299
18,150
0
6,687
5,993
24,107
0
W
17,893
4,915
1,739
2,034
4,705
1,836
0
1,814
2,669
0
26,264
W
Charybdis
edharrisjpa09
Charybdis
13,663
10,564
0
0
12,293
5,217
0
5,364
6,590
0
30,965
L
Ymir
8,288
582
0
804
21,039
23,886
0
8,044
12,995
12,369
0
L
Agni
8,328
463
565
1,067
8,481
2,713
0
3,407
5,074
36,079
0
W
19,402
2,815
249
2,902
14,218
5,550
0
6,402
7,191
47,469
0
W
Cliodhna
12,175
89
0
0
11,017
4,573
0
7,270
3,352
0
22,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
51,015
180
Minions Killed
177
6
Camps Cleared
4
989,191
Distance Traveled
958,724
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,133
1,013
27
3
1
222,875
0
L
Apollo
10,038
1,004
19
2
2
197,523
0
L
Baron Samedi
9,890
989
63
6
0
181,472
0
W
Atlas
10,378
1,038
17
2
2
218,013
2
W
Chiron
11,536
1,154
30
3
1
209,728
0
W
Charybdis
10,522
1,052
42
4
0
159,095
0
L
Ymir
9,950
995
5
1
1
179,140
1
L
Agni
11,004
1,100
63
6
0
177,714
2
W
Zeus
11,619
1,162
60
6
3
177,351
0
W
Cliodhna
11,472
1,147
31
3
0
225,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role