Player Matchup

Bastet
Bastet
Eternal Ritual
Bastet
Level 157
God Stats
3W - 4L
1,301 SR
Queue Stats
36W - 53L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
FallenSaraph
Cthulhu
Level 105
God Stats
1W - 5L
1,302 SR
Queue Stats
1W - 10L
1,092 Elo+
Party 1
Scylla
Scylla
MAY369
Scylla
Level 127
God Stats
1W - 3L
1,308 SR
Queue Stats
15W - 34L
1,267 Elo+
Party 1
Bellona
Bellona
Merigold3119
Bellona
Level 156
God Stats
0W - 3L
1,121 SR
Queue Stats
14W - 35L
1,242 Elo+
Party 1
Jing Wei
Jing Wei
Rafa Boricua4L
Jing Wei
Level 148
God Stats
1W - 5L
1,307 SR
Queue Stats
61W - 64L
1,433 Elo+
Party 1
Team Averages
Level 139
1,268 SR
1,272 Elo+

VS

Team Averages
Level 98
1,495 SR
1,404 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
AceOfSnakes11
Jormungandr
Level 122
God Stats
4W - 3L
1,459 SR
Queue Stats
88W - 122L
1,383 Elo+
Solo
Heimdallr
Heimdallr
DreamVoid_1
Heimdallr
Level 33
God Stats
4W - 8L
1,282 SR
Queue Stats
28W - 33L
1,235 Elo+
Party 2
Vulcan
Vulcan
Operator007
Vulcan
Level 160
God Stats
119W - 100L
1,605 SR
Queue Stats
1,055W - 1,071L
1,475 Elo+
Party 3
Zeus
Zeus
jokesterbrenden9
Zeus
Level 18
God Stats
22W - 14L
1,628 SR
Queue Stats
34W - 29L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,159
635
5,932
14,214
4,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FallenSaraph
Cthulhu
17
1 / 5 / 0
10,027
627
6,103
13,268
14,186
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
MAY369
Scylla
18
2 / 4 / 3
10,870
679
10,850
15,081
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Merigold3119
Bellona
19
4 / 7 / 4
12,897
806
15,688
28,111
22,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
17
1 / 6 / 3
10,454
653
4,957
16,986
6,516
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
8 / 3 / 10
13,960
873
15,237
16,202
7,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
AceOfSnakes11
Jormungandr
20
2 / 1 / 17
12,872
805
9,898
15,143
22,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DreamVoid_1
Heimdallr
20
8 / 4 / 7
13,027
814
14,882
14,666
8,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
19
1 / 1 / 13
11,693
731
18,457
9,844
4,888
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 1 / 10
13,069
817
19,046
10,835
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
10
Kills
27
27
Deaths
10
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
3
10
4.33
W
Jormungandr
AceOfSnakes11
Jormungandr
2
1
17
10.5
W
Heimdallr
DreamVoid_1
Heimdallr
8
4
7
2.88
L
2
5
3
0.7
L
Cthulhu
FallenSaraph
Cthulhu
1
5
0
0.2
L
Scylla
MAY369
Scylla
2
4
3
0.88
L
Bellona
Merigold3119
Bellona
4
7
4
0.86
W
Vulcan
1
1
13
7.5
L
Jing Wei
1
6
3
0.42
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,530
Damage
77,520
87,660
Taken
66,690
53,514
Mitigated
47,788
11,640
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,237
6,884
0
2,161
16,202
7,147
2,673
6,363
9,655
0
50,314
W
Jormungandr
AceOfSnakes11
Jormungandr
9,898
1,807
3,239
5,826
15,143
22,571
205
1,913
13,096
41,481
0
W
Heimdallr
DreamVoid_1
Heimdallr
14,882
4,046
0
964
14,666
8,167
1,877
3,170
11,338
0
43,256
L
5,932
1,419
0
824
14,214
4,870
0
6,726
7,382
0
19,726
L
Cthulhu
FallenSaraph
Cthulhu
6,103
39
0
1,063
13,268
14,186
0
8,656
4,304
40,620
0
L
Scylla
MAY369
Scylla
10,850
403
0
1,509
15,081
5,550
76
7,692
7,317
30,997
0
L
Bellona
Merigold3119
Bellona
15,688
3,592
0
4,246
28,111
22,392
191
16,683
11,293
0
48,795
W
Vulcan
18,457
7,423
0
1,333
9,844
4,888
672
1,534
8,182
64,693
0
L
Jing Wei
4,957
4,071
0
3,998
16,986
6,516
0
7,028
9,855
0
35,460
W
19,046
1,870
0
1,314
10,835
5,015
738
3,493
7,274
56,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,407
Gold Earned
64,621
343
Minions Killed
420
4
Camps Cleared
11
1,528,269
Distance Traveled
1,582,077
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,960
873
89
6
4
291,221
2
W
Jormungandr
12,872
805
69
4
0
327,075
0
W
Heimdallr
13,027
814
78
5
1
305,724
1
L
Bastet
10,159
635
26
2
0
373,955
2
L
Cthulhu
10,027
627
91
6
0
285,666
2
L
Scylla
10,870
679
69
4
0
282,335
0
L
Bellona
12,897
806
72
5
4
282,805
5
W
Vulcan
11,693
731
104
7
4
347,952
4
L
Jing Wei
10,454
653
85
5
0
303,508
3
W
Zeus
13,069
817
80
5
2
310,105
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role